10def9b150
fix MSVC-ARM internal compiler error by wrapping malloc
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For some reason Microsoft CL compiler for ARM is unable to compile malloc when parameter is an expression. malloc(x * y) will cause internal compiler error, malloc(x) is however fine.
2014-08-08 00:46:45 +02:00
aaea13b71c
version numbers
2014-08-07 04:46:29 -07:00
c8a3522a5f
version number
2014-08-07 04:46:13 -07:00
29f59c0460
update version number
2014-08-07 04:44:17 -07:00
d26beed67d
comments/ version update for platformID = Unicode
2014-08-07 04:41:02 -07:00
0adfac0abe
Merge branch 'master' of https://github.com/HouQiming/stb into working
2014-08-07 04:35:51 -07:00
85c39da625
Merge branch 'rc/const' of https://github.com/ronnychevalier/stb into working
2014-08-07 04:25:12 -07:00
2119c17ae9
stb_vorbis: fix unused variables
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Conflicts:
stb_vorbis.c
2014-08-07 04:23:33 -07:00
260741ed33
vorbis warnings from ronny chevalier
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I manually made these changes because they
disabled some substantial amounts of code,
and I wanted to make sure this wasn't due to
original code having bugs or deviating from
the specification
2014-08-07 04:20:58 -07:00
758c165d2c
stb_vorbis: fix unused functions
2014-08-07 03:26:27 -07:00
b8b6e7c31a
stb_image: fix unused parameter
2014-08-07 03:26:20 -07:00
422e29017c
stb_vorbis: fix signed/unsigned comparison
2014-08-07 03:26:14 -07:00
893ef013b2
stb_image: fix undefined preprocessor definition
2014-08-07 03:26:08 -07:00
c28e92e856
stb_vorbis: use const char* when appropriate
2014-08-03 23:43:54 +02:00
e05ebdbf1e
My guess is people who care about premultiply also care about color space.
2014-07-31 19:37:42 -07:00
d75488b0e8
Do the multiply inline, it should be a tad faster and not corrupt our data.
2014-07-31 19:00:48 -07:00
13acfca829
I had the whole premultiply thing backwards.
2014-07-31 18:46:00 -07:00
21c7c8f5d9
Another stab at the api, offering classes of functions for different common tasks.
2014-07-31 18:04:57 -07:00
8063ea0952
Specify a channel as having premultiplied alpha and use it to un-premultiply all other channels before resampling.
2014-07-31 17:20:00 -07:00
a32fa8b4df
This to-do item done.
2014-07-31 16:36:09 -07:00
daf325dc03
Sub pixel source area test cases. No problems.
2014-07-31 16:31:45 -07:00
aae1c7ca41
ZOOM AND ENHANCE!
2014-07-31 15:16:36 -07:00
1b2d104e00
Some error conditions.
2014-07-31 00:52:03 -07:00
35cb95b803
Allow for specifying a sub-region of the source image to use. Downsampling only, currently.
2014-07-31 00:39:33 -07:00
52ac93225a
C<99 ports
2014-07-30 17:33:47 -07:00
fdc979e48b
Some minor ports for Linux. No idea how it worked at all in Windows with STB_RESIZE_IMPLEMENTATION instead of STB_RESAMPLE_IMPLEMENTATION.
2014-07-30 17:30:25 -07:00
c5de2f3298
Test channels.
2014-07-30 09:42:12 -07:00
985ac75251
When doing a perfect po2 nearest neighbor downsample don't allow -0.5 and 0.5 to both contribute to a texel or you'll get a double tap.
2014-07-30 09:27:42 -07:00
c2449acc3e
Tests for edge behavior
2014-07-30 09:14:38 -07:00
59cb71ea18
Fix float conversion.
2014-07-30 08:47:55 -07:00
6625259959
Try to keep integer precision by briefly casting to double while decoding and encoding.
2014-07-30 01:18:23 -07:00
11897fbf96
More fixing shorts.
2014-07-30 00:34:25 -07:00
1fcbe0daaf
Fix shorts. Add test cases for shorts.
2014-07-30 00:16:13 -07:00
7ead9a748d
Fix. Ring buffers are a height value.
2014-07-29 23:09:41 -07:00
043fa28c11
Same deal with height.
2014-07-29 23:02:56 -07:00
ebe0473d8b
Add a test suite to do a bunch of different resizes to find problems. One problem found was an incorrect calculation of texel support how many margin texels needed when downsampling. When downsampling we need to spread out the support of each contributing texel, so to compensate you need more margin texels.
2014-07-29 22:50:06 -07:00
68f93b72d5
Update documentation and add helper functions.
2014-07-29 20:18:28 -07:00
5b40906271
My perf testing code.
2014-07-29 17:44:45 -07:00
d96c97298c
This is still faster than the function pointer solution, and neater.
2014-07-29 16:22:22 -07:00
3a3e06029e
This is definitely faster than the function pointer solution.
2014-07-29 12:11:03 -07:00
9bd5abb52d
Both versions run within the margin of error on my machine so we'll go with the simpler one.
2014-07-29 11:44:32 -07:00
5dff80ed31
Trying some different strategies for optimizing the decoder. The code in #ifdef 1 is slightly faster by my measurements, but a whole lot uglier.
2014-07-29 11:39:42 -07:00
05f775e977
Merge branch 'master' of https://github.com/BSVino/stb
2014-07-29 00:33:54 -07:00
1fcf30ada0
Fix a math error.
2014-07-29 00:33:29 -07:00
e2ac4f6505
More resample ideas
2014-07-27 12:05:17 -07:00
ef3a460ec4
Some better looking horners save another multiplication.
2014-07-27 00:55:47 -07:00
7d47582578
Support for 16 and 32 bit integer images, and float images.
2014-07-27 00:09:22 -07:00
6c8cac0a66
Support for sRGB color space.
2014-07-26 23:44:45 -07:00
41dc4c476c
In some situations with certain filter kernels with negative values it's possible to generate valid results > 1.0, so saturate it before we write it to make sure it doesn't overflow. Also fix incorrect filter radius while downsampling.
2014-07-26 22:49:56 -07:00
af1ed58f51
Add wrap, fix reflect so it doesn't wrap.
2014-07-26 19:30:13 -07:00