fix instructions for building Windows

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Alex Birch 2018-06-17 14:23:58 +01:00
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@ -1,37 +1,63 @@
Glossary:
A lot of thrashing was involved.
https://github.com/msys2/msys2/wiki/How-does-MSYS2-differ-from-Cygwin
So first I'll list the steps that I _know_ are necessary.
Then after that I'll list the steps which were problem unnecessary.
```
Cygwin: Gives you application support for POSIX compatible API, build and run environment. Useful when you have a native POSIX application you want to compile and run on a windows box.
# Definitely necessary
MSYS2: API's and build environment. This is useful when you have something like a library you want to use that requires autotools or has a complicated build system.
MinGW: POSIX API. Useful if you want to compile, or especially cross compile using gcc, use POSIX api's and have access to unix command line tools.
```
1) Install Visual Studio Community:
## Install Visual Studio Community:
https://www.visualstudio.com/
2) Configure Visual Studio build environment
## Install [VST3 Audio Plug-Ins SDK](https://www.steinberg.net/en/company/developers.html)
https://trac.ffmpeg.org/wiki/CompilationGuide/MSVC#Settingtheenvironment
Such that this folder exists:
Sets source and target architecture to x64:
```cmd
"C:\Program Files (x86)\Microsoft Visual Studio\Preview\Community\VC\Auxiliary\Build\vcvarsall.bat" x64
```
C:\SDKs\VST_SDK\VST3_SDK
```
3) Clone [fluidsynth](https://github.com/FluidSynth/fluidsynth) repository:
## Install JUCE framework
https://shop.juce.com/get-juce
JUCE should be installed to `C:\\Juce`
_Note: the only thing we actually need from here is `C:\Juce\modules`. I've copied that into the repository now, so soon I'll be able to make that step skippable._
## That's all. Probably.
Well, unless you're also interested in the Setup project:
## Configure "Setup" project
This is project constructs a .exe and .msi installer (i.e. for distributing the synth).
### Install support for Visual Studio Setup projects
https://marketplace.visualstudio.com/items?itemName=VisualStudioProductTeam.MicrosoftVisualStudio2017InstallerProjects
### Fix unrecoverable build error
Register MergeMod.dll
https://stackoverflow.com/questions/42624572/unrecoverable-build-error-whilst-trying-to-build-setup-on-vs2015
If you encounter "Unrecoverable build error" when building juicysfplugin's setup.exe installer, you need to open an administrator prompt and register MergeMod.dll:
```bash
git clone git@github.com:FluidSynth/fluidsynth.git
regsvr32 "C:\Program Files (x86)\Common Files\Microsoft Shared\MSI Tools\MergeMod.dll"
```
4) Install msys2 toolchain:
You may also need to run Visual Studio as Adminstrator.
# Necessary for changing the dependencies
If you want to build against a newer version of fluidsynth, you'll need libfluidsynth.dll and friends.
The way I originally got these was from MSYS2's MinGW repository.
## Install msys2 toolchain (x86_64):
http://www.msys2.org/
@ -40,7 +66,7 @@ http://www.msys2.org/
> provides a bash shell, Autotools, revision control systems and the like for building native Windows applications using MinGW-w64 toolchains
> features a package management system to provide easy installation of packages, Pacman
5) Grab latest package definitions:
## Grab latest package definitions:
Press the Start key to search for and launch an MSYS2 command prompt. Named `MSYS2 MinGW 64-bit`.
@ -54,7 +80,7 @@ It may ask you to close the terminal and run update one more time:
pacman -Su
```
6) install libfluidsynth.dll:
## Install libfluidsynth.dll:
https://github.com/Alexpux/MINGW-packages/blob/master/mingw-w64-fluidsynth/PKGBUILD
@ -62,88 +88,40 @@ https://github.com/Alexpux/MINGW-packages/blob/master/mingw-w64-fluidsynth/PKGBU
pacman -S --needed mingw64/mingw-w64-x86_64-fluidsynth
```
```
$ pacman -S --needed mingw64/mingw-w64-x86_64-fluidsynth
resolving dependencies...
looking for conflicting packages...
