diff --git a/stb_divide.h b/stb_divide.h index 74ef396..84874d5 100644 --- a/stb_divide.h +++ b/stb_divide.h @@ -1,8 +1,9 @@ -// stb_divide.h - v0.91 - public domain - Sean Barrett, Feb 2010 +// stb_divide.h - v0.92 - public domain - Sean Barrett, Feb 2010 // Three kinds of divide/modulus of signed integers. // // HISTORY // +// v0.92 2019-02-25 Fix warning // v0.91 2010-02-27 Fix euclidean division by INT_MIN for non-truncating C // Check result with 64-bit math to catch such cases // v0.90 2010-02-24 First public release diff --git a/stb_image.h b/stb_image.h index f58ee52..8b71060 100644 --- a/stb_image.h +++ b/stb_image.h @@ -1,4 +1,4 @@ -/* stb_image - v2.20 - public domain image loader - http://nothings.org/stb +/* stb_image - v2.21 - public domain image loader - http://nothings.org/stb no warranty implied; use at your own risk Do this: @@ -48,6 +48,7 @@ LICENSE RECENT REVISION HISTORY: + 2.21 (2019-02-25) fix typo in comment 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs 2.19 (2018-02-11) fix warning 2.18 (2018-01-30) fix warnings diff --git a/stb_image_write.h b/stb_image_write.h index ddc2c55..ebaa0c5 100644 --- a/stb_image_write.h +++ b/stb_image_write.h @@ -1,4 +1,4 @@ -/* stb_image_write - v1.10 - public domain - http://nothings.org/stb/stb_image_write.h +/* stb_image_write - v1.11 - public domain - http://nothings.org/stb/stb_image_write.h writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015 no warranty implied; use at your own risk diff --git a/stb_rect_pack.h b/stb_rect_pack.h index c47fd94..d32c8f9 100644 --- a/stb_rect_pack.h +++ b/stb_rect_pack.h @@ -1,4 +1,4 @@ -// stb_rect_pack.h - v0.99 - public domain - rectangle packing +// stb_rect_pack.h - v1.00 - public domain - rectangle packing // Sean Barrett 2014 // // Useful for e.g. packing rectangular textures into an atlas. @@ -35,6 +35,7 @@ // // Version history: // +// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles // 0.99 (2019-02-07) warning fixes // 0.11 (2017-03-03) return packing success/fail result // 0.10 (2016-10-25) remove cast-away-const to avoid warnings diff --git a/stb_tilemap_editor.h b/stb_tilemap_editor.h index bf1fbe8..cab2e24 100644 --- a/stb_tilemap_editor.h +++ b/stb_tilemap_editor.h @@ -1,4 +1,4 @@ -// stb_tilemap_editor.h - v0.39 - Sean Barrett - http://nothings.org/stb +// stb_tilemap_editor.h - v0.40 - Sean Barrett - http://nothings.org/stb // placed in the public domain - not copyrighted - first released 2014-09 // // Embeddable tilemap editor for C/C++ @@ -275,6 +275,8 @@ // either approach allows cut&pasting between levels.) // // REVISION HISTORY +// 0.40 fix warning +// 0.39 fix warning // 0.38 fix warning // 0.37 fix warning // 0.36 minor compiler support diff --git a/stb_truetype.h b/stb_truetype.h index 37b96d6..767f005 100644 --- a/stb_truetype.h +++ b/stb_truetype.h @@ -1,4 +1,4 @@ -// stb_truetype.h - v1.20 - public domain +// stb_truetype.h - v1.21 - public domain // authored from 2009-2016 by Sean Barrett / RAD Game Tools // // This library processes TrueType files: @@ -49,6 +49,7 @@ // // VERSION HISTORY // +// 1.21 (2019-02-25) fix warning // 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() // 1.19 (2018-02-11) GPOS kerning, STBTT_fmod // 1.18 (2018-01-29) add missing function diff --git a/stb_voxel_render.h b/stb_voxel_render.h index 895921d..c3ad981 100644 --- a/stb_voxel_render.h +++ b/stb_voxel_render.h @@ -1,4 +1,4 @@ -// stb_voxel_render.h - v0.86 - Sean Barrett, 2015 - public domain +// stb_voxel_render.h - v0.87 - Sean Barrett, 2015 - public domain // // This library helps render large-scale "voxel" worlds for games, // in this case, one with blocks that can have textures and that @@ -192,6 +192,7 @@ // // VERSION HISTORY // +// 0.87 (2019-02-25) fix warning // 0.86 (2019-02-07) fix typos in comments // 0.85 (2017-03-03) add block_selector (by guitarfreak) // 0.84 (2016-04-02) fix GLSL syntax error on glModelView path