remove portability instructions; better documented in scripts. add general build & run instructions.
This commit is contained in:
parent
6e88039085
commit
843a956847
131
README.md
131
README.md
|
@ -13,70 +13,91 @@ juicysfplugin works as a standalone application (for playing around). You can pl
|
|||
|
||||
juicysfplugin is also an Audio Plugin. VST, VST3, AU, AUv3.
|
||||
|
||||
# Why
|
||||
|
||||
I couldn't find a _free_, _easy-to-use_ macOS audio plugin for making music with soundfonts.
|
||||
|
||||
# Building from source
|
||||
|
||||
Install XCode and XCode command line tools. Accept terms.
|
||||
|
||||
Ensure [brew](https://brew.sh/) and `libfluidsynth` are installed:
|
||||
|
||||
```bash
|
||||
brew install fluidsynth
|
||||
```
|
||||
|
||||
Install [JUCE](https://shop.juce.com/get-juce) 5.3 in `/Applications`.
|
||||
We expect to find JUCE headers in `/Applications/JUCE/modules`.
|
||||
|
||||
(Optional) To target VST3, install Steinberg [VST3 Audio Plug-Ins SDK](https://www.steinberg.net/en/company/developers.html).
|
||||
We expect to find a folder `~/SDKs/VST_SDK/VST3_SDK`.
|
||||
|
||||
(Optional) Install IntelliJ AppCode if you prefer it to XCode.
|
||||
|
||||
Open `juicysfplugin/Builds/MacOSX/juicysfplugin.xcodeproj` in XCode (or IntelliJ AppCode).
|
||||
|
||||
Build & run the "juicysfplugin - Standalone Plugin" target.
|
||||
|
||||
## Testing VST/AU plugins inside an audio plugin host
|
||||
|
||||
You'll notice that the schemes for [VST, VST3, AU, AUv3] targets are configured such that "Run" launches the executable `AudioPluginHost.app`. This lets you run the audio plugin as though it were hosted inside a DAW.
|
||||
|
||||
I recommend building (e.g. with XCode) the simple Audio Plugin Host that comes with JUCE Framework:
|
||||
|
||||
`/Applications/JUCE/extras/AudioPluginHost/Builds/MacOSX/AudioPluginHost.xcodeproj`
|
||||
|
||||
Then symlink `/Applications/JUCE/AudioPluginHost.app` to it (simply because that's where I told the Run configuration to look for it):
|
||||
|
||||
```bash
|
||||
ln -sf /Applications/JUCE/extras/AudioPluginHost/Builds/MacOSX/build/Debug/AudioPluginHost.app /Applications/JUCE/AudioPluginHost.app
|
||||
```
|
||||
|
||||
# Dependency versions
|
||||
|
||||
Known working with:
|
||||
|
||||
```
|
||||
macOS High Sierra 10.13
|
||||
XCode 9.3
|
||||
JUCE Framework 5.3
|
||||
VST3 Audio Plug-Ins SDK 3.6.9
|
||||
# brew:
|
||||
- fluidsynth --version 1.1.10
|
||||
- libraries in /usr/local/lib
|
||||
- headers in /usr/local/include
|
||||
libfluidsynth.1.7.1.dylib
|
||||
├─libglib-2.0.0.dylib
|
||||
│ └─libpcre.1.dylib
|
||||
├─libgthread-2.0.0.dylib
|
||||
└─libintl.8.dylib
|
||||
```
|
||||
|
||||
# Making portable releases
|
||||
|
||||
Building is trivial, but bundling to deploy on other people's computers is harder (they don't have fluidsynth, nor its dependencies).
|
||||
Follow the steps in [Building from source](#building-from-source) to output a product to the build folder.
|
||||
|
||||
I've not automated this process.
|
||||
It relies on the "copy" build steps which ensure our frameworks are bundled into the targets (e.g. libfluidsynth gets copied into the Frameworks folder of the .app target).
|
||||
After that, I manually relink the .app to be portable. Here's how...
|
||||
The .app, .vst (and so on) that you build will only work on a computer that has brew fluidsynth installed.
|
||||
|
||||
Assuming your `juicysfplugin` repository lives in `~/git/juicysfplugin`, then by default it will be compiled with a dynamic link to the fluidsynth which brew installed into `/usr/local/opt`:
|
||||
If you want to build a _truly portable release_, you'll need to _bundle libfluidsynth and all its dependencies_ into your product.
|
||||
|
||||
```bash
|
||||
otool -L /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/MacOS/juicysfplugin
|
||||
/Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/MacOS/juicysfplugin:
|
||||
/usr/local/opt/fluid-synth/lib/libfluidsynth.1.dylib (compatibility version 1.0.0, current version 1.7.1)
|
||||
cd juicysfplugin/Builds/MacOSX
|
||||
# first check that you have a Release or Debug product in the `build` directory
|
||||
|
||||
# bundles `juicysfplugin/lib` libs into the products you created,
|
||||
# relinks your executables to use their bundled libs
|
||||
./relink-build-for-distribution.sh
|
||||
|
||||
# follows symlinks, archives Release and Debug folders as tar.xz
|
||||
./archive-for-distribution.sh
|
||||
```
|
||||
|
||||
We can rewrite this dynamic link like so:
|
||||
Note: Release **and** Debug flavors _both_ output targets [VST, VST3, AU] to the same location: `~/Library/Audio/Plug-Ins/$TARGET/juicysfplugin.$EXT`.
