Components!

This commit is contained in:
Matt Thorson
2020-05-05 19:53:13 -07:00
parent 409a82d6b8
commit bde9a51f9e
8 changed files with 189 additions and 4 deletions

View File

@ -1,58 +0,0 @@
using System;
namespace Strawberry
{
public struct Point
{
static public readonly Point Right = Point(1, 0);
static public readonly Point Left = Point(-1, 0);
static public readonly Point Up = Point(0, -1);
static public readonly Point Down = Point(0, 1);
static public readonly Point Zero = Point(0, 0);
static public readonly Point One = Point(1, 1);
public int X;
public int Y;
public this()
{
this = default;
}
public this(int x, int y)
{
X = x;
Y = y;
}
static public explicit operator Point(Vector a)
{
return Point((int)a.X, (int)a.Y);
}
static public bool operator==(Point a, Point b)
{
return a.X == b.X && a.Y == b.Y;
}
static public Point operator+(Point a, Point b)
{
return Point(a.X + b.X, a.Y + b.Y);
}
static public Point operator-(Point a, Point b)
{
return Point(a.X - b.X, a.Y - b.Y);
}
static public Point operator*(Point a, int b)
{
return Point(a.X * b, a.Y * b);
}
static public Point operator/(Point a, int b)
{
return Point(a.X / b, a.Y / b);
}
}
}