fix instructions for building Windows
This commit is contained in:
parent
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@ -1,37 +1,63 @@
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Glossary:
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A lot of thrashing was involved.
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https://github.com/msys2/msys2/wiki/How-does-MSYS2-differ-from-Cygwin
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So first I'll list the steps that I _know_ are necessary.
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Then after that I'll list the steps which were problem unnecessary.
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```
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Cygwin: Gives you application support for POSIX compatible API, build and run environment. Useful when you have a native POSIX application you want to compile and run on a windows box.
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# Definitely necessary
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MSYS2: API's and build environment. This is useful when you have something like a library you want to use that requires autotools or has a complicated build system.
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MinGW: POSIX API. Useful if you want to compile, or especially cross compile using gcc, use POSIX api's and have access to unix command line tools.
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```
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1) Install Visual Studio Community:
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## Install Visual Studio Community:
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https://www.visualstudio.com/
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2) Configure Visual Studio build environment
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## Install [VST3 Audio Plug-Ins SDK](https://www.steinberg.net/en/company/developers.html)
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https://trac.ffmpeg.org/wiki/CompilationGuide/MSVC#Settingtheenvironment
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Such that this folder exists:
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Sets source and target architecture to x64:
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```cmd
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"C:\Program Files (x86)\Microsoft Visual Studio\Preview\Community\VC\Auxiliary\Build\vcvarsall.bat" x64
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```
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C:\SDKs\VST_SDK\VST3_SDK
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```
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3) Clone [fluidsynth](https://github.com/FluidSynth/fluidsynth) repository:
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## Install JUCE framework
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https://shop.juce.com/get-juce
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JUCE should be installed to `C:\\Juce`
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_Note: the only thing we actually need from here is `C:\Juce\modules`. I've copied that into the repository now, so soon I'll be able to make that step skippable._
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## That's all. Probably.
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Well, unless you're also interested in the Setup project:
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## Configure "Setup" project
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This is project constructs a .exe and .msi installer (i.e. for distributing the synth).
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### Install support for Visual Studio Setup projects
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https://marketplace.visualstudio.com/items?itemName=VisualStudioProductTeam.MicrosoftVisualStudio2017InstallerProjects
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### Fix unrecoverable build error
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Register MergeMod.dll
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https://stackoverflow.com/questions/42624572/unrecoverable-build-error-whilst-trying-to-build-setup-on-vs2015
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If you encounter "Unrecoverable build error" when building juicysfplugin's setup.exe installer, you need to open an administrator prompt and register MergeMod.dll:
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```bash
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git clone git@github.com:FluidSynth/fluidsynth.git
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regsvr32 "C:\Program Files (x86)\Common Files\Microsoft Shared\MSI Tools\MergeMod.dll"
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```
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4) Install msys2 toolchain:
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You may also need to run Visual Studio as Adminstrator.
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# Necessary for changing the dependencies
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If you want to build against a newer version of fluidsynth, you'll need libfluidsynth.dll and friends.
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The way I originally got these was from MSYS2's MinGW repository.
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## Install msys2 toolchain (x86_64):
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http://www.msys2.org/
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@ -40,7 +66,7 @@ http://www.msys2.org/
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> provides a bash shell, Autotools, revision control systems and the like for building native Windows applications using MinGW-w64 toolchains
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> features a package management system to provide easy installation of packages, Pacman
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5) Grab latest package definitions:
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## Grab latest package definitions:
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Press the Start key to search for and launch an MSYS2 command prompt. Named `MSYS2 MinGW 64-bit`.
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@ -54,7 +80,7 @@ It may ask you to close the terminal and run update one more time:
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pacman -Su
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```
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6) install libfluidsynth.dll:
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## Install libfluidsynth.dll:
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https://github.com/Alexpux/MINGW-packages/blob/master/mingw-w64-fluidsynth/PKGBUILD
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@ -62,88 +88,40 @@ https://github.com/Alexpux/MINGW-packages/blob/master/mingw-w64-fluidsynth/PKGBU
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pacman -S --needed mingw64/mingw-w64-x86_64-fluidsynth
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```
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```
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$ pacman -S --needed mingw64/mingw-w64-x86_64-fluidsynth
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resolving dependencies...
