19179ec4cf
removed unused License project. moved macOS dependency licenses into macOS project.
Alex Birch
2018-06-17 13:58:19 +01:00
113cf0f0bb
link relative to @rpath, instead of @rpath/lib.
Alex Birch
2018-06-17 13:56:15 +01:00
dff4d13a1d
fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
Alex Birch
2018-06-17 13:34:53 +01:00
a2be47c887
another tip
Birch-san
2018-06-15 18:32:55 +01:00
4b4d4c56b7
archives for all dependencies. not sure which of the .a and .dll.a will be needed. FLAC++ may be unrelated to FLAC. not sure what the numbered pcres are.
Birch-san
2018-06-14 23:18:28 +01:00
9556d7a6d3
add licenses for Windows libraries
Birch-san
2018-06-14 23:02:11 +01:00
db4d6c8d1d
copy as content the way I remember. also I've used a wildcard, which I think is bad for incremental build performance. but maybe doesn't matter provided folder never gets touched. it does confuse the IDE integration, but that doesn't matter either.
Birch-san
2018-06-14 19:25:45 +01:00
0d115f2646
copy libs as content to VST built dir
Birch-san
2018-06-14 19:18:43 +01:00
d07ceced22
macOS to use -Llib_relinked
Birch-san
2018-06-14 18:59:36 +01:00
7431d18f28
Windows and macOS will both share same includes directory. but sadly with different path separators, so it's still project-speific
Birch-san
2018-06-14 18:58:44 +01:00
19f89d8e15
macOS-specific link/include config moved out of global Projucer config.
Birch-san
2018-06-14 18:54:36 +01:00
05d224bae2
define the Visual Studio build entirely from Projucer, with no snowflake settings. i.e. I moved link dirs, include dirs, and libraries into its definition.
Birch-san
2018-06-14 18:52:33 +01:00
5ce7323b11
in Projucer: specify Windows target platform, add missing files, remove retired files
Birch-san
2018-06-14 18:28:04 +01:00
c0055aa66b
Windows VST target
Birch-san
2018-06-14 01:58:41 +01:00
58ce13b688
linker working, application launches. but need a more formal copy files build phase
Birch-san
2018-06-14 01:18:58 +01:00
02e43baca9
fix another not-include
Birch-san
2018-06-14 00:47:06 +01:00
559337564d
fix include
Birch-san
2018-06-14 00:43:17 +01:00
b0e93d6bb7
we build against same headers, so include should be sibling of source. reconfigure project to use new include dir, remove multiprocessor compile (prevented compilation of PluginEditor, Pluginprocessor), removed references to files that no longer exist, add reference to filepickerfragment.h
Birch-san
2018-06-14 00:40:17 +01:00
eebb0c1a8c
retarget solution to newer Windows SDK
Birch-san
2018-06-14 00:03:07 +01:00
eacc39bf93
generated default Windows project in Projucer 5.3.2
Birch-san
2018-06-13 23:56:48 +01:00
28d9cee792
more thrashing
Birch-san
2018-06-13 23:42:45 +01:00
a4a7300b5f
iterate on instructions
Birch-san
2018-06-13 22:00:06 +01:00
edbe39dbfc
start writing exploratory windows readme
Birch-san
2018-06-13 20:23:44 +01:00
673106f452
test GPG
Birch-san
2018-06-13 17:14:27 +01:00
450a34d803
add installation instructions. prevent double-copy of licenses. skip build if targets are missing.
