From fd62364d96d13428edd3f8fa86fedc156b16cfe6 Mon Sep 17 00:00:00 2001 From: Sean Barrett Date: Wed, 1 Apr 2015 16:57:46 -0700 Subject: [PATCH] rename static-implementation define to STB_VOXEL_RENDER_STATIC for consistency --- stb_voxel_render.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stb_voxel_render.h b/stb_voxel_render.h index b84e9bc..9bdd955 100644 --- a/stb_voxel_render.h +++ b/stb_voxel_render.h @@ -186,7 +186,7 @@ typedef struct stbvox_mesh_maker stbvox_mesh_maker; typedef struct stbvox_input_description stbvox_input_description; -#ifdef STBVOX_STATIC_IMPLEMENTATION +#ifdef STB_VOXEL_RENDER_STATIC #define STBVXDEC static #else #define STBVXDEC extern @@ -204,7 +204,7 @@ extern "C" { // Configures the overall behavior of stb_voxel_render. This // can affect the shaders, the uniform info, and other things. // (If you need more than one mode in the same app, you can -// use STBVOX_STATIC_IMPLEMENTATION to create multiple versions +// use STB_VOXEL_RENDER_STATIC to create multiple versions // in separate files, and then wrap them.) // // Mode value Meaning