295 lines
9.1 KiB
C++
295 lines
9.1 KiB
C++
#pragma once
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#include "CKDefines.hpp"
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#include "CKEnums.hpp"
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#include <type_traits>
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#include <cinttypes>
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namespace LibCmo::CK2 {
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class CKStateChunk {
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public:
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CKStateChunk();
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CKStateChunk(const CKStateChunk&);
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CKStateChunk& operator=(const CKStateChunk&);
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~CKStateChunk();
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private:
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enum class CKStateChunkStatus : int32_t {
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IDLE,
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READ,
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WRITE
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};
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CK_CLASSID m_ClassId;
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CKDWORD m_DataDwSize;
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CKDWORD* m_pData;
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CK_STATECHUNK_DATAVERSION m_DataVersion;
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CK_STATECHUNK_CHUNKVERSION m_ChunkVersion;
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struct {
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CKStateChunkStatus m_Status;
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CKDWORD m_CurrentPos;
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CKDWORD m_DataSize;
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CKDWORD m_PrevIdentifierPos;
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}m_Parser;
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std::vector<CKDWORD> m_ObjectList;
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std::vector<CKDWORD> m_ChunkList;
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std::vector<CKDWORD> m_ManagerList;
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#pragma region Buffer Related
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public:
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bool ConvertFromBuffer(const void* buf);
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CKDWORD ConvertToBuffer(void* buf);
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#pragma endregion
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#pragma region Misc Functions
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public:
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//bool UnPack(CKDWORD DestSize);
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void Clear(void);
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CKDWORD GetDataSize(void);
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CK_STATECHUNK_DATAVERSION GetDataVersion();
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void SetDataVersion(CK_STATECHUNK_DATAVERSION version);
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void DeleteBuffer(void* buf);
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bool Skip(CKDWORD DwordCount);
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private:
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size_t GetCeilDwordSize(size_t char_size);
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bool ResizeBuffer(CKDWORD new_dwsize);
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bool EnsureWriteSpace(CKDWORD dwsize);
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bool EnsureReadSpace(CKDWORD dword_required);
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#pragma endregion
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#pragma region Read Function
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public:
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void StartRead(void);
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void StopRead(void);
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/* ========== Identifier Functions ==========*/
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bool SeekIdentifierDword(CKDWORD identifier);
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bool SeekIdentifierDwordAndReturnSize(CKDWORD identifier, CKDWORD* out_size);
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template<typename TEnum>
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inline bool SeekIdentifier(TEnum enum_v) {
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return SeekIdentifierDword(static_cast<CKDWORD>(enum_v));
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}
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template<typename TEnum>
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inline bool SeekIdentifierAndReturnSize(TEnum enum_v, CKDWORD* out_size) {
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return SeekIdentifierDwordAndReturnSize(static_cast<CKDWORD>(enum_v), out_size);
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}
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/* ========== Basic Data Read Functions ==========*/
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private:
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/// <summary>
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/// The base read function for all data.
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/// <para>This function will check all read requirements.</para>
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/// <para>If you have use this function or functions calling this function. You do not need check any reading requirements anymore</para>
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/// </summary>
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/// <param name="data_ptr">the pointer to data. must be allocated first.</param>
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/// <param name="size_in_byte">the size of data in byte.</param>
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/// <returns></returns>
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bool ReadByteData(void* data_ptr, CKDWORD size_in_byte);
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public:
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/// <summary>
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/// Read Struct
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/// <para>Primitive type: ReadInt, ReadByte, ReadWord, ReadDword, ReadFloat, etc...</para>
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/// <para>Struct type: ReadGuid, ReadVector, ReadMatrix, etc...</para>
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/// <para>Both of them are redirected to this.</para>
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="data"></param>
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/// <returns></returns>
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template<typename T>
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bool ReadStruct(T* data) {
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return ReadByteData(data, static_cast<CKDWORD>(sizeof(T)));
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}
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/// <summary>
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/// Read Struct
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/// <para>A wrapper for ReadStructPtr.</para>
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/// <para>Use reference, not pointer.</para>
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="data"></param>
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/// <returns></returns>
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template<typename T>
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inline bool ReadStruct(T& data) {
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return ReadByteData(&data, static_cast<CKDWORD>(sizeof(T)));
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}
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/// <summary>
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/// Read string
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/// </summary>
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/// <param name="strl"></param>
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/// <returns></returns>
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bool ReadString(std::string* strl);
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inline bool ReadString(std::string& strl) {
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return ReadString(&strl);
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}
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/* ========== Complex Data Read Functions ==========*/
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bool ReadObjectID(CK_ID* id);
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inline bool ReadObjectID(CK_ID& id) {
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return ReadObjectID(&id);
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}
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bool ReadManagerInt(CKGUID* guid, CKINT* intval);
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inline bool ReadManagerInt(CKGUID& guid, CKINT& intval) {
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return ReadManagerInt(&guid, &intval);
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}
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/// <summary>
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/// Read sub chunk
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/// <para>Return nullptr if failed.</para>
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/// <para>Returned CKStateChunk should be manually released!</para>
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/// </summary>
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/// <param name=""></param>
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/// <returns></returns>
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CKStateChunk* ReadSubChunk(void);
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/* ========== Buffer Functions ==========*/
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/*
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Buffer related function implements:
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ReadBuffer(void**) Read Byte based size. -> ReadBuffer
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ReadAndFillBuffer(int, void*) User give Byte based size. -> ReadNoSizeBuffer
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ReadAndFillBuffer(void*) Read Byte based size. -> ReadBuffer
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ReadAndFillBuffer_LEndian(int, void*) User give Byte based size. -> ReadNoSizeBuffer
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ReadAndFillBuffer_LEndian(void*) Read Byte based size. -> ReadBuffer
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ReadAndFillBuffer_LEndian16(int, void*) User give Byte based size. -> ReadNoSizeBuffer
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ReadAndFillBuffer_LEndian16(void*) Read Byte based size. -> ReadBuffer
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*/
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/// <summary>
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/// Read a buffer with unknow size (order user specific it).
