d3d11 notes since it's WIP

This commit is contained in:
Noel Berry 2020-12-28 18:41:10 -08:00
parent 1ec2646264
commit 22f161cc8d

View File

@ -1,5 +1,10 @@
#ifdef BLAH_USE_D3D11
// TODO:
// Note the D3D11 Implementation is super WIP
// A bunch of rendering features aren't implemented at all
// and some stuff is .... ugly
#include <blah/internal/graphics_backend.h>
#include <blah/internal/platform_backend.h>
#include <blah/log.h>