From c0539b4ea5c168bc91dceea2c0d1431b60794c04 Mon Sep 17 00:00:00 2001 From: Sean Barrett Date: Sat, 18 Mar 2017 18:55:13 -0700 Subject: [PATCH] version; tweak docs --- stb_image_resize.h | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/stb_image_resize.h b/stb_image_resize.h index c13871c..b507e04 100644 --- a/stb_image_resize.h +++ b/stb_image_resize.h @@ -1,4 +1,4 @@ -/* stb_image_resize - v0.93 - public domain image resizing +/* stb_image_resize - v0.94 - public domain image resizing by Jorge L Rodriguez (@VinoBS) - 2014 http://github.com/nothings/stb @@ -107,8 +107,8 @@ industry, it is still uncommon in the videogame/real-time world. If you linearly filter non-premultiplied alpha, strange effects - occur. (For example, the average of 1% opaque bright green - and 99% opaque black produces 50% transparent dark green when + occur. (For example, the 50/50 average of 99% transparent bright green + and 1% transparent black produces 50% transparent dark green when non-premultiplied, whereas premultiplied it produces 50% transparent near-black. The former introduces green energy that doesn't exist in the source image.) @@ -152,18 +152,19 @@ (For example, graphics hardware does not apply sRGB conversion to the alpha channel.) - ADDITIONAL CONTRIBUTORS + CONTRIBUTORS + Jorge L Rodriguez: Implementation Sean Barrett: API design, optimizations Aras Pranckevicius: bugfix REVISIONS + 0.94 (2017-03-18) fixed warnings 0.93 (2017-03-03) fixed bug with certain combinations of heights 0.92 (2017-01-02) fix integer overflow on large (>2GB) images 0.91 (2016-04-02) fix warnings; fix handling of subpixel regions 0.90 (2014-09-17) first released version LICENSE - See end of file for license information. TODO