more resampler notes
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@ -71,8 +71,8 @@ the highest-level one could be:
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the lowest-level one could be:
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stb_resample_arbitrary(void *dest, stbr_type dest_type, int dest_width, int dest_height, int dest_stride_in_bytes,
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void const *src , stbr_type src_type, int src_width, int src_height, int src_stride_in_bytes,
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stb_resample_arbitrary(void *dst, stbr_type dst_type, int dst_width, int dst_height, int dst_stride_in_bytes,
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void const *src, stbr_type src_type, int src_width, int src_height, int src_stride_in_bytes,
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int channels,
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int nonpremul_alpha_channel_index,
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stbr_wrapmode wrap, // clamp, wrap, mirror
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@ -80,17 +80,11 @@ the lowest-level one could be:
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float s0, float t0, float s1, float t1, // range of source to use, 0..1 in GPU texture-coordinate style
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void *tempmem, size_t tempmem_size_in_bytes);
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And there would be a bunch of convenience functions at in-between levels.
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And there would be a bunch of convenience functions in-between those two levels.
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Some notes:
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Intermediate-level functions should be provided for each source type & same dest type
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so that the code is typesafe; only when people fall back to stb_resample_arbitrary should
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they be at risk for type unsafety. (One way to deal with the explosion of functions of
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every possible type would be to define one function for each input type, and accept three
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separate output pointers, one for each type, only one of which can be non-NULL.)
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nonpremul_alpha_channel_index:
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if this is negative, no channels are processed specially
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if this is non-negative, then it's the index of the alpha channel,
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@ -108,13 +102,36 @@ Some notes:
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images by computing "tiles" of images a bit at a time without forcing those
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tiles to quantize their source data.
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tempmem, tempmem_size
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tempmem, tempmem_size:
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all functions will needed tempmem, but they can allocate a fixed tempmem buffer
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on the stack. providing an API that allows overriding the amount of tempmem
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available allows people to process arbitrarily large images. the return
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value for the function could be 0 on success or non-0 being the size of
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tempmem needed.
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src_stride, dest_stride:
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the stride variables are signed to allow you to describe both traditional
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top-to-bottom images (pass in a pointer to the top-left pixel and
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a positive stride) and bottom-to-top images (pass in a pointer to
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the bottom-left pixel and a negative stride)
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ordering of src & dest:
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put these in whatever order you like, i just chose one arbitrarily
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width & height
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these are ints not unsigned ints or size_ts because i personally forbid
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unsigned variables for almost everything to avoid signed/unsigned comparison
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issues, but this is a matter of personal taste and you can do differently
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Intermediate-level functions should be provided for each source type & same dest type
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so that the code is typesafe; only when people fall back to stb_resample_arbitrary should
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they be at risk for type unsafety. (One way to deal avoid an explosion of functions of
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every possible *combination* of types in a type-safe way would be to define one function
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for each input type, and accept three separate output pointers, one for each type, only
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one of which can be non-NULL. 9 functions isn't that bad, but if you want to have three
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or four intermediate-level functions with fewer parameters, 9*4 gets silly. Could also
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use the same trick for stb_resample_arbitrary, replacing it with three typesafe functions.)
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