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looking for conflicting packages...
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## Learn about how to make changes to PKGBUILD
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Packages (36) mingw-w64-x86_64-bzip2-1.0.6-6 mingw-w64-x86_64-ca-certificates-20170211-2
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mingw-w64-x86_64-expat-2.2.5-1 mingw-w64-x86_64-flac-1.3.2-1 mingw-w64-x86_64-gcc-libs-7.3.0-2
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mingw-w64-x86_64-gettext-0.19.8.1-4 mingw-w64-x86_64-glib2-2.56.1-2 mingw-w64-x86_64-gmp-6.1.2-1
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mingw-w64-x86_64-libffi-3.2.1-4 mingw-w64-x86_64-libiconv-1.15-3 mingw-w64-x86_64-libogg-1.3.3-1
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mingw-w64-x86_64-libsndfile-1.0.28-1 mingw-w64-x86_64-libsystre-1.0.1-4 mingw-w64-x86_64-libtasn1-4.13-1
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mingw-w64-x86_64-libtre-git-r128.6fb7206-2 mingw-w64-x86_64-libvorbis-1.3.6-1
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mingw-w64-x86_64-libwinpthread-git-6.0.0.5134.2416de71-1 mingw-w64-x86_64-mpc-1.1.0-1
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mingw-w64-x86_64-mpfr-4.0.1-1 mingw-w64-x86_64-ncurses-6.1.20180526-1 mingw-w64-x86_64-openssl-1.0.2.o-1
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mingw-w64-x86_64-p11-kit-0.23.12-1 mingw-w64-x86_64-pcre-8.42-1
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mingw-w64-x86_64-portaudio-190600_20161030-3 mingw-w64-x86_64-python3-3.6.5-1
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mingw-w64-x86_64-readline-7.0.005-1 mingw-w64-x86_64-speex-1.2.0-1 mingw-w64-x86_64-speexdsp-1.2rc3-3
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mingw-w64-x86_64-sqlite3-3.24.0-1 mingw-w64-x86_64-tcl-8.6.8-1 mingw-w64-x86_64-termcap-1.3.1-3
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mingw-w64-x86_64-tk-8.6.8-1 mingw-w64-x86_64-wineditline-2.205-1 mingw-w64-x86_64-xz-5.2.4-1
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mingw-w64-x86_64-zlib-1.2.11-1 mingw-w64-x86_64-fluidsynth-1.1.11-1
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If you want to change compile flags on the [fluidsynth package](https://github.com/Alexpux/MINGW-packages/blob/master/mingw-w64-fluidsynth/PKGBUILD), you'll need to clone the MINGW-packages repository, edit `mingw-w64-fluidsynth/PKGBUILD`, and build with `makepkg-mingw -sCLf`.
