libcmo21/LibCmo/CK2/ObjImpls/CKBeObject.cpp
2023-09-01 12:19:06 +08:00

30 lines
675 B
C++

#include "CKSceneObject.hpp"
#include "../CKStateChunk.hpp"
#include "CKBeObject.hpp"
namespace LibCmo::CK2::ObjImpls {
bool CKBeObject::Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) {
bool suc = CKSceneObject::Save(chunk, file, flags);
if (!suc) return false;
return true;
}
bool CKBeObject::Load(CKStateChunk* chunk, CKFileVisitor* file) {
bool suc = CKSceneObject::Load(chunk, file);
if (!suc) return false;
return true;
}
bool CKBeObject::IsInGroup(CKGroup* group) {
return false;
}
void CKBeObject::CKGroup_SetGroups(CKDWORD pos, bool val) {
if (pos >= m_Groups.size()) m_Groups.resize(pos + 1);
m_Groups[pos] = val;
}
}