make table more readable by shrinking some columns horizontally
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@ -10,8 +10,8 @@ stb_voxel_render.h | 3D graphics | Minecraft-esque voxel rendering
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stb_dxt.h | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
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stb_perlin.h | 3D graphics | revised Perlin noise (3D input, 1D output)
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stb_easy_font.h | 3D graphics | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
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stb_tilemap_editor.h | game development | embeddable tilemap editor
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stb_herringbone_wang_tile.h | game development | herringbone Wang tile map generator
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stb_tilemap_editor.h | game dev | embeddable tilemap editor
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stb_herringbone_wang_tile.h | game dev | herringbone Wang tile map generator
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stb_c_lexer.h | parsing | simplify writing parsers for C-like languages
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stb_divide.h | math | more useful 32-bit modulus e.g. "euclidean divide"
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stb.h | misc | helper functions for C, mostly redundant in C++; basically author's personal stuff
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