update version numbers
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README.md
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README.md
@ -12,28 +12,28 @@ by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts.
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library | lastest version | category | LoC | description
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library | lastest version | category | LoC | description
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--------------------- | ---- | -------- | --- | --------------------------------
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--------------------- | ---- | -------- | --- | --------------------------------
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**[stb_vorbis.c](stb_vorbis.c)** | 1.09 | audio | 5399 | decode ogg vorbis files from file/memory to float/16-bit signed output
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**[stb_vorbis.c](stb_vorbis.c)** | 1.09 | audio | 5399 | decode ogg vorbis files from file/memory to float/16-bit signed output
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**[stb_image.h](stb_image.h)** | 2.13 | graphics | 7099 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
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**[stb_image.h](stb_image.h)** | 2.14 | graphics | 7102 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
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**[stb_truetype.h](stb_truetype.h)** | 1.13 | graphics | 4018 | parse, decode, and rasterize characters from truetype fonts
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**[stb_truetype.h](stb_truetype.h)** | 1.14 | graphics | 4018 | parse, decode, and rasterize characters from truetype fonts
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**[stb_image_write.h](stb_image_write.h)** | 1.02 | graphics | 1048 | image writing to disk: PNG, TGA, BMP
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**[stb_image_write.h](stb_image_write.h)** | 1.03 | graphics | 1049 | image writing to disk: PNG, TGA, BMP
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**[stb_image_resize.h](stb_image_resize.h)** | 0.92 | graphics | 2580 | resize images larger/smaller with good quality
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**[stb_image_resize.h](stb_image_resize.h)** | 0.92 | graphics | 2580 | resize images larger/smaller with good quality
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**[stb_rect_pack.h](stb_rect_pack.h)** | 0.10 | graphics | 583 | simple 2D rectangle packer with decent quality
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**[stb_rect_pack.h](stb_rect_pack.h)** | 0.10 | graphics | 583 | simple 2D rectangle packer with decent quality
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**[stb_sprintf.h](stb_sprintf.h)** | 1.01 | utility | 1064 | fast sprintf, snprintf for C/C++
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**[stb_sprintf.h](stb_sprintf.h)** | 1.02 | utility | 1087 | fast sprintf, snprintf for C/C++
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**[stretchy_buffer.h](stretchy_buffer.h)** | 1.02 | utility | 216 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
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**[stretchy_buffer.h](stretchy_buffer.h)** | 1.02 | utility | 216 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
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**[stb_textedit.h](stb_textedit.h)** | 1.10 | user interface | 1330 | guts of a text editor for games etc implementing them from scratch
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**[stb_textedit.h](stb_textedit.h)** | 1.10 | user interface | 1330 | guts of a text editor for games etc implementing them from scratch
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**[stb_voxel_render.h](stb_voxel_render.h)** | 0.84 | 3D graphics | 3752 | Minecraft-esque voxel rendering "engine" with many more features
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**[stb_voxel_render.h](stb_voxel_render.h)** | 0.84 | 3D graphics | 3752 | Minecraft-esque voxel rendering "engine" with many more features
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**[stb_dxt.h](stb_dxt.h)** | 1.04 | 3D graphics | 630 | Fabian "ryg" Giesen's real-time DXT compressor
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**[stb_dxt.h](stb_dxt.h)** | 1.04 | 3D graphics | 630 | Fabian "ryg" Giesen's real-time DXT compressor
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**[stb_perlin.h](stb_perlin.h)** | 0.2 | 3D graphics | 182 | revised Perlin noise (3D input, 1D output)
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**[stb_perlin.h](stb_perlin.h)** | 0.2 | 3D graphics | 182 | revised Perlin noise (3D input, 1D output)
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**[stb_easy_font.h](stb_easy_font.h)** | 0.7 | 3D graphics | 258 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
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**[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D graphics | 263 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
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**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.37 | game dev | 4131 | embeddable tilemap editor
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**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.37 | game dev | 4131 | embeddable tilemap editor
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**[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game dev | 1220 | herringbone Wang tile map generator
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**[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game dev | 1220 | herringbone Wang tile map generator
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**[stb_c_lexer.h](stb_c_lexer.h)** | 0.07 | parsing | 816 | simplify writing parsers for C-like languages
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**[stb_c_lexer.h](stb_c_lexer.h)** | 0.08 | parsing | 820 | simplify writing parsers for C-like languages
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**[stb_divide.h](stb_divide.h)** | 0.91 | math | 379 | more useful 32-bit modulus e.g. "euclidean divide"
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**[stb_divide.h](stb_divide.h)** | 0.91 | math | 379 | more useful 32-bit modulus e.g. "euclidean divide"
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**[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1006 | incrementally compute reachability on grids