Alex Birch
2018-06-10 11:27:19 +01:00
3d276e95d4
simplify README now that linking, bundling, releasing is simpler
Alex Birch
2018-06-10 00:41:12 +01:00
f8b354d158
explain
Alex Birch
2018-06-10 00:27:44 +01:00
dfcbba6e23
manually remove app and all's dependency on broken target AUv3 AppExtension (I think it's some iOS thing that will never work since our fluidsynth is compiled for macOS)
Alex Birch
2018-06-10 00:15:19 +01:00
94ce5322df
apply recommended project settings
Alex Birch
2018-06-10 00:07:26 +01:00
a2c2c7c10a
remove juicysfplugin.appex from "embed App Extensions" build phase of juicysfplugin.app, because I assume this is some iOS concept (which won't work since our fluidsynth is compiled for macOS)
Alex Birch
2018-06-09 23:46:52 +01:00
179d1b276e
copy libs in using XCode
Alex Birch
2018-06-09 23:45:46 +01:00
697626407b
remove dSYM symbol output because it's unused and takes time
Alex Birch
2018-06-09 23:25:09 +01:00
c7b53d450a
change XCode headers and linkage to use project-local lib and include
Alex Birch
2018-06-09 23:24:23 +01:00
7b813263cb
relink dylibs to use rpath
Alex Birch
2018-06-09 22:55:04 +01:00
6fe85e7b23
oops
Alex Birch
2018-06-09 22:50:25 +01:00
6301254b10
script that (may) relink libs to use rpath
Alex Birch
2018-06-09 22:49:18 +01:00
05694f0672
'install_name_tool -id @rpath/lib/libfluidsynth.1.7.2.dylib libfluidsynth.1.7.2.dylib' or similar on each
Alex Birch
2018-06-09 22:37:50 +01:00
8d2053eac1
start making relinked libs.
Alex Birch
2018-06-09 22:33:50 +01:00
74aaec1410
change demo image
Alex Birch
2018-05-24 20:44:41 +01:00
846fe4cc42
SF3
Alex Birch
2018-05-12 17:26:42 +01:00
ef22017554
rename license filename. include dependency licenses in distribution.
Alex Birch
2018-05-12 17:08:10 +01:00
247470fc7f
move licenses into folder. add licenses for libsndfile and friends.
Alex Birch
2018-05-12 17:04:45 +01:00
74012df2ed
link libsndfile, fix link of glib
Alex Birch
2018-05-12 16:36:02 +01:00
55e288eb8d
update glib and gthread
Alex Birch
2018-05-12 16:27:59 +01:00
84410f431d
upgrade to fluidsynth 1.1.11 (fixes SF3 implementation), build fluidsyth --with-libsndfile for SF3 support, bundle SF3 dependencies
Alex Birch
2018-05-12 16:13:47 +01:00
a75788cb8f
recommend musescore soundfonts
Alex Birch
2018-05-12 13:33:38 +01:00
3f9f97a723
clarify
Alex Birch
2018-05-11 18:46:29 +01:00
766e3dd244
try again
Alex Birch
2018-05-11 18:43:19 +01:00
a4ec49e1a3
try again
Alex Birch
2018-05-11 18:42:49 +01:00
a39349d0bd
demo track
Alex Birch
2018-05-11 18:42:29 +01:00
71f4c5db70
more instruct
Alex Birch
2018-05-11 18:29:09 +01:00
165e8388de
more usage instructions
Alex Birch
2018-05-11 18:26:03 +01:00
736f5cae9a
usage instructions
Alex Birch
2018-05-11 18:22:31 +01:00
843a956847
remove portability instructions; better documented in scripts. add general build & run instructions.
Alex Birch
2018-05-11 17:12:13 +01:00
6e88039085
we don't need an audio driver anyway
Alex Birch
2018-04-17 22:10:01 +01:00
782ec6f014
provide DWARF debug symbols
Alex Birch
2018-04-15 22:07:05 +01:00
b5a807fe91
make sample rate changeable, probably
Alex Birch
2018-04-15 21:32:26 +01:00
a82e7e450b
presets and banks saved correctly in audio plugin host. display seems to work also.
Alex Birch
2018-04-13 01:14:07 +01:00
7dc05c72c9
progress in saving/loading presets/banks
Alex Birch
2018-04-13 00:40:27 +01:00
e8177d51cd
set displayed filepath when loading in state
Alex Birch
2018-04-11 00:52:44 +01:00
114bb2f10a
make file picker contruct using whatever soundfont path is available at construction-time. work towards giving Processor access to change its File on load.
Alex Birch
2018-04-11 00:08:15 +01:00
191641ddd1
switch to JUCE Strings so we can copy and compare more easily. make state load attempt to load soundfont and restore window size.