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Total Download Size: 40.77 MiB
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Total Installed Size: 254.59 MiB
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https://github.com/msys2/msys2/wiki/Creating-Packages#re-building-a-package
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```bash
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git clone "https://github.com/Alexpux/MINGW-packages"
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cd MINGW-packages/mingw-w64-fluidsynth
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makepkg-mingw -sCLf
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pacman -U mingw-w64-*-fluidsynth-*-any.pkg.tar.xz
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```
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## Learn about dynamic linking
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You can use `ldd` to check where a dll looks for its dependencies:
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```
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alexb@DESKTOP-JE77PJ2 MSYS ~
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$ ldd /mingw64/bin/libfluidsynth-1.dll
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ntdll.dll => /c/WINDOWS/SYSTEM32/ntdll.dll (0x7ffcc2030000)
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KERNEL32.DLL => /c/WINDOWS/System32/KERNEL32.DLL (0x7ffcc0ca0000)
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KERNELBASE.dll => /c/WINDOWS/System32/KERNELBASE.dll (0x7ffcbe740000)
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apphelp.dll => /c/WINDOWS/SYSTEM32/apphelp.dll (0x7ffcbc400000)
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msvcrt.dll => /c/WINDOWS/System32/msvcrt.dll (0x7ffcc0d60000)
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DSOUND.dll => /c/WINDOWS/SYSTEM32/DSOUND.dll (0x7ffc9ad20000)
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USER32.dll => /c/WINDOWS/System32/USER32.dll (0x7ffcc1590000)
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win32u.dll => /c/WINDOWS/System32/win32u.dll (0x7ffcbe9c0000)
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advapi32.dll => /c/WINDOWS/System32/advapi32.dll (0x7ffcc11e0000)
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GDI32.dll => /c/WINDOWS/System32/GDI32.dll (0x7ffcc1320000)
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sechost.dll => /c/WINDOWS/System32/sechost.dll (0x7ffcc1ea0000)
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RPCRT4.dll => /c/WINDOWS/System32/RPCRT4.dll (0x7ffcc1350000)
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gdi32full.dll => /c/WINDOWS/System32/gdi32full.dll (0x7ffcbf320000)
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msvcp_win.dll => /c/WINDOWS/System32/msvcp_win.dll (0x7ffcbe9e0000)
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ucrtbase.dll => /c/WINDOWS/System32/ucrtbase.dll (0x7ffcbe640000)
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powrprof.dll => /c/WINDOWS/System32/powrprof.dll (0x7ffcbe390000)
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combase.dll => /c/WINDOWS/System32/combase.dll (0x7ffcc1720000)
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WS2_32.dll => /c/WINDOWS/System32/WS2_32.dll (0x7ffcc0c30000)
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WINMM.dll => /c/WINDOWS/SYSTEM32/WINMM.dll (0x7ffcbc1c0000)
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libglib-2.0-0.dll => /mingw64/bin/libglib-2.0-0.dll (0x685c0000)
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libportaudio-2.dll => /mingw64/bin/libportaudio-2.dll (0x632c0000)
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ole32.dll => /c/WINDOWS/System32/ole32.dll (0x7ffcbf690000)
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??? => ??? (0xdd0000)
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libreadline7.dll => /mingw64/bin/libreadline7.dll (0x6e780000)
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SETUPAPI.dll => /c/WINDOWS/System32/SETUPAPI.dll (0x7ffcc1a50000)
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SHELL32.dll => /c/WINDOWS/System32/SHELL32.dll (0x7ffcbf7f0000)
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cfgmgr32.dll => /c/WINDOWS/System32/cfgmgr32.dll (0x7ffcbe5f0000)
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libsndfile-1.dll => /mingw64/bin/libsndfile-1.dll (0x70440000)
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shcore.dll => /c/WINDOWS/System32/shcore.dll (0x7ffcbf560000)
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winmmbase.dll => /c/WINDOWS/SYSTEM32/winmmbase.dll (0x7ffcbbd70000)
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??? => ??? (0x140000)
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windows.storage.dll => /c/WINDOWS/System32/windows.storage.dll (0x7ffcbec10000)
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libtermcap-0.dll => /mingw64/bin/libtermcap-0.dll (0x6ac40000)
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shlwapi.dll => /c/WINDOWS/System32/shlwapi.dll (0x7ffcc1180000)
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libwinpthread-1.dll => /mingw64/bin/libwinpthread-1.dll (0x64940000)
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kernel.appcore.dll => /c/WINDOWS/System32/kernel.appcore.dll (0x7ffcbe370000)
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libFLAC-8.dll => /mingw64/bin/libFLAC-8.dll (0x64080000)
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libogg-0.dll => /mingw64/bin/libogg-0.dll (0x70680000)
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profapi.dll => /c/WINDOWS/System32/profapi.dll (0x7ffcbe3e0000)
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bcryptPrimitives.dll => /c/WINDOWS/System32/bcryptPrimitives.dll (0x7ffcbeb30000)
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libspeex-1.dll => /mingw64/bin/libspeex-1.dll (0x69580000)
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libvorbis-0.dll => /mingw64/bin/libvorbis-0.dll (0x6d540000)
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FLTLIB.DLL => /c/WINDOWS/System32/FLTLIB.DLL (0x7ffcbe360000)
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libvorbisenc-2.dll => /mingw64/bin/libvorbisenc-2.dll (0x6b680000)
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libintl-8.dll => /mingw64/bin/libintl-8.dll (0x61cc0000)
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libpcre-1.dll => /mingw64/bin/libpcre-1.dll (0x69140000)
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libiconv-2.dll => /mingw64/bin/libiconv-2.dll (0x66000000)
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IMM32.DLL => /c/WINDOWS/System32/IMM32.DLL (0x7ffcc1560000)
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…
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```
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6) Install CLion
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# Prefer CLion?
