stbcc 0.94
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// stb_connected_components - v0.93 - public domain connected components on grids
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// stb_connected_components - v0.94 - public domain connected components on grids
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// http://github.com/nothings/stb
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//
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// Finds connected components on 2D grids for testing reachability between
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@ -32,8 +32,12 @@
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// Making one square untraversable: 0.23 ms (average over 30,123 calls)
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// Reachability query: 0.00001 ms (average over 4,000,000 calls)
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//
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// On non-degenerate maps update time is O(N^0.5), but on degenerate maps like
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// checkerboards or 50% random, update time is O(N^0.75) (~2ms on above machine).
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//
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// CHANGELOG
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//
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// 0.94 (2016-04-17) Bugfix & optimize worst case (checkerboard & random)
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// 0.93 (2016-04-16) Reduce memory by 10x for 1Kx1K map; small speedup
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// 0.92 (2016-04-16) Compute sqrt(N) cluster size by default
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// 0.91 (2016-04-15) Initial release
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@ -980,7 +984,8 @@ static void stbcc__build_clumps_for_cluster(stbcc_grid *g, int cx, int cy)
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assert(g->clump_for_node[y+j][x+i] <= STBCC__NULL_CLUMPID);
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}
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// set the global label for all interior clumps since they can't have connections, so we don't have to do this on the global pass
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// set the global label for all interior clumps since they can't have connections,
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// so we don't have to do this on the global pass (brings from O(N) to O(N^0.75))
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for (i=(int) c->num_edge_clumps; i < (int) c->num_clumps; ++i) {
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stbcc__global_clumpid gc;
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gc.f.cluster_x = cx;
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@ -149,11 +149,12 @@ int main(int argc, char **argv)
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for (i=0; i < w; ++i)
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for (j=0; j < h; ++j)
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map[j*w+i] = (((i+1) ^ (j+1)) >> 1) & 1 ? 255 : 0;
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//map[j*w+i] = (((i+1) ^ (j+1)) >> 1) & 1 ? 255 : 0;
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map[j*w+i] = stb_max(abs(i-w/2),abs(j-h/2)) & 1 ? 255 : 0;
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//map[j*w+i] = (((i ^ j) >> 5) ^ (i ^ j)) & 1 ? 255 : 0;
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//map[j*w+i] = stb_rand() & 1 ? 255 : 0;
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#if 0
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#if 1
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for (i=0; i < 100000; ++i)
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map[(stb_rand()%h)*w + stb_rand()%w] ^= 255;
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#endif
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