fix: use SmoothTransformation when scale factor less than 100%
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@@ -117,6 +117,7 @@ void GraphicsView::zoomView(qreal scaleFactor)
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{
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m_enableFitInView = false;
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scale(scaleFactor, scaleFactor);
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applyTransformationModeByScaleFactor();
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emit navigatorViewRequired(!isThingSmallerThanWindowWith(transform()), m_rotateAngle);
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}
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@@ -136,6 +137,7 @@ void GraphicsView::rotateView(qreal rotateAngel)
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void GraphicsView::fitInView(const QRectF &rect, Qt::AspectRatioMode aspectRadioMode)
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{
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QGraphicsView::fitInView(rect, aspectRadioMode);
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applyTransformationModeByScaleFactor();
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}
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void GraphicsView::checkAndDoFitInView()
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@@ -298,6 +300,15 @@ void GraphicsView::setCheckerboardEnabled(bool enabled)
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}
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}
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void GraphicsView::applyTransformationModeByScaleFactor()
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{
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if (this->scaleFactor() < 1) {
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scene()->trySetTransformationMode(Qt::SmoothTransformation);
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} else {
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scene()->trySetTransformationMode(Qt::FastTransformation);
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}
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}
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void GraphicsView::resetWithScaleAndRotate(qreal scaleFactor, qreal rotateAngle)
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{
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QGraphicsView::resetTransform();
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