deepin-ocr/3rdparty/ncnn/toolchains/iossimxc.toolchain.cmake
wangzhengyang 718c41634f feat: 切换后端至PaddleOCR-NCNN,切换工程为CMake
1.项目后端整体迁移至PaddleOCR-NCNN算法,已通过基本的兼容性测试
2.工程改为使用CMake组织,后续为了更好地兼容第三方库,不再提供QMake工程
3.重整权利声明文件,重整代码工程,确保最小化侵权风险

Log: 切换后端至PaddleOCR-NCNN,切换工程为CMake
Change-Id: I4d5d2c5d37505a4a24b389b1a4c5d12f17bfa38c
2022-05-10 10:22:11 +08:00

52 lines
1.6 KiB
CMake

# Standard settings
# set(UNIX True)
# set(Darwin True)
# set(IOS True)
set (CMAKE_SYSTEM_NAME Darwin)
set (CMAKE_SYSTEM_VERSION 1)
set (UNIX True)
set (APPLE True)
set (IOS True)
# suppress -rdynamic
# set(CMAKE_SYSTEM_NAME Generic)
set(CMAKE_C_COMPILER i386-apple-darwin11-clang)
set(CMAKE_CXX_COMPILER i386-apple-darwin11-clang++)
set(_CMAKE_TOOLCHAIN_PREFIX i386-apple-darwin11-)
set(CMAKE_IOS_SDK_ROOT "/home/nihui/osd/cctools-port/usage_examples/ios_toolchain/target-sim/SDK/iPhoneSimulator10.2.sdk")
# Set the sysroot default to the most recent SDK
set(CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS Simulator support")
# set the architecture for iOS
# set(IOS_ARCH i386)
# set(IOS_ARCH x86_64)
set(IOS_ARCH i386;x86_64)
set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE STRING "Build architecture for iOS Simulator")
if(NOT DEFINED ENABLE_BITCODE)
# enable bitcode support by default
set(ENABLE_BITCODE TRUE CACHE BOOL "enable bitcode")
endif()
if(ENABLE_BITCODE)
# enable bitcode
set(CMAKE_C_FLAGS "-fembed-bitcode ${CMAKE_C_FLAGS}")
set(CMAKE_CXX_FLAGS "-fembed-bitcode ${CMAKE_CXX_FLAGS}")
endif()
# Set the find root to the iOS developer roots and to user defined paths
set(CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE STRING "iOS Simulator find search path root")
# searching for frameworks only
set(CMAKE_FIND_FRAMEWORK FIRST)
# set up the default search directories for frameworks
set(CMAKE_SYSTEM_FRAMEWORK_PATH
${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks
)