34 lines
926 B
C++
34 lines
926 B
C++
#pragma once
|
|
|
|
#include "../../VTAll.hpp"
|
|
#include "CKRenderObject.hpp"
|
|
|
|
namespace LibCmo::CK2::ObjImpls {
|
|
|
|
class CK3dEntity : public CKRenderObject {
|
|
public:
|
|
CK3dEntity(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
|
virtual ~CK3dEntity();
|
|
LIBCMO_DISABLE_COPY_MOVE(CK3dEntity);
|
|
|
|
virtual CK_CLASSID GetClassID(void) override {
|
|
return CK_CLASSID::CKCID_3DENTITY;
|
|
}
|
|
//virtual void PreSave(CKFileVisitor* file, CKDWORD flags) override;
|
|
virtual bool Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) override;
|
|
virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override;
|
|
//virtual void PostLoad() override;
|
|
|
|
protected:
|
|
XContainer::XObjectPointerArray m_PotentialMeshes;
|
|
CKMesh* m_CurrentMesh;
|
|
VxMath::VxMatrix m_WorldMatrix;
|
|
CKDWORD m_ZOrder; // replace the whole heavy CKSceneGraphNode
|
|
|
|
VxMath::VX_MOVEABLE_FLAGS m_MoveableFlags;
|
|
CK_3DENTITY_FLAGS m_3dEntityFlags;
|
|
|
|
};
|
|
|
|
}
|