yyc12345
73cda9f905
- add struct assigner and iterator but still has bugs (struct padding issue) - add function bindings for BM3dObject and BMGroup. - add basic ctor and dtor for BMMeshTrans. |
||
---|---|---|
.. | ||
BMapSharp | ||
BMapSharpTestbench | ||
.editorconfig | ||
.gitignore | ||
BMapSharp.sln | ||
README.md |
BMapSharp
The core of BMapSharp project is placed within BMapSharp
subdirectory. This directory also contain a testbench project of BMapSharp
, called BMapSharpTestbench
. You can build it and do basic test for BMapSharp
.
The native BMap library should be placed together with managed BMapSharp
dynamic library. I use gitignore file to filter all native binary so you need put them manually. The native BMap library must be named as BMap.dll
(in Windows), BMap.so
(in Linux or BSD), or BMap.dylib
(in macOS). If you still can not load BMap or your system is not listed above, you should name it as BMap.bin
.
The most content of VirtoolsTypes.cs
is generated by EnumsMigration, and the most content of BMap.cs
is generated by BMapBindings. You should watch these file changes if corresponding C++ code or structures are changed.