pineapple-music/appveyor.yml
2020-04-26 21:12:51 +08:00

46 lines
1.4 KiB
YAML

environment:
CMAKE_INSTALL_ROOT: C:\projects\cmake
PACKAGE_INSTALL_ROOT: C:\projects\pir
PKG_CONFIG_PATH: C:\projects\pir\lib\pkgconfig
matrix:
- build_name: mingw73_32_qt5_12_6
QTPATH: C:\Qt\5.12.6\mingw73_32
MINGW32: C:\Qt\Tools\mingw730_32
install:
- mkdir %CMAKE_INSTALL_ROOT%
- mkdir %PACKAGE_INSTALL_ROOT%
- cd %APPVEYOR_BUILD_FOLDER%
- git submodule update --init --recursive
- set PATH=%PATH%;%CMAKE_INSTALL_ROOT%;%QTPATH%\bin;%MINGW32%\bin
build_script:
# prepare
- mkdir 3rdparty
- cinst ninja
- cinst pkgconfiglite
# build taglib
- cd 3rdparty
- git clone -q https://github.com/taglib/taglib.git
- cd taglib
- cmake -G "Ninja" . -DCMAKE_INSTALL_PREFIX=%PACKAGE_INSTALL_ROOT% -DBUILD_SHARED_LIBS=ON
- cmake --build .
- cmake --build . --target install
- cd %APPVEYOR_BUILD_FOLDER%
- tree %PACKAGE_INSTALL_ROOT% /f
# finally...
- mkdir build
- cd build
- cmake .. -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_MAKE_PROGRAM=mingw32-make -DCMAKE_INSTALL_PREFIX='%cd%'
- mingw32-make
- mingw32-make install
# fixme: I don't know how to NOT make the binary installed to the ./bin/ folder...
- cd bin
- windeployqt --verbose=2 --no-quick-import --no-translations --no-opengl-sw --no-angle --no-system-d3d-compiler --release .\pmusic.exe
- xcopy /s %PACKAGE_INSTALL_ROOT%\bin %cd%
# for debug..
- tree /f
artifacts:
- path: build\bin