From 73990fefe7e44fb12986173fdbd9e5b60ab6bb5e Mon Sep 17 00:00:00 2001 From: Sean Barrett Date: Tue, 30 Jan 2018 05:48:45 -0800 Subject: [PATCH] update readme --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index bb5a4f2..ccd0e2d 100644 --- a/README.md +++ b/README.md @@ -12,16 +12,16 @@ by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts. library | lastest version | category | LoC | description --------------------- | ---- | -------- | --- | -------------------------------- **[stb_vorbis.c](stb_vorbis.c)** | 1.13b | audio | 5463 | decode ogg vorbis files from file/memory to float/16-bit signed output -**[stb_image.h](stb_image.h)** | 2.17b | graphics | 7457 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC +**[stb_image.h](stb_image.h)** | 2.18 | graphics | 7459 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC **[stb_truetype.h](stb_truetype.h)** | 1.18 | graphics | 4589 | parse, decode, and rasterize characters from truetype fonts **[stb_image_write.h](stb_image_write.h)** | 1.08 | graphics | 1559 | image writing to disk: PNG, TGA, BMP **[stb_image_resize.h](stb_image_resize.h)** | 0.95 | graphics | 2627 | resize images larger/smaller with good quality **[stb_rect_pack.h](stb_rect_pack.h)** | 0.11 | graphics | 624 | simple 2D rectangle packer with decent quality -**[stb_sprintf.h](stb_sprintf.h)** | 1.04 | utility | 1814 | fast sprintf, snprintf for C/C++ +**[stb_sprintf.h](stb_sprintf.h)** | 1.05 | utility | 1833 | fast sprintf, snprintf for C/C++ **[stretchy_buffer.h](stretchy_buffer.h)** | 1.03 | utility | 262 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ **[stb_textedit.h](stb_textedit.h)** | 1.12 | user interface | 1404 | guts of a text editor for games etc implementing them from scratch **[stb_voxel_render.h](stb_voxel_render.h)** | 0.85 | 3D graphics | 3803 | Minecraft-esque voxel rendering "engine" with many more features -**[stb_dxt.h](stb_dxt.h)** | 1.08 | 3D graphics | 728 | Fabian "ryg" Giesen's real-time DXT compressor +**[stb_dxt.h](stb_dxt.h)** | 1.08b | 3D graphics | 728 | Fabian "ryg" Giesen's real-time DXT compressor **[stb_perlin.h](stb_perlin.h)** | 0.3 | 3D graphics | 316 | revised Perlin noise (3D input, 1D output) **[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D graphics | 303 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc **[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.38 | game dev | 4172 | embeddable tilemap editor @@ -33,7 +33,7 @@ library | lastest version | category | LoC | description **[stb_leakcheck.h](stb_leakcheck.h)** | 0.4 | misc | 186 | quick-and-dirty malloc/free leak-checking Total libraries: 20 -Total lines of C code: 53358 +Total lines of C code: 53379 FAQ