rename Point data structure as suggested in pull request
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c88489549d
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14
stb_vorbis.c
14
stb_vorbis.c
@ -1270,13 +1270,13 @@ static void neighbors(uint16 *x, int n, int *plow, int *phigh)
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// this has been repurposed so y is now the original index instead of y
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typedef struct
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{
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uint16 x,y;
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} stbv__point;
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uint16 x,id;
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} stbv__floor_ordering;
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static int STBV_CDECL point_compare(const void *p, const void *q)
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{
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stbv__point *a = (stbv__point *) p;
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stbv__point *b = (stbv__point *) q;
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stbv__floor_ordering *a = (stbv__floor_ordering *) p;
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stbv__floor_ordering *b = (stbv__floor_ordering *) q;
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return a->x < b->x ? -1 : a->x > b->x;
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}
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@ -3874,7 +3874,7 @@ static int start_decoder(vorb *f)
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g->book_list[j] = get_bits(f,8);
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return error(f, VORBIS_feature_not_supported);
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} else {
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stbv__point p[31*8+2];
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stbv__floor_ordering p[31*8+2];
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Floor1 *g = &f->floor_config[i].floor1;
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int max_class = -1;
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g->partitions = get_bits(f, 5);
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@ -3910,11 +3910,11 @@ static int start_decoder(vorb *f)
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// precompute the sorting
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for (j=0; j < g->values; ++j) {
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p[j].x = g->Xlist[j];
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p[j].y = j;
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p[j].id = j;
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}
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qsort(p, g->values, sizeof(p[0]), point_compare);
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for (j=0; j < g->values; ++j)
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g->sorted_order[j] = (uint8) p[j].y;
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g->sorted_order[j] = (uint8) p[j].id;
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// precompute the neighbors
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for (j=2; j < g->values; ++j) {
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int low,hi;
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