fixed preprocessor typo from renderer refactor

This commit is contained in:
Noel Berry 2022-02-10 00:11:58 -08:00
parent 012dae8699
commit 2619d2d9e0

View File

@ -80,7 +80,7 @@ namespace Blah
static RendererType default_type()
{
#if defined(BLAH_RENDERER_D3D11) and defined(_WIN32)
#if defined(BLAH_RENDERER_D3D11) && defined(_WIN32)
return RendererType::D3D11;
#else
return RendererType::OpenGL;