This commit is contained in:
Noel Berry 2020-12-23 16:58:06 -08:00
commit 46c900756e

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@ -5,8 +5,8 @@ this will likely see breaking changes.
#### prerequisites
- A C++17 compiler and CMake
- Only an SDL2 `platform` [is done](https://github.com/NoelFB/blah/blob/master/private/blah/internal/platform_sdl2.cpp). CMake will need to find SDL2 via `SDL2_INCLUDE_DIRS` and `SDL2_LIBRARIES`
- Only an OpenGL `graphics` [is done](https://github.com/NoelFB/blah/blob/master/private/blah/internal/graphics_opengl.cpp), so it currently requires OpenGL.
- Only an SDL2 `platform` [is done](https://github.com/NoelFB/blah/blob/master/private/blah/internal/platform_backend_sdl2.cpp). CMake will need to find SDL2 via `SDL2_INCLUDE_DIRS` and `SDL2_LIBRARIES`
- Only an OpenGL `graphics` [is done](https://github.com/NoelFB/blah/blob/master/private/blah/internal/graphics_backend_gl.cpp), so it currently requires OpenGL.
#### notes
- There are probably lots of small bugs as this is highly untested. Best used as a learning resource for now.