stb_perlin: add non-power-of-two wrapping noise
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stb_perlin.h
61
stb_perlin.h
@ -81,6 +81,7 @@ extern float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap
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extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset, int octaves);
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extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset, int octaves);
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extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves);
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extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves);
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extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves);
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extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves);
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extern float stb_perlin_noise3_wrap_nonpow2(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap, unsigned char seed);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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@ -321,6 +322,66 @@ float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity,
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return sum;
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return sum;
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}
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}
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float stb_perlin_noise3_wrap_nonpow2(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap, unsigned char seed)
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{
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float u,v,w;
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float n000,n001,n010,n011,n100,n101,n110,n111;
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float n00,n01,n10,n11;
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float n0,n1;
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int px = stb__perlin_fastfloor(x);
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int py = stb__perlin_fastfloor(y);
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int pz = stb__perlin_fastfloor(z);
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int x_wrap2 = (x_wrap ? x_wrap : 256);
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int y_wrap2 = (y_wrap ? y_wrap : 256);
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int z_wrap2 = (z_wrap ? z_wrap : 256);
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int x0 = px % x_wrap2, x1;
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int y0 = py % y_wrap2, y1;
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int z0 = pz % z_wrap2, z1;
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int r0,r1, r00,r01,r10,r11;
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if (x0 < 0) x0 += x_wrap2;
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if (y0 < 0) y0 += y_wrap2;
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if (z0 < 0) z0 += z_wrap2;
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x1 = (x0+1) % x_wrap2;
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y1 = (y0+1) % y_wrap2;
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z1 = (z0+1) % z_wrap2;
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#define stb__perlin_ease(a) (((a*6-15)*a + 10) * a * a * a)
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x -= px; u = stb__perlin_ease(x);
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y -= py; v = stb__perlin_ease(y);
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z -= pz; w = stb__perlin_ease(z);
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r0 = stb__perlin_randtab[x0];
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r0 = stb__perlin_randtab[r0+seed];
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r1 = stb__perlin_randtab[x1];
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r1 = stb__perlin_randtab[r1+seed];
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r00 = stb__perlin_randtab[r0+y0];
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r01 = stb__perlin_randtab[r0+y1];
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r10 = stb__perlin_randtab[r1+y0];
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r11 = stb__perlin_randtab[r1+y1];
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n000 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r00+z0], x , y , z );
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n001 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r00+z1], x , y , z-1 );
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n010 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r01+z0], x , y-1, z );
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n011 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r01+z1], x , y-1, z-1 );
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n100 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r10+z0], x-1, y , z );
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n101 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r10+z1], x-1, y , z-1 );
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n110 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r11+z0], x-1, y-1, z );
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n111 = stb__perlin_grad(stb__perlin_randtab_grad_idx[r11+z1], x-1, y-1, z-1 );
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n00 = stb__perlin_lerp(n000,n001,w);
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n01 = stb__perlin_lerp(n010,n011,w);
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n10 = stb__perlin_lerp(n100,n101,w);
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n11 = stb__perlin_lerp(n110,n111,w);
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n0 = stb__perlin_lerp(n00,n01,v);
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n1 = stb__perlin_lerp(n10,n11,v);
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return stb__perlin_lerp(n0,n1,u);
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}
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#endif // STB_PERLIN_IMPLEMENTATION
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#endif // STB_PERLIN_IMPLEMENTATION
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/*
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/*
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