## Learn about how to make changes to PKGBUILD
Packages (36) mingw-w64-x86_64-bzip2-1.0.6-6 mingw-w64-x86_64-ca-certificates-20170211-2
mingw-w64-x86_64-expat-2.2.5-1 mingw-w64-x86_64-flac-1.3.2-1 mingw-w64-x86_64-gcc-libs-7.3.0-2
mingw-w64-x86_64-gettext-0.19.8.1-4 mingw-w64-x86_64-glib2-2.56.1-2 mingw-w64-x86_64-gmp-6.1.2-1
mingw-w64-x86_64-libffi-3.2.1-4 mingw-w64-x86_64-libiconv-1.15-3 mingw-w64-x86_64-libogg-1.3.3-1
mingw-w64-x86_64-libsndfile-1.0.28-1 mingw-w64-x86_64-libsystre-1.0.1-4 mingw-w64-x86_64-libtasn1-4.13-1
mingw-w64-x86_64-libtre-git-r128.6fb7206-2 mingw-w64-x86_64-libvorbis-1.3.6-1
mingw-w64-x86_64-libwinpthread-git-6.0.0.5134.2416de71-1 mingw-w64-x86_64-mpc-1.1.0-1
mingw-w64-x86_64-mpfr-4.0.1-1 mingw-w64-x86_64-ncurses-6.1.20180526-1 mingw-w64-x86_64-openssl-1.0.2.o-1
mingw-w64-x86_64-p11-kit-0.23.12-1 mingw-w64-x86_64-pcre-8.42-1
mingw-w64-x86_64-portaudio-190600_20161030-3 mingw-w64-x86_64-python3-3.6.5-1
mingw-w64-x86_64-readline-7.0.005-1 mingw-w64-x86_64-speex-1.2.0-1 mingw-w64-x86_64-speexdsp-1.2rc3-3
mingw-w64-x86_64-sqlite3-3.24.0-1 mingw-w64-x86_64-tcl-8.6.8-1 mingw-w64-x86_64-termcap-1.3.1-3
mingw-w64-x86_64-tk-8.6.8-1 mingw-w64-x86_64-wineditline-2.205-1 mingw-w64-x86_64-xz-5.2.4-1
mingw-w64-x86_64-zlib-1.2.11-1 mingw-w64-x86_64-fluidsynth-1.1.11-1
If you want to change compile flags on the [fluidsynth package](https://github.com/Alexpux/MINGW-packages/blob/master/mingw-w64-fluidsynth/PKGBUILD), you'll need to clone the MINGW-packages repository, edit `mingw-w64-fluidsynth/PKGBUILD`, and build with `makepkg-mingw -sCLf`.
