25 lines
526 B
C++
25 lines
526 B
C++
#include "CKTexture.hpp"
|
|
#include "../CKStateChunk.hpp"
|
|
|
|
namespace LibCmo::CK2::ObjImpls {
|
|
|
|
CKTexture::CKTexture(CKContext* ctx, CK_ID ckid, CKSTRING name) {}
|
|
|
|
CKTexture::~CKTexture() {}
|
|
|
|
bool CKTexture::Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) {
|
|
bool suc = CKBeObject::Save(chunk, file, flags);
|
|
if (!suc) return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CKTexture::Load(CKStateChunk* chunk, CKFileVisitor* file) {
|
|
bool suc = CKBeObject::Load(chunk, file);
|
|
if (!suc) return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
}
|