2018-02-27 08:25:20 +08:00
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//
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// Model.cpp
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// Lazarus
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//
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// Created by Alex Birch on 01/09/2017.
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//
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//
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#include "TableComponent.h"
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2019-07-14 05:37:26 +08:00
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#include "Util.h"
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2018-02-27 08:25:20 +08:00
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using namespace std;
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2019-07-14 05:37:26 +08:00
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using namespace Util;
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2018-02-27 08:25:20 +08:00
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//==============================================================================
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/**
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This class shows how to implement a TableListBoxModel to show in a TableListBox.
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*/
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TableComponent::TableComponent(
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AudioProcessorValueTreeState& valueTreeState,
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// const vector<string> &columns,
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// const vector<TableRow> &rows,
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// const function<void (int)> &onRowSelected,
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// const function<int (const vector<string>&)> &rowToIDMapper,
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// int initiallySelectedRow
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)
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: valueTreeState{valueTreeState}
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, font{14.0f}
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//, columns{columns}
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//, rows{rows}
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// , onRowSelected{onRowSelected}
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// rowToIDMapper(rowToIDMapper)
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{
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// Create our table component and add it to this component..
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addAndMakeVisible (table);
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table.setModel (this);
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// give it a border
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table.setColour (ListBox::outlineColourId, Colours::grey);
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table.setOutlineThickness (1);
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int columnIx = 1;
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// Add some columns to the table header, based on the column list in our database..
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// for (auto &column : columns) // access by reference to avoid copying
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// {
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// const int colWidth{ columnIx == 1 ? 30 : 200 };
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// table.getHeader().addColumn (
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// String(column),
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// columnIx++,
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// colWidth, // column width
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// 30, // min width
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// 400, // max width
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// TableHeaderComponent::defaultFlags
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// );
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// }
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table.getHeader().addColumn (
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String("#"),
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columnIx++,
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30, // column width
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30, // min width
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400, // max width
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TableHeaderComponent::defaultFlags
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);
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table.getHeader().addColumn (
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String("Name"),
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columnIx++,
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200, // column width
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30, // min width
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400, // max width
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TableHeaderComponent::defaultFlags
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);
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table.setWantsKeyboardFocus(false);
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// table.selectRow();
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loadModelFrom(valueTreeState.state.getChildWithName("presets"));
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// selectCurrentPreset();
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// we could now change some initial settings..
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table.getHeader().setSortColumnId(1, false); // sort ascending by ID column
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// table.getHeader().setColumnVisible (7, false); // hide the "length" column until the user shows it
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// un-comment this line to have a go of stretch-to-fit mode
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// table.getHeader().setStretchToFitActive (true);
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// table.setMultipleSelectionEnabled (false);
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valueTreeState.state.addListener(this);
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}
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TableComponent::~TableComponent() {
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valueTreeState.state.removeListener(this);
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}
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void TableComponent::loadModelFrom(ValueTree& presets) {
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rows.clear();
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int numChildren{presets.getNumChildren()};
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for(int i{0}; i<numChildren; i++) {
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ValueTree child{presets.getChild(i)};
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int num{child.getProperty("num")};
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String name{child.getProperty("name")};
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rows.emplace_back(num, name);
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}
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table.deselectAllRows();
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table.updateContent();
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table.getHeader().setSortColumnId(0, true);
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selectCurrentPreset();
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table.repaint();
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}
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void TableComponent::parameterChanged(const String& parameterID, float newValue) {
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// valueTreeState.getParameter
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if (parameterID == "preset") {
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selectCurrentPreset();
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// RangedAudioParameter *param {valueTreeState.getParameter("preset")};
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// jassert(dynamic_cast<AudioParameterInt*> (param) != nullptr);
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// AudioParameterInt* castParam {dynamic_cast<AudioParameterInt*> (param)};
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// int value{castParam->get()};
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}
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}
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void TableComponent::valueTreePropertyChanged(
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ValueTree& treeWhosePropertyHasChanged,
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const Identifier& property) {
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if (treeWhosePropertyHasChanged.getType() == StringRef("presets")) {
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loadModelFrom(treeWhosePropertyHasChanged);
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}
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}
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// void TableComponent::setRows(const vector<vector<string>>& rows, int initiallySelectedRow) {
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// this->rows = rows;
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// table.deselectAllRows();
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// table.updateContent();
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// table.getHeader().setSortColumnId(0, true);
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// table.selectRow(initiallySelectedRow);
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// table.repaint();
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// }
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// This is overloaded from TableListBoxModel, and must return the total number of rows in our table
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int TableComponent::getNumRows()
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{
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return static_cast<int>(rows.size());
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}
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// This is overloaded from TableListBoxModel, and should fill in the background of the whole row
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void TableComponent::paintRowBackground (
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Graphics& g,
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int rowNumber,
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int /*width*/,
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int /*height*/,
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bool rowIsSelected
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) {
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const Colour alternateColour (getLookAndFeel().findColour (ListBox::backgroundColourId)
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.interpolatedWith (getLookAndFeel().findColour (ListBox::textColourId), 0.03f));
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if (rowIsSelected)
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g.fillAll (Colours::lightblue);
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else if (rowNumber % 2)
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g.fillAll (alternateColour);
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}
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String TableRow::getStringContents(int columnId) {
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if (columnId <= 1) {
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return String(row.preset);
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}
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return row.name;
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}
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// This is overloaded from TableListBoxModel, and must paint any cells that aren't using custom
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// components.