Total Download Size: 40.77 MiB
Total Installed Size: 254.59 MiB
https://github.com/msys2/msys2/wiki/Creating-Packages#re-building-a-package
```bash
git clone "https://github.com/Alexpux/MINGW-packages"
cd MINGW-packages/mingw-w64-fluidsynth
makepkg-mingw -sCLf
pacman -U mingw-w64-*-fluidsynth-*-any.pkg.tar.xz
```
## Learn about dynamic linking
You can use `ldd` to check where a dll looks for its dependencies:
```
alexb@DESKTOP-JE77PJ2 MSYS ~
$ ldd /mingw64/bin/libfluidsynth-1.dll
ntdll.dll => /c/WINDOWS/SYSTEM32/ntdll.dll (0x7ffcc2030000)
KERNEL32.DLL => /c/WINDOWS/System32/KERNEL32.DLL (0x7ffcc0ca0000)
KERNELBASE.dll => /c/WINDOWS/System32/KERNELBASE.dll (0x7ffcbe740000)
apphelp.dll => /c/WINDOWS/SYSTEM32/apphelp.dll (0x7ffcbc400000)
msvcrt.dll => /c/WINDOWS/System32/msvcrt.dll (0x7ffcc0d60000)
DSOUND.dll => /c/WINDOWS/SYSTEM32/DSOUND.dll (0x7ffc9ad20000)
USER32.dll => /c/WINDOWS/System32/USER32.dll (0x7ffcc1590000)
win32u.dll => /c/WINDOWS/System32/win32u.dll (0x7ffcbe9c0000)
advapi32.dll => /c/WINDOWS/System32/advapi32.dll (0x7ffcc11e0000)
GDI32.dll => /c/WINDOWS/System32/GDI32.dll (0x7ffcc1320000)
sechost.dll => /c/WINDOWS/System32/sechost.dll (0x7ffcc1ea0000)
RPCRT4.dll => /c/WINDOWS/System32/RPCRT4.dll (0x7ffcc1350000)
gdi32full.dll => /c/WINDOWS/System32/gdi32full.dll (0x7ffcbf320000)
msvcp_win.dll => /c/WINDOWS/System32/msvcp_win.dll (0x7ffcbe9e0000)
ucrtbase.dll => /c/WINDOWS/System32/ucrtbase.dll (0x7ffcbe640000)
powrprof.dll => /c/WINDOWS/System32/powrprof.dll (0x7ffcbe390000)
combase.dll => /c/WINDOWS/System32/combase.dll (0x7ffcc1720000)
WS2_32.dll => /c/WINDOWS/System32/WS2_32.dll (0x7ffcc0c30000)
WINMM.dll => /c/WINDOWS/SYSTEM32/WINMM.dll (0x7ffcbc1c0000)
libglib-2.0-0.dll => /mingw64/bin/libglib-2.0-0.dll (0x685c0000)
libportaudio-2.dll => /mingw64/bin/libportaudio-2.dll (0x632c0000)
ole32.dll => /c/WINDOWS/System32/ole32.dll (0x7ffcbf690000)
??? => ??? (0xdd0000)
libreadline7.dll => /mingw64/bin/libreadline7.dll (0x6e780000)
SETUPAPI.dll => /c/WINDOWS/System32/SETUPAPI.dll (0x7ffcc1a50000)
SHELL32.dll => /c/WINDOWS/System32/SHELL32.dll (0x7ffcbf7f0000)
cfgmgr32.dll => /c/WINDOWS/System32/cfgmgr32.dll (0x7ffcbe5f0000)
libsndfile-1.dll => /mingw64/bin/libsndfile-1.dll (0x70440000)
shcore.dll => /c/WINDOWS/System32/shcore.dll (0x7ffcbf560000)
winmmbase.dll => /c/WINDOWS/SYSTEM32/winmmbase.dll (0x7ffcbbd70000)
??? => ??? (0x140000)
windows.storage.dll => /c/WINDOWS/System32/windows.storage.dll (0x7ffcbec10000)
libtermcap-0.dll => /mingw64/bin/libtermcap-0.dll (0x6ac40000)
shlwapi.dll => /c/WINDOWS/System32/shlwapi.dll (0x7ffcc1180000)
libwinpthread-1.dll => /mingw64/bin/libwinpthread-1.dll (0x64940000)
kernel.appcore.dll => /c/WINDOWS/System32/kernel.appcore.dll (0x7ffcbe370000)
libFLAC-8.dll => /mingw64/bin/libFLAC-8.dll (0x64080000)
libogg-0.dll => /mingw64/bin/libogg-0.dll (0x70680000)
profapi.dll => /c/WINDOWS/System32/profapi.dll (0x7ffcbe3e0000)
bcryptPrimitives.dll => /c/WINDOWS/System32/bcryptPrimitives.dll (0x7ffcbeb30000)
libspeex-1.dll => /mingw64/bin/libspeex-1.dll (0x69580000)
libvorbis-0.dll => /mingw64/bin/libvorbis-0.dll (0x6d540000)
FLTLIB.DLL => /c/WINDOWS/System32/FLTLIB.DLL (0x7ffcbe360000)
libvorbisenc-2.dll => /mingw64/bin/libvorbisenc-2.dll (0x6b680000)
libintl-8.dll => /mingw64/bin/libintl-8.dll (0x61cc0000)
libpcre-1.dll => /mingw64/bin/libpcre-1.dll (0x69140000)
libiconv-2.dll => /mingw64/bin/libiconv-2.dll (0x66000000)
IMM32.DLL => /c/WINDOWS/System32/IMM32.DLL (0x7ffcc1560000)