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**[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1006 | incrementally compute reachability on grids
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**[stb.h](stb.h)** | 2.28 | misc | 14277 | helper functions for C, mostly redundant in C++; basically author's personal stuff
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**[stb.h](stb.h)** | 2.28 | misc | 14277 | helper functions for C, mostly redundant in C++; basically author's personal stuff
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**[stb_leakcheck.h](stb_leakcheck.h)** | 0.2 | misc | 124 | quick-and-dirty malloc/free leak-checking
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**[stb_leakcheck.h](stb_leakcheck.h)** | 0.2 | misc | 124 | quick-and-dirty malloc/free leak-checking
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Total libraries: 20
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Total libraries: 20
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Total lines of C code: 50112
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Total lines of C code: 50148
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FAQ
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FAQ
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@ -1,4 +1,4 @@
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// stb_c_lexer.h - v0.07 - public domain Sean Barrett 2013
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// stb_c_lexer.h - v0.08 - public domain Sean Barrett 2013
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// lexer for making little C-like languages with recursive-descent parsers
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// lexer for making little C-like languages with recursive-descent parsers
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//
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//
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// This file provides both the interface and the implementation.
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// This file provides both the interface and the implementation.
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@ -10,6 +10,7 @@
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// suffixes on integer constants are not handled (you can override this).
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// suffixes on integer constants are not handled (you can override this).
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//
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//
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// History:
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// History:
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// 0.08 fix bad pointer comparison
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// 0.07 fix mishandling of hexadecimal constants parsed by strtol
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// 0.07 fix mishandling of hexadecimal constants parsed by strtol
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// 0.06 fix missing next character after ending quote mark (Andreas Fredriksson)
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// 0.06 fix missing next character after ending quote mark (Andreas Fredriksson)
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// 0.05 refixed get_location because github version had lost the fix
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// 0.05 refixed get_location because github version had lost the fix
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@ -1,4 +1,4 @@
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/* stb_image - v2.13 - public domain image loader - http://nothings.org/stb_image.h
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/* stb_image - v2.14 - public domain image loader - http://nothings.org/stb_image.h
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no warranty implied; use at your own risk
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no warranty implied; use at your own risk
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Do this:
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Do this:
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@ -1,4 +1,4 @@
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/* stb_image_write - v1.02 - public domain - http://nothings.org/stb/stb_image_write.h
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/* stb_image_write - v1.03 - public domain - http://nothings.org/stb/stb_image_write.h
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writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015
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writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015
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no warranty implied; use at your own risk
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no warranty implied; use at your own risk
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// stb_sprintf - v1.01 - public domain snprintf() implementation
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// stb_sprintf - v1.02 - public domain snprintf() implementation
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// originally by Jeff Roberts / RAD Game Tools, 2015/10/20
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// originally by Jeff Roberts / RAD Game Tools, 2015/10/20
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// http://github.com/nothings/stb
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// http://github.com/nothings/stb
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//
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//
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// stb_truetype.h - v1.13 - public domain
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// stb_truetype.h - v1.14 - public domain
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// authored from 2009-2016 by Sean Barrett / RAD Game Tools
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// authored from 2009-2016 by Sean Barrett / RAD Game Tools
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//
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//
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// This library processes TrueType files:
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// This library processes TrueType files:
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