Commit Graph

34 Commits

Author SHA1 Message Date
e1f8eb9268 fix pitch wheel. make logging debug-only. 2019-07-01 21:15:33 +01:00
a7d375a2bb sliders in groups 2019-06-30 10:59:07 +01:00
c8ae1b0e9a send control change events to fluidsynth! 2019-06-23 18:12:25 +01:00
cbfae52348 add privacy notice 2019-06-23 00:22:05 +01:00
e789ff6869 working in GarageBand 10 (agreed to sandboxing) 2019-06-22 23:42:00 +01:00
9677dbfc56 set effects channels to 0, since none were used. this fixes the 'no sound' problem 2019-06-22 23:24:16 +01:00
06691aa744 update XCode project from Projucer (e.g. for C++17, and to put VST SDKs on include path) 2019-06-22 22:59:28 +01:00
9ee566b251 upgrade to JUCE 5.4.3. Remove (probably) unused JUCE modules. Remove VST2 target (it's been end-of-life'd by Steinberg and by JUCE) 2019-06-22 20:41:38 +01:00
49a577f93f update XCode to use lib instead of lib_relinked 2019-06-22 19:07:09 +01:00
113cf0f0bb link relative to @rpath, instead of @rpath/lib. 2018-06-17 13:56:15 +01:00
dff4d13a1d fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib). 2018-06-17 13:34:53 +01:00
d07ceced22 macOS to use -Llib_relinked 2018-06-14 18:59:36 +01:00
7431d18f28 Windows and macOS will both share same includes directory. but sadly with different path separators, so it's still project-speific 2018-06-14 18:58:44 +01:00
19f89d8e15 macOS-specific link/include config moved out of global Projucer config. 2018-06-14 18:54:36 +01:00
dfcbba6e23 manually remove app and all's dependency on broken target AUv3 AppExtension (I think it's some iOS thing that will never work since our fluidsynth is compiled for macOS) 2018-06-10 00:15:19 +01:00
94ce5322df apply recommended project settings 2018-06-10 00:07:26 +01:00
a2c2c7c10a remove juicysfplugin.appex from "embed App Extensions" build phase of juicysfplugin.app, because I assume this is some iOS concept (which won't work since our fluidsynth is compiled for macOS) 2018-06-09 23:46:57 +01:00
179d1b276e copy libs in using XCode 2018-06-09 23:45:46 +01:00
697626407b remove dSYM symbol output because it's unused and takes time 2018-06-09 23:25:09 +01:00
c7b53d450a change XCode headers and linkage to use project-local lib and include 2018-06-09 23:24:23 +01:00
782ec6f014 provide DWARF debug symbols 2018-04-15 22:07:05 +01:00
a82e7e450b presets and banks saved correctly in audio plugin host. display seems to work also. 2018-04-13 01:14:07 +01:00
e8177d51cd set displayed filepath when loading in state 2018-04-11 00:52:44 +01:00
9427a029b9 fixed circular reference 2018-04-10 01:17:50 +01:00
89b12b132a make a pattern for notifying subscribers about VST state save/load. but it seems to run too early for Editor to benefit. 2018-03-18 23:35:29 +00:00
02ed5cbadb build with icon 2018-03-11 15:09:59 +00:00
49f66f8343 revert to build which lacks copy content step; we will do all bundling and linking outside of build system 2018-03-10 22:45:30 +00:00
21219a5351 so far so good 2018-03-06 01:05:45 +00:00
63e2c54fc5 copy libraries as content when bundling 2018-03-06 00:48:17 +00:00
94da87af2a try to bundle 2018-03-06 00:12:06 +00:00
c708fd5914 delete classes that weren't meant to exist any more 2018-02-27 00:36:49 +00:00
dc16a231fe add lazarus source 2018-02-27 00:25:20 +00:00
6efe624417 add AUv3, VST3, guess at header, linker flags, set manufacturer 2018-02-27 00:20:24 +00:00
65303fd885 initial output 2018-02-27 00:17:27 +00:00