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We don't have Windows support in our CMake project (I could add it by using Projucer to generate a CODE::Blocks exporter, but I don't want to maintain that).
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Anyway, here's my notes.
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## Install CLion
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https://www.jetbrains.com/clion/nextversion/
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6) Install MinGW toolchain
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## Install MinGW toolchain
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Required for CLion integration.
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@ -155,7 +133,7 @@ You don't need all the packages here (like Ada, Fortran, Objective-C...), but sp
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pacman -S --needed mingw-w64-x86_64-toolchain
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```
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7) Configure CLion
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## Configure CLion
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Add MinGW Toolchain:
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C:\msys64\mingw64
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```
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8) Install [VST3 Audio Plug-Ins SDK](https://www.steinberg.net/en/company/developers.html)
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# Want to use Visual Studio upon a CMake project?
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Such that this folder exists:
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We don't have Windows support in our CMake project (see "Prefer CLion?" section for brief explanation), but I wrote some notes on this whilst I was thrashing around.
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```
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C:\SDKs\VST_SDK\VST3_SDK
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## Configure Visual Studio build environment
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https://trac.ffmpeg.org/wiki/CompilationGuide/MSVC#Settingtheenvironment
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Sets source and target architecture to x64:
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```cmd
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"C:\Program Files (x86)\Microsoft Visual Studio\Preview\Community\VC\Auxiliary\Build\vcvarsall.bat" x64
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```
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9) Install JUCE and Projucer
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https://shop.juce.com/get-juce
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JUCE should be installed to C:\\Juce
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10) With Projucer, open juicysfplugin/juicysfplugin.jucer
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11) Register MergeMod.dll
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https://stackoverflow.com/questions/42624572/unrecoverable-build-error-whilst-trying-to-build-setup-on-vs2015
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If you encounter "Unrecoverable build error" when building juicysfplugin's setup.exe installer, you need to open an administrator prompt and register MergeMod.dll:
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```bash
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regsvr32 "C:\Program Files (x86)\Common Files\Microsoft Shared\MSI Tools\MergeMod.dll"
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```
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You may also need to run Visual Studio itself as Administrator.
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10) Install LLVM
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https://releases.llvm.org/download.html
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5.onsecondthoughtsdon't) Configure MSYS2 environment
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## Configure MSYS2 environment
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Press the Start key to search for and launch an MSYS2 command prompt. Named `MSYS2 MinGW 64-bit`.
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@ -212,4 +170,23 @@ Ensure that any libs or headers you wish to include are added to the path:
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```bash
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echo 'export LIB="EXAMPLE:$LIB"' >> ~/.bashrc
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echo 'export INCLUDE="EXAMPLE:$INCLUDE"' >> ~/.bashrc
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```
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## Install LLVM
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I can't remember why, since this seems to be switching to a different toolchain or compiler altogether.
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Maybe it was an alternative approach.
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https://releases.llvm.org/download.html
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# Glossary
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https://github.com/msys2/msys2/wiki/How-does-MSYS2-differ-from-Cygwin
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```
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Cygwin: Gives you application support for POSIX compatible API, build and run environment. Useful when you have a native POSIX application you want to compile and run on a windows box.
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MSYS2: API's and build environment. This is useful when you have something like a library you want to use that requires autotools or has a complicated build system.
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MinGW: POSIX API. Useful if you want to compile, or especially cross compile using gcc, use POSIX api's and have access to unix command line tools.
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```
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Loading…
Reference in New Issue
Block a user