|
||||
Whichever flavor you built _most recently_, wins.
|
||||
|
||||
```bash
|
||||
# the executable depends on fluidsynth 1
|
||||
install_name_tool -change /usr/local/opt/fluid-synth/lib/libfluidsynth.1.dylib @executable_path/../Frameworks/libfluidsynth.1.7.1.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/MacOS/juicysfplugin
|
||||
# the appex Plugin depends on fluidsynth 1. might have this slightly wrong.
|
||||
install_name_tool -change /usr/local/opt/fluid-synth/lib/libfluidsynth.1.dylib @executable_path/../Frameworks/libfluidsynth.1.7.1.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/PlugIns/juicysfplugin.appex/Contents/MacOS/juicysfplugin
|
||||
chmod +w /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/*
|
||||
# fluidsynth depends on glib, gthread, intl
|
||||
# change its identity from 1.7.1 to just 1
|
||||
install_name_tool -id @loader_path/../Frameworks/libfluidsynth.1.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libfluidsynth.1.7.1.dylib
|
||||
install_name_tool -change /usr/local/opt/glib/lib/libglib-2.0.0.dylib @loader_path/../Frameworks/libglib-2.0.0.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libfluidsynth.1.7.1.dylib
|
||||
install_name_tool -change /usr/local/opt/glib/lib/libgthread-2.0.0.dylib @loader_path/../Frameworks/libgthread-2.0.0.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libfluidsynth.1.7.1.dylib
|
||||
install_name_tool -change /usr/local/opt/gettext/lib/libintl.8.dylib @loader_path/../Frameworks/libintl.8.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libfluidsynth.1.7.1.dylib
|
||||
# glib depends on pcre, intl
|
||||
install_name_tool -id @loader_path/../Frameworks/libglib-2.0.0.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libglib-2.0.0.dylib
|
||||
install_name_tool -change /usr/local/opt/pcre/lib/libpcre.1.dylib @loader_path/../Frameworks/libpcre.1.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libglib-2.0.0.dylib
|
||||
install_name_tool -change /usr/local/opt/gettext/lib/libintl.8.dylib @loader_path/../Frameworks/libintl.8.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libglib-2.0.0.dylib
|
||||
# gthread depends on pcre, intl, glib
|
||||
install_name_tool -id @loader_path/../Frameworks/libgthread-2.0.0.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libgthread-2.0.0.dylib
|
||||
install_name_tool -change /usr/local/opt/pcre/lib/libpcre.1.dylib @loader_path/../Frameworks/libpcre.1.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libgthread-2.0.0.dylib
|
||||
install_name_tool -change /usr/local/opt/gettext/lib/libintl.8.dylib @loader_path/../Frameworks/libintl.8.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libgthread-2.0.0.dylib
|
||||
install_name_tool -change /usr/local/Cellar/glib/2.54.3/lib/libglib-2.0.0.dylib @loader_path/../Frameworks/libglib-2.0.0.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libgthread-2.0.0.dylib
|
||||
# intl
|
||||
install_name_tool -id @loader_path/../Frameworks/libintl.8.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libintl.8.dylib
|
||||
# pcre
|
||||
install_name_tool -id @loader_path/../Frameworks/libpcre.1.dylib /Users/birch/git/juicysfplugin/Builds/MacOSX/build/Release/juicysfplugin.app/Contents/Frameworks/libpcre.1.dylib
|
||||
```
|
||||
|
||||
|
||||
## dependencies
|
||||
|
||||
We'll need:
|
||||
|
||||
> glib and gthread, but also iconv and intl
|
||||
|
||||
https://lists.nongnu.org/archive/html/fluid-dev/2012-03/msg00032.html
|
||||
https://lists.nongnu.org/archive/html/fluid-dev/2012-03/msg00033.html
|
||||
|
||||
I already added to XCode target "standalone plugin" a "copy files" build phase, which copies the following into Frameworks:
|
||||
|
||||
```
|
||||
/usr/local/Cellar/glib/2.54.3/lib/libglib-2.0.0.dylib
|
||||
/usr/local/opt/glib/lib/libgthread-2.0.0.dylib
|
||||
/usr/local/opt/pcre/lib/libpcre.1.dylib
|
||||
/usr/local/opt/gettext/lib/libintl.8.dylib
|
||||
/usr/local/Cellar/fluid-synth/1.1.10/lib/libfluidsynth.1.7.1.dylib
|
||||
```
|
||||
The way I provide archives of _both_ build flavors is by archiving one, building next flavor, then archiving that (i.e. I build serially, not parallel).
|
||||
But probably people only care about the Release flavor anyway.
|
||||
|
||||
# Licenses
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user