replace main.c & game.c with cave_main.c
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@ -38,6 +38,9 @@ extern void ods(char *fmt, ...); // output debug string
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extern void reset_cache_size(int size);
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extern void render_caves(float pos[3]);
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#include "cave_parse.h" // fast_chunk
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extern fast_chunk *get_converted_fastchunk(int chunk_x, int chunk_y);
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