Merge branch 'floatfix' of https://github.com/ybungalobill/stb into working

This commit is contained in:
Sean Barrett 2021-07-03 10:34:59 -07:00
commit 2a74e27bdc

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@ -54,7 +54,7 @@
// Hou Qiming Derek Vinyard // Hou Qiming Derek Vinyard
// Rob Loach Cort Stratton // Rob Loach Cort Stratton
// Kenney Phillis Jr. Brian Costabile // Kenney Phillis Jr. Brian Costabile
// Ken Voskuil (kaesve) // Ken Voskuil (kaesve) Yakov Galka
// //
// VERSION HISTORY // VERSION HISTORY
// //
@ -4550,6 +4550,8 @@ STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float sc
scale_y = -scale_y; scale_y = -scale_y;
{ {
// distance from singular values (in the same units as the pixel grid)
const float eps = 1./1024, eps2 = eps*eps;
int x,y,i,j; int x,y,i,j;
float *precompute; float *precompute;
stbtt_vertex *verts; stbtt_vertex *verts;
@ -4562,15 +4564,15 @@ STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float sc
float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y; float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y;
float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0)); float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0));
precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist; precompute[i] = (dist < eps) ? 0.0f : 1.0f / dist;
} else if (verts[i].type == STBTT_vcurve) { } else if (verts[i].type == STBTT_vcurve) {
float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y; float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y;
float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y; float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y;
float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y; float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y;
float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
float len2 = bx*bx + by*by; float len2 = bx*bx + by*by;
if (len2 != 0.0f) if (len2 >= eps2)
precompute[i] = 1.0f / (bx*bx + by*by); precompute[i] = 1.0f / len2;
else else
precompute[i] = 0.0f; precompute[i] = 0.0f;
} else } else
@ -4635,8 +4637,8 @@ STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float sc
float a = 3*(ax*bx + ay*by); float a = 3*(ax*bx + ay*by);
float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by); float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by);
float c = mx*ax+my*ay; float c = mx*ax+my*ay;
if (a == 0.0) { // if a is 0, it's linear if (STBTT_fabs(a) < eps2) { // if a is 0, it's linear
if (b != 0.0) { if (STBTT_fabs(b) >= eps2) {
res[num++] = -c/b; res[num++] = -c/b;
} }
} else { } else {