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/// <para>ReadAndFillBuffer(int, void*), ReadAndFillBuffer_LEndian(int, void*), ReadAndFillBuffer_LEndian16(int, void*) are redirected to this.</para>
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/// <para>The buffer should be allocated by caller first.</para>
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/// </summary>
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/// <param name="size"></param>
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/// <param name="allocatedBuf"></param>
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/// <returns></returns>
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bool ReadNoSizeBuffer(CKDWORD size_in_byte, void* allocatedBuf);
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/// <summary>
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/// Read a buffer with knowen size stored in chunk.
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/// <para>ReadBuffer(void**), ReadAndFillBuffer(void*), ReadAndFillBuffer_LEndian(void*), ReadAndFillBuffer_LEndian16(void*) are redirected to this.</para>
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/// <para>The buffer will be allocated by function.</para>
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/// <para>Use CKStateChunk::DeleteBuffer() to delete it.</para>
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/// </summary>
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/// <param name="buf">a pointer to the pointer receiving data start address.</param>
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/// <param name="len">a pointer to the variable receiving the length of gotten buffer.</param>
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/// <returns></returns>
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bool ReadBuffer(void** buf, CKDWORD* len_in_byte);
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/* ========== Sequence Functions ==========*/
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/// <summary>
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/// Read Object ID Sequence
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/// <para>The combination using of StartReadSequence(), ReadObjectID(), and ReadObject() redirect to this.</para>
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/// </summary>
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/// <param name="ls"></param>
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/// <returns></returns>
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bool ReadObjectIDSequence(std::vector<CK_ID>* ls);
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inline bool ReadObjectIDSequence(std::vector<CK_ID>& ls) {
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return ReadObjectIDSequence(&ls);
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}
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/// <summary>
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/// Read Manager Sequence
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/// <para>The combination using of StartManagerReadSequence() and ReadManagerIntSequence() redirect to this.</para>
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/// </summary>
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/// <param name="guid"></param>
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/// <param name="ls"></param>
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/// <returns></returns>
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bool ReadManagerIntSequence(CKGUID* guid, std::vector<CKINT>* ls);
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inline bool ReadManagerIntSequence(CKGUID& guid, std::vector<CKINT>& ls) {
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return ReadManagerIntSequence(&guid, &ls);
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}
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/// <summary>
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/// Read Sub Chunk Sequence
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/// <para>The combination using of StartReadSequence() and ReadSubChunk() redirect to this.</para>
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/// <para>The item of returned CKStateChunk* list should be manually released!</para>
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/// </summary>
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/// <param name="ls"></param>
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/// <returns></returns>
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bool ReadSubChunkSequence(std::vector<CKStateChunk*>* ls);
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inline bool ReadSubChunkSequence(std::vector<CKStateChunk*>& ls) {
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return ReadSubChunkSequence(&ls);
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}
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/// <summary>
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/// Read Object Array (actually still is CK_ID)
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/// <para>ReadXObjectArray() and ReadObjectArray() redirect to this.</para>
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/// </summary>
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/// <param name="ls"></param>
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/// <returns></returns>
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bool ReadObjectArray(std::vector<CK_ID>* ls);
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inline bool ReadObjectArray(std::vector<CK_ID>& ls) {
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return ReadObjectArray(&ls);
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}
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//int ReadInt();
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//int StartReadSequence();
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//CK_ID ReadObjectID();
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//CKStateChunk* ReadSubChunk();
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//int StartManagerReadSequence(CKGUID* guid);
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//CKGUID ReadGuid();
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//void ReadAndFillBuffer_LEndian(void* buffer);
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//void ReadAndFillBuffer_LEndian16(void* buffer);
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//float ReadFloat();
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//CKWORD ReadWord();
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//CKDWORD ReadDword();
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//CKDWORD ReadDwordAsWords();
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//void ReadVector(VxMath::VxVector* v);
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//void ReadMatrix(VxMath::VxMatrix& mat);
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//CKObjectImplements::CKObject* ReadObject(CKMinContext*);
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//void ReadAndFillBuffer(void* buffer);
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//CKBYTE* ReadRawBitmap(VxMath::VxImageDescEx& desc);
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//XObjectArray ReadXObjectArray(void);
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#pragma endregion
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#pragma region Write Function
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public:
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void StartWrite();
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//void WriteIdentifier(CKDWORD id);
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//void AddChunkAndDelete(CKStateChunk*);
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//void StartObjectIDSequence(int count);
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//void WriteObjectSequence(CKObjectImplements::CKObject* obj);
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//void WriteInt(int data);
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//void WriteFloat(float data);
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//void WriteDword(CKDWORD data);
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//void WriteDwordAsWords(CKDWORD data);
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//void WriteVector(const VxMath::VxVector* v);
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//void WriteMatrix(const VxMath::VxMatrix& mat);
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//void WriteObject(CKObjectImplements::CKObject* obj);
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//void WriteBuffer_LEndian(int size, void* buf);
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//void WriteBuffer_LEndian16(int size, void* buf);
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//void WriteBufferNoSize_LEndian(int size, void* buf);
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///*void UpdateDataSize();*/
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//void* LockWriteBuffer(int DwordCount);
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/*
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* Old Name: CloseChunk();
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*/
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void StopWrite(void);
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#pragma endregion
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};
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}
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