214 lines
7.8 KiB
C++
214 lines
7.8 KiB
C++
#pragma once
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#include "../VTAll.hpp"
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namespace LibCmo::XContainer {
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using XIntArray = XArray<CK2::CKINT>;
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using XFileObjectsTable = XHashTable<CK2::CK_ID, CK2::CKINT>;
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}
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namespace LibCmo::CK2 {
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class CKBufferParser {
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private:
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char* m_MemBegin;
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size_t m_MemPos;
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bool m_NeedManualFree;
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size_t m_MemSize;
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public:
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CKBufferParser(void* ptr, size_t rsize, bool need_manual_free) :
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m_MemBegin(static_cast<char*>(ptr)),
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m_MemPos(0u), m_MemSize(rsize),
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m_NeedManualFree(need_manual_free) {
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;
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}
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~CKBufferParser() {
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if (this->m_NeedManualFree) delete[](this->m_MemBegin);
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}
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LIBCMO_DISABLE_COPY_MOVE(CKBufferParser);
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const void* GetPtr(void) { return (this->m_MemBegin + m_MemPos); }
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void Read(void* data, size_t data_size) {
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std::memcpy(data, (this->m_MemBegin + m_MemPos), data_size);
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this->m_MemPos += data_size;
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}
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void Write(const void* data, size_t data_size) {
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std::memcpy((this->m_MemBegin + m_MemPos), data, data_size);
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this->m_MemPos += data_size;
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}
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void* GetBase(void) { return this->m_MemBegin; }
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size_t GetSize(void) { return this->m_MemSize; }
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size_t GetCursor(void) { return this->m_MemPos; }
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void MoveCursor(size_t off) { this->m_MemPos += off; }
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void SetCursor(size_t off) { this->m_MemPos = off; }
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};
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#pragma pack(push)
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#pragma pack(1)
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struct CKRawFileInfo {
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CKBYTE NeMo[8];
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CKDWORD Crc;
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CKDWORD CKVersion;
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CKDWORD FileVersion;
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CKDWORD Zero;
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CKDWORD FileWriteMode;
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CKDWORD Hdr1PackSize;
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CKDWORD DataPackSize;
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CKDWORD DataUnPackSize;
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CKDWORD ManagerCount;
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CKDWORD ObjectCount;
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CKDWORD MaxIDSaved;
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CKDWORD ProductVersion;
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CKDWORD ProductBuild;
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CKDWORD Hdr1UnPackSize;
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};
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#pragma pack(pop)
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class CKFileInfo {
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public:
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CKFileInfo() :
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ProductVersion(0u), ProductBuild(0x01010000u), FileWriteMode(CK_FILE_WRITEMODE::CKFILE_UNCOMPRESSED),
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FileVersion(8u), CKVersion(CKVERSION), FileSize(0u),
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ObjectCount(0u), ManagerCount(0u), MaxIDSaved(0u), Crc(0u),
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Hdr1PackSize(0u), Hdr1UnPackSize(0u), DataPackSize(0u), DataUnPackSize(0u) {}
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~CKFileInfo() {}
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LIBCMO_DEFAULT_COPY_MOVE(CKFileInfo);
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CKDWORD ProductVersion; ///< Virtools Version (Dev/Creation). (CK_VIRTOOLS_VERSION)
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CKDWORD ProductBuild; ///< Virtools Build Number.
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CK_FILE_WRITEMODE FileWriteMode; ///< Options used to save this file. (CK_FILE_WRITEMODE)
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CKDWORD FileVersion; ///< Version of file format when file was saved.
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CKDWORD CKVersion; ///< Version of CK when file was saved.
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CKDWORD FileSize; ///< Size of file in bytes.
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CKDWORD ObjectCount; ///< Number of objects stored in the file.
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CKDWORD ManagerCount; ///< Number of managers which saved data in the file.
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CKDWORD MaxIDSaved; ///< Maximum Object identifier saved
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CKDWORD Crc; ///< Crc of data
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CKDWORD Hdr1PackSize; ///< Reserved
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CKDWORD Hdr1UnPackSize; ///< Reserved
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CKDWORD DataPackSize; ///< Reserved
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CKDWORD DataUnPackSize; ///< Reserved
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};
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class CKFileObject {
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public:
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CKFileObject();
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CKFileObject(const CKFileObject&);
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CKFileObject(CKFileObject&&);
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CKFileObject& operator=(const CKFileObject&);
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CKFileObject& operator=(CKFileObject&&);
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~CKFileObject();
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CK_ID ObjectId; ///< ID of the object being load/saved (as it will be/was saved in the file)
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CK_ID CreatedObjectId; ///< ID of the object being created
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CK_CLASSID ObjectCid; ///< Class Identifier of the object
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CKObject* ObjPtr; ///< A pointer to the object itself (as CreatedObject when loading)
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TypeHelper::MKString Name; ///< Name of the Object
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CKStateChunk* Data; ///< A CKStateChunk that contains object information
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//CKINT PostPackSize; ///< When compressed chunk by chunk : size of Data after compression
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//CKINT PrePackSize; ///< When compressed chunk by chunk : size of Data before compression
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CK_FO_OPTIONS Options; ///< When loading an object it may be renamed , use to replace another object
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CKINT FileIndex; ///< Position of the object data inside uncompressed file buffer
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CKDWORD SaveFlags; ///< Flags used when this object was saved.
