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Rendering fixes. Console started
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@ -394,9 +394,9 @@ namespace Strawberry
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{
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for (int p = 0, int b = 0; p < len; p++, b += 4)
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{
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pixels[p].R = (uint8)((int)bytes[b + 0] * bytes[b + 3] / 255);
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pixels[p].G = (uint8)((int)bytes[b + 1] * bytes[b + 3] / 255);
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pixels[p].B = (uint8)((int)bytes[b + 2] * bytes[b + 3] / 255);
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pixels[p].R = (uint8)((int)bytes[b + 0] * (int)bytes[b + 3] / 255);
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pixels[p].G = (uint8)((int)bytes[b + 1] * (int)bytes[b + 3] / 255);
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pixels[p].B = (uint8)((int)bytes[b + 2] * (int)bytes[b + 3] / 255);
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pixels[p].A = bytes[b + 3];
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}
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}
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