libcmo21/LibCmo/CK2/CKFile.hpp
2023-08-25 17:35:45 +08:00

214 lines
7.8 KiB
C++

#pragma once
#include "../VTAll.hpp"
namespace LibCmo::XContainer {
using XIntArray = XArray<CK2::CKINT>;
using XFileObjectsTable = XHashTable<CK2::CK_ID, CK2::CKINT>;
}
namespace LibCmo::CK2 {
class CKBufferParser {
private:
char* m_MemBegin;
size_t m_MemPos;
bool m_NeedManualFree;
size_t m_MemSize;
public:
CKBufferParser(void* ptr, size_t rsize, bool need_manual_free) :
m_MemBegin(static_cast<char*>(ptr)),
m_MemPos(0u), m_MemSize(rsize),
m_NeedManualFree(need_manual_free) {
;
}
~CKBufferParser() {
if (this->m_NeedManualFree) delete[](this->m_MemBegin);
}
LIBCMO_DISABLE_COPY_MOVE(CKBufferParser);
const void* GetPtr(void) { return (this->m_MemBegin + m_MemPos); }
void Read(void* data, size_t data_size) {
std::memcpy(data, (this->m_MemBegin + m_MemPos), data_size);
this->m_MemPos += data_size;
}
void Write(const void* data, size_t data_size) {
std::memcpy((this->m_MemBegin + m_MemPos), data, data_size);
this->m_MemPos += data_size;
}
void* GetBase(void) { return this->m_MemBegin; }
size_t GetSize(void) { return this->m_MemSize; }
size_t GetCursor(void) { return this->m_MemPos; }
void MoveCursor(size_t off) { this->m_MemPos += off; }
void SetCursor(size_t off) { this->m_MemPos = off; }
};
#pragma pack(push)
#pragma pack(1)
struct CKRawFileInfo {
CKBYTE NeMo[8];
CKDWORD Crc;
CKDWORD CKVersion;
CKDWORD FileVersion;
CKDWORD Zero;
CKDWORD FileWriteMode;
CKDWORD Hdr1PackSize;
CKDWORD DataPackSize;
CKDWORD DataUnPackSize;
CKDWORD ManagerCount;
CKDWORD ObjectCount;
CKDWORD MaxIDSaved;
CKDWORD ProductVersion;
CKDWORD ProductBuild;
CKDWORD Hdr1UnPackSize;
};
#pragma pack(pop)
class CKFileInfo {
public:
CKFileInfo() :
ProductVersion(0u), ProductBuild(0x01010000u), FileWriteMode(CK_FILE_WRITEMODE::CKFILE_UNCOMPRESSED),
FileVersion(8u), CKVersion(CKVERSION), FileSize(0u),
ObjectCount(0u), ManagerCount(0u), MaxIDSaved(0u), Crc(0u),
Hdr1PackSize(0u), Hdr1UnPackSize(0u), DataPackSize(0u), DataUnPackSize(0u) {}
~CKFileInfo() {}
LIBCMO_DEFAULT_COPY_MOVE(CKFileInfo);
CKDWORD ProductVersion; ///< Virtools Version (Dev/Creation). (CK_VIRTOOLS_VERSION)
CKDWORD ProductBuild; ///< Virtools Build Number.
CK_FILE_WRITEMODE FileWriteMode; ///< Options used to save this file. (CK_FILE_WRITEMODE)
CKDWORD FileVersion; ///< Version of file format when file was saved.
CKDWORD CKVersion; ///< Version of CK when file was saved.
CKDWORD FileSize; ///< Size of file in bytes.
CKDWORD ObjectCount; ///< Number of objects stored in the file.
CKDWORD ManagerCount; ///< Number of managers which saved data in the file.
CKDWORD MaxIDSaved; ///< Maximum Object identifier saved
CKDWORD Crc; ///< Crc of data
CKDWORD Hdr1PackSize; ///< Reserved
CKDWORD Hdr1UnPackSize; ///< Reserved
CKDWORD DataPackSize; ///< Reserved
CKDWORD DataUnPackSize; ///< Reserved
};
class CKFileObject {
public:
CKFileObject();
CKFileObject(const CKFileObject&);
CKFileObject(CKFileObject&&);
CKFileObject& operator=(const CKFileObject&);
CKFileObject& operator=(CKFileObject&&);
~CKFileObject();
CK_ID ObjectId; ///< ID of the object being load/saved (as it will be/was saved in the file)
CK_ID CreatedObjectId; ///< ID of the object being created
CK_CLASSID ObjectCid; ///< Class Identifier of the object
CKObject* ObjPtr; ///< A pointer to the object itself (as CreatedObject when loading)
TypeHelper::MKString Name; ///< Name of the Object
CKStateChunk* Data; ///< A CKStateChunk that contains object information
//CKINT PostPackSize; ///< When compressed chunk by chunk : size of Data after compression
//CKINT PrePackSize; ///< When compressed chunk by chunk : size of Data before compression
CK_FO_OPTIONS Options; ///< When loading an object it may be renamed , use to replace another object
CKINT FileIndex; ///< Position of the object data inside uncompressed file buffer
CKDWORD SaveFlags; ///< Flags used when this object was saved.