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};
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class CKFileManagerData {
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public:
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CKFileManagerData();
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CKFileManagerData(const CKFileManagerData&);
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CKFileManagerData(CKFileManagerData&&);
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CKFileManagerData& operator=(const CKFileManagerData&);
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CKFileManagerData& operator=(CKFileManagerData&&);
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~CKFileManagerData();
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CKStateChunk* Data;
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CKGUID Manager;
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};
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class CKFilePluginDependencies {
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public:
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CKFilePluginDependencies() :
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m_PluginCategory(CK_PLUGIN_TYPE::CKPLUGIN_MANAGER_DLL), m_Guids() {}
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~CKFilePluginDependencies() {}
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LIBCMO_DEFAULT_COPY_MOVE(CKFilePluginDependencies);
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CK_PLUGIN_TYPE m_PluginCategory;
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XContainer::XArray<CKGUID> m_Guids;
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XContainer::XBitArray ValidGuids;
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};
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/**
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@brief CKFile provides functions to save/load files in Virtools format.
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@remark
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+ Use CKFile just like a normal C++ class with passing CKCotext pointer.
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+ Once created a CKFile can be used to save one or more objects to disk.
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+ Only can load objects when this CKFile is empty. Use ClearData() to clear any existed CKFile.
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+ In any case, CKFile can run Save(). So you can create a CKFile, add some obejcts and save it.
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Or you can load a file by CKFile and add/modify something then save it.
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*/
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class CKFile {
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public:
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CKFile(CKContext* ctx);
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~CKFile();
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LIBCMO_DISABLE_COPY_MOVE(CKFile);
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// ========== Reset CKFile ==========
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void ClearData(void);
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// ========== Loading ==========
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CKERROR ShallowLoad(CKSTRING u8_filename);
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CKERROR DeepLoad(CKSTRING u8_filename);
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// ========== Loading Result ==========
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const XContainer::XArray<CKFileObject>& GetFileObjects();
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const XContainer::XArray<XContainer::XString>& GetIncludedFiles();
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// ========== Saving Preparing ==========
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CKBOOL AddSavedObject(CKObject* obj, CKDWORD flags = CK_STATESAVE_ALL);
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CKBOOL AddSavedObjects(CKObjectArray* objarray, CKDWORD flags = CK_STATESAVE_ALL);
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CKBOOL AddSavedFile(CKSTRING u8FileName);
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// ========== Saving ==========
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CKERROR Save(CKSTRING u8_filename);
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//CKERROR Load(CKSTRING u8_filename, /*CKObjectArray list, */ CK_LOAD_FLAGS flags);
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//CKERROR OpenFile(CKSTRING u8_filename, CK_LOAD_FLAGS flags);
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//CKERROR OpenMemory(void* MemoryBuffer, size_t BufferSize, CK_LOAD_FLAGS Flags);
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//CKERROR ReadFileHeaders(CKBufferParser** ParserPtr);
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//CKERROR ReadFileData(CKBufferParser** ParserPtr);
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//CKERROR LoadFileData(void/*CKObjectArray list*/);
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//CKERROR FinishLoading(/*CKObjectArray list, */CK_LOAD_FLAGS flags);
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CKINT m_SaveIDMax; // Maximum CK_ID found when saving or loading objects
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XContainer::XArray<CKFileObject> m_FileObjects; // List of objects being saved / loaded
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XContainer::XArray<CKFileManagerData> m_ManagersData; // Manager Data loaded
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XContainer::XArray<CKFilePluginDependencies> m_PluginsDep; // Plugins dependencies for this file
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// XContainer::XClassArray<XContainer::XIntArray> m_IndexByClassId; // List of index in the m_FileObjects table sorted by ClassID
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XContainer::XArray<XContainer::XString> m_IncludedFiles; // List of files that should be inserted in the CMO file.
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CKFileInfo m_FileInfo; // Headers summary
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//XContainer::XFileObjectsTable m_ObjectsHashTable;
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//CKBOOL m_ReadFileDataDone;
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//CKBOOL m_SceneSaved;
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//XContainer::XIntArray m_DuplicateNameFounds; // A List of file object index for which a existing object with the same name has been
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// // found, this list is build if the load option contains CK_LOAD_AUTOMATICMODE or CK_LOAD_DODIALOG
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//XContainer::XBitArray m_AlreadySavedMask; // BitArray of IDs already saved {secret}
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//XContainer::XBitArray m_AlreadyReferencedMask; // BitArray of IDs already referenced {secret}
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//XContainer::XObjectPointerArray m_ReferencedObjects;
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private:
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// reader function and variables
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CKERROR ReadFileHeader(CKBufferParser* ParserPtr);
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CKERROR ReadFileData(CKBufferParser* ParserPtr);
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// writer function and varibales
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// shared function and variables
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bool mCanLoad;
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CKContext* m_Ctx;
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};
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}
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