replace main.c & game.c with cave_main.c

This commit is contained in:
Sean Barrett
2015-02-22 15:52:03 -08:00
parent 7add4d09b9
commit 1d18b23ea1
7 changed files with 685 additions and 736 deletions

View File

@ -6,27 +6,27 @@ GLEXT(TexSubImage3D,TEXSUBIMAGE3D)
GLEXT(GenerateMipmap,GENERATEMIPMAP)
GLARB(DebugMessageCallback,DEBUGMESSAGECALLBACK)
GLARB(DeleteObject,DELETEOBJECT)
GLARB(CreateProgramObject,CREATEPROGRAMOBJECT)
GLARB(UseProgramObject,USEPROGRAMOBJECT)
GLARB(CreateShaderObject,CREATESHADEROBJECT)
GLARB(ShaderSource,SHADERSOURCE)
GLARB(CompileShader,COMPILESHADER)
GLARB(GetInfoLog,GETINFOLOG)
GLARB(AttachObject,ATTACHOBJECT)
GLARB(LinkProgram,LINKPROGRAM)
GLARB(GetObjectParameteriv,GETOBJECTPARAMETERIV)
GLARB(GetUniformLocation,GETUNIFORMLOCATION)
GLARB(Uniform1i,UNIFORM1I)
GLARB(Uniform1f,UNIFORM1F)
GLARB(Uniform4f,UNIFORM4F)
GLARB(Uniform2fv,UNIFORM2FV)
GLARB(Uniform3fv,UNIFORM3FV)
GLARB(Uniform4fv,UNIFORM4FV)
GLARB(VertexAttribPointer,VERTEXATTRIBPOINTER)
//GLARB(DeleteObject,DELETEOBJECT)
//GLARB(CreateProgramObject,CREATEPROGRAMOBJECT)
//GLARB(UseProgramObject,USEPROGRAMOBJECT)
//GLARB(CreateShaderObject,CREATESHADEROBJECT)
//GLARB(ShaderSource,SHADERSOURCE)
//GLARB(CompileShader,COMPILESHADER)
//GLARB(GetInfoLog,GETINFOLOG)
//GLARB(AttachObject,ATTACHOBJECT)
//GLARB(LinkProgram,LINKPROGRAM)
//GLARB(GetObjectParameteriv,GETOBJECTPARAMETERIV)
//GLARB(GetUniformLocation,GETUNIFORMLOCATION)
////GLARB(Uniform1i,UNIFORM1I)
//GLARB(Uniform1f,UNIFORM1F)
//GLARB(Uniform4f,UNIFORM4F)
//GLARB(Uniform2fv,UNIFORM2FV)
//GLARB(Uniform3fv,UNIFORM3FV)
//GLARB(Uniform4fv,UNIFORM4FV)
//GLARB(VertexAttribPointer,VERTEXATTRIBPOINTER)
GLCORE(VertexAttribIPointer,VERTEXATTRIBIPOINTER)
GLARB(EnableVertexAttribArray,ENABLEVERTEXATTRIBARRAY)
GLARB(DisableVertexAttribArray,DISABLEVERTEXATTRIBARRAY)
//GLARB(EnableVertexAttribArray,ENABLEVERTEXATTRIBARRAY)
//GLARB(DisableVertexAttribArray,DISABLEVERTEXATTRIBARRAY)
GLEXT(BindFramebuffer,BINDFRAMEBUFFER)
GLEXT(DeleteFramebuffers,DELETEFRAMEBUFFERS)