```
6) Install CLion
# Prefer CLion?
We don't have Windows support in our CMake project (I could add it by using Projucer to generate a CODE::Blocks exporter, but I don't want to maintain that).
Anyway, here's my notes.
## Install CLion
https://www.jetbrains.com/clion/nextversion/
6) Install MinGW toolchain
## Install MinGW toolchain
Required for CLion integration.
@ -155,7 +133,7 @@ You don't need all the packages here (like Ada, Fortran, Objective-C...), but sp
pacman -S --needed mingw-w64-x86_64-toolchain
```
7) Configure CLion
## Configure CLion
Add MinGW Toolchain:
@ -163,41 +141,21 @@ Add MinGW Toolchain:
C:\msys64\mingw64
```
8) Install [VST3 Audio Plug-Ins SDK](https://www.steinberg.net/en/company/developers.html)
# Want to use Visual Studio upon a CMake project?
Such that this folder exists:
We don't have Windows support in our CMake project (see "Prefer CLion?" section for brief explanation), but I wrote some notes on this whilst I was thrashing around.
```
C:\SDKs\VST_SDK\VST3_SDK
## Configure Visual Studio build environment
https://trac.ffmpeg.org/wiki/CompilationGuide/MSVC#Settingtheenvironment
Sets source and target architecture to x64:
```cmd
"C:\Program Files (x86)\Microsoft Visual Studio\Preview\Community\VC\Auxiliary\Build\vcvarsall.bat" x64
```
9) Install JUCE and Projucer
https://shop.juce.com/get-juce
JUCE should be installed to C:\\Juce
10) With Projucer, open juicysfplugin/juicysfplugin.jucer
11) Register MergeMod.dll
https://stackoverflow.com/questions/42624572/unrecoverable-build-error-whilst-trying-to-build-setup-on-vs2015
If you encounter "Unrecoverable build error" when building juicysfplugin's setup.exe installer, you need to open an administrator prompt and register MergeMod.dll:
```bash
regsvr32 "C:\Program Files (x86)\Common Files\Microsoft Shared\MSI Tools\MergeMod.dll"
```
You may also need to run Visual Studio itself as Administrator.
10) Install LLVM
https://releases.llvm.org/download.html
5.onsecondthoughtsdon't) Configure MSYS2 environment
## Configure MSYS2 environment
Press the Start key to search for and launch an MSYS2 command prompt. Named `MSYS2 MinGW 64-bit`.
@ -212,4 +170,23 @@ Ensure that any libs or headers you wish to include are added to the path:
```bash
echo 'export LIB="EXAMPLE:$LIB"' >> ~/.bashrc
echo 'export INCLUDE="EXAMPLE:$INCLUDE"' >> ~/.bashrc
```
## Install LLVM
I can't remember why, since this seems to be switching to a different toolchain or compiler altogether.
Maybe it was an alternative approach.
https://releases.llvm.org/download.html
# Glossary
https://github.com/msys2/msys2/wiki/How-does-MSYS2-differ-from-Cygwin
```
Cygwin: Gives you application support for POSIX compatible API, build and run environment. Useful when you have a native POSIX application you want to compile and run on a windows box.
MSYS2: API's and build environment. This is useful when you have something like a library you want to use that requires autotools or has a complicated build system.
MinGW: POSIX API. Useful if you want to compile, or especially cross compile using gcc, use POSIX api's and have access to unix command line tools.
```