Alex Birch
2018-04-10 23:29:32 +01:00
649a1fcf36
looks like we do not listen to our own events, so move that elsewhere
Alex Birch
2018-04-10 01:28:05 +01:00
d7b87fe84f
change to construction-time reference
Alex Birch
2018-04-10 01:20:23 +01:00
9427a029b9
fixed circular reference
Alex Birch
2018-04-10 01:17:50 +01:00
27b9dfb9df
try to hook up soundfont path. perhaps encountering circular dependency on FSModel's inclusion of my plugin processor
Alex Birch
2018-04-10 00:51:21 +01:00
9bbb27d780
copy JUCE demo plugin more closely. worry about coupling later; for now get ownership in right place. update lastUIW/H on resize.
Alex Birch
2018-04-10 00:11:22 +01:00
89b12b132a
make a pattern for notifying subscribers about VST state save/load. but it seems to run too early for Editor to benefit.
Alex Birch
2018-03-18 23:35:29 +00:00
8459c48c63
@executable_path would only ever work for the .app distribution. @loader_path works more generally, where we want to be relative to our own binary.
Alex Birch
2018-03-15 00:17:49 +00:00
d7018002c1
archiver
Alex Birch
2018-03-11 15:29:09 +00:00
02ed5cbadb
build with icon
Alex Birch
2018-03-11 15:09:59 +00:00
6363ec116d
first try
Alex Birch
2018-03-11 00:48:28 +00:00
1a81649e73
first stab at making a relinker
Alex Birch
2018-03-11 00:37:08 +00:00
63192d6120
move libs
Alex Birch
2018-03-10 22:51:01 +00:00
49f66f8343
revert to build which lacks copy content step; we will do all bundling and linking outside of build system
Alex Birch
2018-03-10 22:45:30 +00:00
e855b4fdbe
a complete lack of citrus fruit
Alex Birch
2018-03-06 22:55:50 +00:00
1da2d7147b
a e s t h e t i c
Alex Birch
2018-03-06 22:54:30 +00:00
eb42c987b0
typo
Alex Birch
2018-03-06 22:52:34 +00:00
d580b0c192
release
Alex Birch
2018-03-06 22:51:41 +00:00
c3625dadbc
introduction
Alex Birch
2018-03-06 22:50:41 +00:00
19fc844e9b
cleanup readme
Alex Birch
2018-03-06 22:43:21 +00:00
4783f6e0da
simplify
Alex Birch
2018-03-06 21:04:55 +00:00
b8d9e434b0
think that covers it. ids also.
Alex Birch
2018-03-06 21:02:39 +00:00
21219a5351
so far so good
Alex Birch
2018-03-06 01:05:45 +00:00
63e2c54fc5
copy libraries as content when bundling
Alex Birch
2018-03-06 00:48:17 +00:00
94da87af2a
try to bundle
Alex Birch
2018-03-06 00:12:06 +00:00
a462e726f1
this is what we're about
Alex Birch
2018-03-05 23:14:22 +00:00
592dd264c0
prevent unloading of nothing
Alex Birch
2018-03-05 22:38:51 +00:00
c78756aeef
begins life with no soundfont and survives
Alex Birch
2018-03-05 22:33:20 +00:00
86a0c005ef
initialize variables (thanks, daniel!)
Alex Birch
2018-03-02 01:16:58 +00:00
7d2cfd27e1
this is sometimes resulting in freeing memory which has not yet been malloced. need to understand better what's going on. possibly two concurrent invocations of initialiseSynth racing.
Alex Birch
2018-02-27 23:42:16 +00:00
289ddff4da
rename editor
Alex Birch
2018-02-27 23:34:22 +00:00
f89da1834c
audio plugin host appears to invoke initialise twice. use singleton fluidsynth model now to survive that. also, clear midi output to make VST3 stop complaining
Alex Birch
2018-02-27 23:33:19 +00:00
c129ce78a0
rename main class
Alex Birch
2018-02-27 00:39:50 +00:00