Misc. comment typos
Found via `codespell -q 3`
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@ -75,7 +75,7 @@
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//
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// USAGE
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//
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// Include this file in whatever places neeed to refer to it. In ONE C/C++
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// Include this file in whatever places need to refer to it. In ONE C/C++
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// file, write:
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// #define STB_TRUETYPE_IMPLEMENTATION
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// before the #include of this file. This expands out the actual
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@ -247,8 +247,8 @@
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// Documentation & header file 520 LOC \___ 660 LOC documentation
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// Sample code 140 LOC /
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// Truetype parsing 620 LOC ---- 620 LOC TrueType
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// Software rasterization 240 LOC \ .
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// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation
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// Software rasterization 240 LOC \
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// Curve tessellation 120 LOC \__ 550 LOC Bitmap creation
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// Bitmap management 100 LOC /
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// Baked bitmap interface 70 LOC /
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// Font name matching & access 150 LOC ---- 150
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@ -694,7 +694,7 @@ STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
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// file will only define one font and it always be at offset 0, so it will
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// return '0' for index 0, and -1 for all other indices.
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// The following structure is defined publically so you can declare one on
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// The following structure is defined publicly so you can declare one on
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// the stack or as a global or etc, but you should treat it as opaque.
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struct stbtt_fontinfo
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{
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@ -820,7 +820,7 @@ STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, s
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// returns # of vertices and fills *vertices with the pointer to them
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// these are expressed in "unscaled" coordinates
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//
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// The shape is a series of countours. Each one starts with
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// The shape is a series of contours. Each one starts with
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// a STBTT_moveto, then consists of a series of mixed
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// STBTT_lineto and STBTT_curveto segments. A lineto
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// draws a line from previous endpoint to its x,y; a curveto
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@ -916,7 +916,7 @@ STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float sc
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STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
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// These functions compute a discretized SDF field for a single character, suitable for storing
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// in a single-channel texture, sampling with bilinear filtering, and testing against
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// larger than some threshhold to produce scalable fonts.
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// larger than some threshold to produce scalable fonts.
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// info -- the font
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// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
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// glyph/codepoint -- the character to generate the SDF for
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@ -3229,7 +3229,7 @@ static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
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static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
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{
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/* threshhold for transitioning to insertion sort */
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/* threshold for transitioning to insertion sort */
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while (n > 12) {
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stbtt__edge t;
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int c01,c12,c,m,i,j;
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@ -3364,7 +3364,7 @@ static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
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points[n].y = y;
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}
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// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
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// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching
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static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
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{
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// midpoint
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