diff --git a/stb_voxel_render.h b/stb_voxel_render.h index 33021df..bf3d30c 100644 --- a/stb_voxel_render.h +++ b/stb_voxel_render.h @@ -1,4 +1,4 @@ -// stb_voxel_render.h - v0.82 - Sean Barrett, 2015 - public domain +// stb_voxel_render.h - v0.83 - Sean Barrett, 2015 - public domain // // This library helps render large-scale "voxel" worlds for games, // in this case, one with blocks that can have textures and that @@ -190,6 +190,7 @@ // // VERSION HISTORY // +// 0.83 (2015-09-13) remove non-constant struct initializers to support more compilers // 0.82 (2015-08-01) added input.packed_compact to store rot, vheight & texlerp efficiently // fix broken tex_overlay2 // 0.81 (2015-05-28) fix broken STBVOX_CONFIG_OPTIMIZED_VHEIGHT