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void TableComponent::paintCell (
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Graphics& g,
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int rowNumber,
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int columnId,
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int width,
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int height,
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bool /*rowIsSelected*/
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) {
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g.setColour (getLookAndFeel().findColour (ListBox::textColourId));
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g.setFont (font);
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TableRow& row{rows[rowNumber]};
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String text{row.getStringContents(columnId)};
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g.drawText (text, 2, 0, width - 4, height, Justification::centredLeft, true);
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g.setColour (getLookAndFeel().findColour (ListBox::backgroundColourId));
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g.fillRect (width - 1, 0, 1, height);
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}
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// This is overloaded from TableListBoxModel, and tells us that the user has clicked a table header
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// to change the sort order.
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void TableComponent::sortOrderChanged (
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int newSortColumnId,
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bool isForwards
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) {
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if (newSortColumnId != 0) {
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// int selectedRowIx = table.getSelectedRow();
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// TableRow* selectedRow;
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// if (selectedRowIx >= 0) {
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// selectedRow = &rows[selectedRowIx];
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// }
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TableComponent::DataSorter sorter (newSortColumnId, isForwards);
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sort(rows.begin(), rows.end(), sorter);
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table.updateContent();
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selectCurrentPreset();
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// if (selectedRowIx >= 0) {
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// for (auto it = rows.begin(); it != rows.end(); ++it) {
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// if(it->preset == value) {
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// int index {static_cast<int>(std::distance(rows.begin(), it))};
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// table.selectRow(index);
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// break;
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// }
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// }
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// }
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}
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}
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void TableComponent::selectCurrentPreset() {
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table.deselectAllRows();
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RangedAudioParameter *param {valueTreeState.getParameter("preset")};
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jassert(dynamic_cast<AudioParameterInt*> (param) != nullptr);
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AudioParameterInt* castParam {dynamic_cast<AudioParameterInt*> (param)};
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int value{castParam->get()};
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for (auto it = rows.begin(); it != rows.end(); ++it) {
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if(it->preset == value) {
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int index {static_cast<int>(std::distance(rows.begin(), it))};
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table.selectRow(index);
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break;
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}
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}
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}
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// This is overloaded from TableListBoxModel, and should choose the best width for the specified
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// column.
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int TableComponent::getColumnAutoSizeWidth (int columnId) {
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if (columnId == 1)
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return 30;
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int widest = 32;
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// find the widest bit of text in this column..
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for (int i{getNumRows()}; --i >= 0;) {
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TableRow& row{rows[i]};
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String text{row.getStringContents(columnId)};
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widest = jmax (widest, font.getStringWidth (text));
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}
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return widest + 8;
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}
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//==============================================================================
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void TableComponent::resized() {
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// position our table with a gap around its edge
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table.setBoundsInset (BorderSize<int> (7));
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}
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//==============================================================================
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// A comparator used to sort our data when the user clicks a column header
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TableComponent::DataSorter::DataSorter (
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int columnByWhichToSort,
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bool forwards
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)
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: columnByWhichToSort (columnByWhichToSort)
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, direction (forwards ? 1 : -1)
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{}
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bool TableComponent::DataSorter::operator ()(
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TableRow first,
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TableRow second
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) {
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int result;
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if (columnByWhichToSort <= 1) {
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result = compare(first.preset, second.preset);
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} else {
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result = first.name
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.compareNatural (second.name);
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if (result == 0) {
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result = compare(first.preset, second.preset);
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}
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}
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result *= direction;
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return result > 0;
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}
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void TableComponent::selectedRowsChanged (int row) {
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if (row < 0) {
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return;
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}
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// onRowSelected(rowToIDMapper(rows[row]));
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// onRowSelected(stoi(rows[row][0]));
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int newPreset{rows[row].preset};
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RangedAudioParameter *param {valueTreeState.getParameter("preset")};
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jassert(dynamic_cast<AudioParameterInt*> (param) != nullptr);
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AudioParameterInt* castParam {dynamic_cast<AudioParameterInt*> (param)};
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*castParam = newPreset;
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}
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bool TableComponent::keyPressed(const KeyPress &key) {
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return table.keyPressed(key);
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}
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TableRow::TableRow(
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int preset,
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String name
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)
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: preset{preset}
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, name{name}
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{}
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