};
class CKFileManagerData {
public:
CKFileManagerData();
CKFileManagerData(const CKFileManagerData&);
CKFileManagerData(CKFileManagerData&&);
CKFileManagerData& operator=(const CKFileManagerData&);
CKFileManagerData& operator=(CKFileManagerData&&);
~CKFileManagerData();
CKStateChunk* Data;
CKGUID Manager;
};
class CKFilePluginDependencies {
public:
CKFilePluginDependencies() :
m_PluginCategory(CK_PLUGIN_TYPE::CKPLUGIN_MANAGER_DLL), m_Guids() {}
~CKFilePluginDependencies() {}
LIBCMO_DEFAULT_COPY_MOVE(CKFilePluginDependencies);
CK_PLUGIN_TYPE m_PluginCategory;
XContainer::XArray<CKGUID> m_Guids;
XContainer::XBitArray ValidGuids;
};
/**
@brief CKFile provides functions to save/load files in Virtools format.
@remark
+ Use CKFile just like a normal C++ class with passing CKCotext pointer.
+ Once created a CKFile can be used to save one or more objects to disk.
+ Only can load objects when this CKFile is empty. Use ClearData() to clear any existed CKFile.
+ In any case, CKFile can run Save(). So you can create a CKFile, add some obejcts and save it.
Or you can load a file by CKFile and add/modify something then save it.
*/
class CKFile {
public:
CKFile(CKContext* ctx);
~CKFile();
LIBCMO_DISABLE_COPY_MOVE(CKFile);
// ========== Reset CKFile ==========
void ClearData(void);
// ========== Loading ==========
CKERROR ShallowLoad(CKSTRING u8_filename);
CKERROR DeepLoad(CKSTRING u8_filename);
// ========== Loading Result ==========
const XContainer::XArray<CKFileObject>& GetFileObjects();
const XContainer::XArray<XContainer::XString>& GetIncludedFiles();
// ========== Saving Preparing ==========
CKBOOL AddSavedObject(CKObject* obj, CKDWORD flags = CK_STATESAVE_ALL);
CKBOOL AddSavedObjects(CKObjectArray* objarray, CKDWORD flags = CK_STATESAVE_ALL);
CKBOOL AddSavedFile(CKSTRING u8FileName);
// ========== Saving ==========
CKERROR Save(CKSTRING u8_filename);
//CKERROR Load(CKSTRING u8_filename, /*CKObjectArray list, */ CK_LOAD_FLAGS flags);
//CKERROR OpenFile(CKSTRING u8_filename, CK_LOAD_FLAGS flags);
//CKERROR OpenMemory(void* MemoryBuffer, size_t BufferSize, CK_LOAD_FLAGS Flags);
//CKERROR ReadFileHeaders(CKBufferParser** ParserPtr);
//CKERROR ReadFileData(CKBufferParser** ParserPtr);
//CKERROR LoadFileData(void/*CKObjectArray list*/);
//CKERROR FinishLoading(/*CKObjectArray list, */CK_LOAD_FLAGS flags);
CKINT m_SaveIDMax; // Maximum CK_ID found when saving or loading objects
XContainer::XArray<CKFileObject> m_FileObjects; // List of objects being saved / loaded
XContainer::XArray<CKFileManagerData> m_ManagersData; // Manager Data loaded
XContainer::XArray<CKFilePluginDependencies> m_PluginsDep; // Plugins dependencies for this file
// XContainer::XClassArray<XContainer::XIntArray> m_IndexByClassId; // List of index in the m_FileObjects table sorted by ClassID
XContainer::XArray<XContainer::XString> m_IncludedFiles; // List of files that should be inserted in the CMO file.
CKFileInfo m_FileInfo; // Headers summary
//XContainer::XFileObjectsTable m_ObjectsHashTable;
//CKBOOL m_ReadFileDataDone;
//CKBOOL m_SceneSaved;
//XContainer::XIntArray m_DuplicateNameFounds; // A List of file object index for which a existing object with the same name has been
// // found, this list is build if the load option contains CK_LOAD_AUTOMATICMODE or CK_LOAD_DODIALOG
//XContainer::XBitArray m_AlreadySavedMask; // BitArray of IDs already saved {secret}
//XContainer::XBitArray m_AlreadyReferencedMask; // BitArray of IDs already referenced {secret}
//XContainer::XObjectPointerArray m_ReferencedObjects;
private:
// reader function and variables
CKERROR ReadFileHeader(CKBufferParser* ParserPtr);
CKERROR ReadFileData(CKBufferParser* ParserPtr);
// writer function and varibales
// shared function and variables
bool mCanLoad;
CKContext* m_Ctx;
};
}