feat(ci): build and use kimageformats plugins
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appveyor.yml
33
appveyor.yml
@ -1,24 +1,49 @@
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environment:
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CMAKE_INSTALL_ROOT: C:\projects\cmake
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matrix:
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- build_name: mingw73_32_qt5_12_6
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QTPATH: C:\Qt\5.12.6\mingw73_32
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MINGW32: C:\Qt\Tools\mingw730_32
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install:
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- mkdir %CMAKE_INSTALL_ROOT%
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- cd %APPVEYOR_BUILD_FOLDER%
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- git submodule update --init --recursive
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- set PATH=%PATH%;%QTPATH%\bin;%MINGW32%\bin
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- set PATH=%PATH%;%CMAKE_INSTALL_ROOT%;%QTPATH%\bin;%MINGW32%\bin
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build_script:
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# prepare
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- mkdir 3rdparty
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- cinst ninja
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# install ECM so we can build KImageFormats
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- cd 3rdparty
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- git clone -q git://anongit.kde.org/extra-cmake-modules.git
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- cd extra-cmake-modules
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- cmake -G "Ninja" . -DCMAKE_INSTALL_PREFIX=%CMAKE_INSTALL_ROOT%
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- cmake --build .
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- cmake --build . --target install
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- cd %APPVEYOR_BUILD_FOLDER%
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# install KImageFormats
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- cd 3rdparty
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- git clone git://anongit.kde.org/kimageformats.git
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- cd kimageformats
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- mkdir build
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- cd build
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- cmake -G "Unix Makefiles" -DCMAKE_MAKE_PROGRAM=mingw32-make -DCMAKE_INSTALL_PREFIX='%cd%' ..\
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- cmake .. -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS_RELEASE="-s" -DCMAKE_MAKE_PROGRAM=mingw32-make -DQT_PLUGIN_INSTALL_DIR=%QTPATH%\plugins
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- cmake --build . --config Release
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- cmake --build . --config Release --target install
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- cd %APPVEYOR_BUILD_FOLDER%
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# finally...
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- mkdir build
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- cd build
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- cmake .. -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DCMAKE_MAKE_PROGRAM=mingw32-make -DCMAKE_INSTALL_PREFIX='%cd%'
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- mingw32-make
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- mingw32-make install
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# fixme: I don't know how to NOT make the binary installed to the ./bin/ folder...
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- cd bin
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- windeployqt --no-quick-import --no-translations --no-opengl-sw --no-angle --no-system-d3d-compiler --release .\ppic.exe
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- tree
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- windeployqt --verbose=2 --no-quick-import --no-translations --no-opengl-sw --no-angle --no-system-d3d-compiler --release .\ppic.exe
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# for debug..
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- tree /f
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artifacts:
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- path: build\bin
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