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7431d18f28
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Windows and macOS will both share same includes directory. but sadly with different path separators, so it's still project-speific
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2018-06-14 18:58:44 +01:00 |
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19f89d8e15
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macOS-specific link/include config moved out of global Projucer config.
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2018-06-14 18:54:36 +01:00 |
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05d224bae2
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define the Visual Studio build entirely from Projucer, with no snowflake settings. i.e. I moved link dirs, include dirs, and libraries into its definition.
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2018-06-14 18:52:33 +01:00 |
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5ce7323b11
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in Projucer: specify Windows target platform, add missing files, remove retired files
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2018-06-14 18:28:04 +01:00 |
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c0055aa66b
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Windows VST target
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2018-06-14 01:58:41 +01:00 |
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58ce13b688
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linker working, application launches. but need a more formal copy files build phase
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2018-06-14 01:18:58 +01:00 |
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02e43baca9
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fix another not-include
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2018-06-14 00:47:06 +01:00 |
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559337564d
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fix include
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2018-06-14 00:43:17 +01:00 |
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b0e93d6bb7
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we build against same headers, so include should be sibling of source. reconfigure project to use new include dir, remove multiprocessor compile (prevented compilation of PluginEditor, Pluginprocessor), removed references to files that no longer exist, add reference to filepickerfragment.h
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2018-06-14 00:40:17 +01:00 |
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eebb0c1a8c
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retarget solution to newer Windows SDK
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2018-06-14 00:03:07 +01:00 |
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eacc39bf93
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generated default Windows project in Projucer 5.3.2
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2018-06-13 23:56:48 +01:00 |
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28d9cee792
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more thrashing
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2018-06-13 23:42:45 +01:00 |
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a4a7300b5f
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iterate on instructions
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2018-06-13 22:00:06 +01:00 |
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edbe39dbfc
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start writing exploratory windows readme
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2018-06-13 20:23:44 +01:00 |
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673106f452
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test GPG
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2018-06-13 17:14:27 +01:00 |
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450a34d803
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add installation instructions. prevent double-copy of licenses. skip build if targets are missing.
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2018-06-10 11:27:19 +01:00 |
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3d276e95d4
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simplify README now that linking, bundling, releasing is simpler
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2018-06-10 00:41:12 +01:00 |
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f8b354d158
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explain
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2018-06-10 00:27:44 +01:00 |
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dfcbba6e23
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manually remove app and all's dependency on broken target AUv3 AppExtension (I think it's some iOS thing that will never work since our fluidsynth is compiled for macOS)
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2018-06-10 00:15:19 +01:00 |
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94ce5322df
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apply recommended project settings
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2018-06-10 00:07:26 +01:00 |
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a2c2c7c10a
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remove juicysfplugin.appex from "embed App Extensions" build phase of juicysfplugin.app, because I assume this is some iOS concept (which won't work since our fluidsynth is compiled for macOS)
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2018-06-09 23:46:57 +01:00 |
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179d1b276e
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copy libs in using XCode
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2018-06-09 23:45:46 +01:00 |
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697626407b
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remove dSYM symbol output because it's unused and takes time
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2018-06-09 23:25:09 +01:00 |
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c7b53d450a
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change XCode headers and linkage to use project-local lib and include
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2018-06-09 23:24:23 +01:00 |
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7b813263cb
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relink dylibs to use rpath
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2018-06-09 22:55:04 +01:00 |
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6fe85e7b23
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oops
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2018-06-09 22:50:25 +01:00 |
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6301254b10
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script that (may) relink libs to use rpath
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2018-06-09 22:49:18 +01:00 |
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05694f0672
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'install_name_tool -id @rpath/lib/libfluidsynth.1.7.2.dylib libfluidsynth.1.7.2.dylib' or similar on each
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2018-06-09 22:37:50 +01:00 |
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8d2053eac1
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start making relinked libs.
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2018-06-09 22:35:55 +01:00 |
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74aaec1410
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change demo image
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2018-05-24 20:44:41 +01:00 |
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846fe4cc42
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SF3
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2018-05-12 17:26:42 +01:00 |
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ef22017554
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rename license filename. include dependency licenses in distribution.
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2018-05-12 17:08:10 +01:00 |
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247470fc7f
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move licenses into folder. add licenses for libsndfile and friends.
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2018-05-12 17:04:45 +01:00 |
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74012df2ed
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link libsndfile, fix link of glib
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2018-05-12 16:36:02 +01:00 |
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55e288eb8d
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update glib and gthread
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2018-05-12 16:27:59 +01:00 |
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84410f431d
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upgrade to fluidsynth 1.1.11 (fixes SF3 implementation), build fluidsyth --with-libsndfile for SF3 support, bundle SF3 dependencies
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2018-05-12 16:13:47 +01:00 |
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a75788cb8f
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recommend musescore soundfonts
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2018-05-12 13:33:38 +01:00 |
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3f9f97a723
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clarify
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2018-05-11 18:46:29 +01:00 |
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766e3dd244
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try again
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2018-05-11 18:43:19 +01:00 |
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a4ec49e1a3
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try again
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2018-05-11 18:42:49 +01:00 |
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a39349d0bd
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demo track
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2018-05-11 18:42:29 +01:00 |
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71f4c5db70
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more instruct
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2018-05-11 18:29:09 +01:00 |
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165e8388de
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more usage instructions
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2018-05-11 18:26:03 +01:00 |
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736f5cae9a
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usage instructions
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2018-05-11 18:22:31 +01:00 |
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843a956847
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remove portability instructions; better documented in scripts. add general build & run instructions.
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2018-05-11 17:12:13 +01:00 |
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6e88039085
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we don't need an audio driver anyway
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2018-04-17 22:10:01 +01:00 |
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782ec6f014
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provide DWARF debug symbols
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2018-04-15 22:07:05 +01:00 |
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b5a807fe91
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make sample rate changeable, probably
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2018-04-15 21:32:26 +01:00 |
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a82e7e450b
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presets and banks saved correctly in audio plugin host. display seems to work also.
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2018-04-13 01:14:07 +01:00 |
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7dc05c72c9
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progress in saving/loading presets/banks
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2018-04-13 00:40:27 +01:00 |
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