added stb_easy_font.h
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stb_vorbis.c | audio | decode ogg vorbis files from file/memory to float/16-bit signed output
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stb_image.h | graphics | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
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stb_truetype.h | graphics | parse, decode, and rasterize characters from truetype fonts
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stb_image_write.h | graphics | image writing to disk: PNG, TGA, BMP
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stb_image_resize.h | graphics | resize images larger/smaller with good quality
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stb_rect_pack.h | graphics | simple 2D rectangle packer with decent quality
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stretchy_buffer.h | utility | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
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stb_textedit.h | UI | guts of a text editor for games etc implementing them from scratch
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stb_dxt.h | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
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stb_perlin.h | 3D graphics | revised Perlin noise (3D input, 1D output)
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stb_tilemap_editor.h | games | embeddable tilemap editor
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stb_herringbone_wang_tile.h | games | herringbone Wang tile map generator
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stb_c_lexer.h | parsing | simplify writing parsers for C-like languages
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stb_divide.h | math | more useful 32-bit modulus e.g. "euclidean divide"
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stb.h | misc | helper functions for C, mostly redundant in C++; basically author's personal stuff
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stb_vorbis.c | audio | decode ogg vorbis files from file/memory to float/16-bit signed output
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stb_image.h | graphics | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
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stb_truetype.h | graphics | parse, decode, and rasterize characters from truetype fonts
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stb_image_write.h | graphics | image writing to disk: PNG, TGA, BMP
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stb_image_resize.h | graphics | resize images larger/smaller with good quality
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stb_rect_pack.h | graphics | simple 2D rectangle packer with decent quality
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stretchy_buffer.h | utility | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
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stb_textedit.h | UI | guts of a text editor for games etc implementing them from scratch
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stb_dxt.h | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
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stb_perlin.h | 3D graphics | revised Perlin noise (3D input, 1D output)
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stb_easy_font.h | 3D graphics | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
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stb_tilemap_editor.h | game development | embeddable tilemap editor
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stb_herringbone_wang_tile.h | game development | herringbone Wang tile map generator
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stb_c_lexer.h | parsing | simplify writing parsers for C-like languages
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stb_divide.h | math | more useful 32-bit modulus e.g. "euclidean divide"
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stb.h | misc | helper functions for C, mostly redundant in C++; basically author's personal stuff
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stb_leakcheck.h | misc | quick-and-dirty malloc/free leak-checking
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