update version numbers
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README.md
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README.md
@ -20,18 +20,18 @@ by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts.
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library | lastest version | category | LoC | description
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--------------------- | ---- | -------- | --- | --------------------------------
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**[stb_vorbis.c](stb_vorbis.c)** | 1.19 | audio | 5555 | decode ogg vorbis files from file/memory to float/16-bit signed output
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**[stb_image.h](stb_image.h)** | 2.25 | graphics | 7656 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
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**[stb_vorbis.c](stb_vorbis.c)** | 1.20 | audio | 5563 | decode ogg vorbis files from file/memory to float/16-bit signed output
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**[stb_image.h](stb_image.h)** | 2.26 | graphics | 7762 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
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**[stb_truetype.h](stb_truetype.h)** | 1.24 | graphics | 5011 | parse, decode, and rasterize characters from truetype fonts
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**[stb_image_write.h](stb_image_write.h)** | 1.14 | graphics | 1666 | image writing to disk: PNG, TGA, BMP
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**[stb_image_write.h](stb_image_write.h)** | 1.15 | graphics | 1690 | image writing to disk: PNG, TGA, BMP
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**[stb_image_resize.h](stb_image_resize.h)** | 0.96 | graphics | 2631 | resize images larger/smaller with good quality
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**[stb_rect_pack.h](stb_rect_pack.h)** | 1.00 | graphics | 628 | simple 2D rectangle packer with decent quality
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**[stb_ds.h](stb_ds.h)** | 0.64 | utility | 1828 | typesafe dynamic array and hash tables for C, will compile in C++
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**[stb_sprintf.h](stb_sprintf.h)** | 1.08 | utility | 1879 | fast sprintf, snprintf for C/C++
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**[stb_ds.h](stb_ds.h)** | 0.65 | utility | 1880 | typesafe dynamic array and hash tables for C, will compile in C++
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**[stb_sprintf.h](stb_sprintf.h)** | 1.09 | utility | 1879 | fast sprintf, snprintf for C/C++
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**[stretchy_buffer.h](stretchy_buffer.h)** | 1.04 | utility | 263 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
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**[stb_textedit.h](stb_textedit.h)** | 1.13 | user interface | 1404 | guts of a text editor for games etc implementing them from scratch
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**[stb_voxel_render.h](stb_voxel_render.h)** | 0.89 | 3D graphics | 3807 | Minecraft-esque voxel rendering "engine" with many more features
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**[stb_dxt.h](stb_dxt.h)** | 1.09 | 3D graphics | 730 | Fabian "ryg" Giesen's real-time DXT compressor
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**[stb_dxt.h](stb_dxt.h)** | 1.10 | 3D graphics | 753 | Fabian "ryg" Giesen's real-time DXT compressor
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**[stb_perlin.h](stb_perlin.h)** | 0.5 | 3D graphics | 428 | revised Perlin noise (3D input, 1D output)
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**[stb_easy_font.h](stb_easy_font.h)** | 1.1 | 3D graphics | 305 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
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**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.41 | game dev | 4161 | embeddable tilemap editor
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@ -39,12 +39,12 @@ library | lastest version | category | LoC | description
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**[stb_c_lexer.h](stb_c_lexer.h)** | 0.11 | parsing | 966 | simplify writing parsers for C-like languages
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**[stb_divide.h](stb_divide.h)** | 0.93 | math | 430 | more useful 32-bit modulus e.g. "euclidean divide"
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**[stb_connected_comp...](stb_connected_components.h)** | 0.96 | misc | 1049 | incrementally compute reachability on grids
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**[stb.h](stb.h)** | 2.35 | misc | 14455 | helper functions for C, mostly redundant in C++; basically author's personal stuff
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**[stb.h](stb.h)** | 2.37 | misc | 14454 | helper functions for C, mostly redundant in C++; basically author's personal stuff
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**[stb_leakcheck.h](stb_leakcheck.h)** | 0.6 | misc | 194 | quick-and-dirty malloc/free leak-checking
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**[stb_include.h](stb_include.h)** | 0.02 | misc | 295 | implement recursive #include support, particularly for GLSL
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Total libraries: 22
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Total lines of C code: 56562
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Total lines of C code: 56774
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FAQ
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@ -163,6 +163,3 @@ for other people to use them from other languages.
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I still use MSVC 6 (1998) as my IDE because it has better human factors
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for me than later versions of MSVC.
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2
stb.h
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stb.h
@ -1,4 +1,4 @@
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/* stb.h - v2.35 - Sean's Tool Box -- public domain -- http://nothings.org/stb.h
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/* stb.h - v2.37 - Sean's Tool Box -- public domain -- http://nothings.org/stb.h
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no warranty is offered or implied; use this code at your own risk
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This is a single header file with a bunch of useful utilities
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2
stb_ds.h
2
stb_ds.h
@ -1,4 +1,4 @@
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/* stb_ds.h - v0.64 - public domain data structures - Sean Barrett 2019
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/* stb_ds.h - v0.65 - public domain data structures - Sean Barrett 2019
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This is a single-header-file library that provides easy-to-use
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dynamic arrays and hash tables for C (also works in C++).
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@ -1,4 +1,4 @@
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// stb_dxt.h - v1.09 - DXT1/DXT5 compressor - public domain
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// stb_dxt.h - v1.10 - DXT1/DXT5 compressor - public domain
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// original by fabian "ryg" giesen - ported to C by stb
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// use '#define STB_DXT_IMPLEMENTATION' before including to create the implementation
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//
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@ -10,6 +10,7 @@
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// You can turn on dithering and "high quality" using mode.
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//
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// version history:
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// v1.10 - (i.c) various small quality improvements
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// v1.09 - (stb) update documentation re: surprising alpha channel requirement
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// v1.08 - (stb) fix bug in dxt-with-alpha block
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// v1.07 - (stb) bc4; allow not using libc; add STB_DXT_STATIC
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@ -1,4 +1,4 @@
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/* stb_image - v2.25 - public domain image loader - http://nothings.org/stb
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/* stb_image - v2.26 - public domain image loader - http://nothings.org/stb
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no warranty implied; use at your own risk
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Do this:
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@ -48,6 +48,7 @@ LICENSE
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RECENT REVISION HISTORY:
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2.26 (2020-07-13) many minor fixes
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2.25 (2020-02-02) fix warnings
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2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically
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2.23 (2019-08-11) fix clang static analysis warning
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@ -1,4 +1,4 @@
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/* stb_image_write - v1.14 - public domain - http://nothings.org/stb
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/* stb_image_write - v1.15 - public domain - http://nothings.org/stb
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writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
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no warranty implied; use at your own risk
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@ -1,4 +1,4 @@
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// stb_sprintf - v1.08 - public domain snprintf() implementation
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// stb_sprintf - v1.09 - public domain snprintf() implementation
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// originally by Jeff Roberts / RAD Game Tools, 2015/10/20
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// http://github.com/nothings/stb
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//
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@ -1,4 +1,4 @@
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// Ogg Vorbis audio decoder - v1.19 - public domain
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// Ogg Vorbis audio decoder - v1.20 - public domain
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// http://nothings.org/stb_vorbis/
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//
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// Original version written by Sean Barrett in 2007.
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@ -35,6 +35,7 @@
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// github:Clownacy Pedro J. Estebanez Remi Verschelde
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//
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// Partial history:
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// 1.20 - 2020-07-11 - several small fixes
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// 1.19 - 2020-02-05 - warnings
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// 1.18 - 2020-02-02 - fix seek bugs; parse header comments; misc warnings etc.
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// 1.17 - 2019-07-08 - fix CVE-2019-13217..CVE-2019-13223 (by ForAllSecure)
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@ -115,6 +115,3 @@ for other people to use them from other languages.
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I still use MSVC 6 (1998) as my IDE because it has better human factors
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for me than later versions of MSVC.
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@ -9,7 +9,7 @@ int main(int argc, char **argv)
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char *footer = stb_file("README.footer.md", &flen); // stb_file - read file into malloc()ed buffer
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char **list = stb_stringfile("README.list", &listlen); // stb_stringfile - read file lines into malloced array of strings
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FILE *f = fopen("../README.md", "wb");
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FILE *f = fopen("../README.md", "w");
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fprintf(f, "<!--- THIS FILE IS AUTOMATICALLY GENERATED, DO NOT CHANGE IT BY HAND --->\n\n");
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fwrite(header, 1, hlen, f);
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