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	Use system SDL2 if can be found
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		@ -92,20 +92,26 @@ if (SDL2_ENABLED)
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	if (EMSCRIPTEN)
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  		set_target_properties(blah PROPERTIES COMPILE_FLAGS "-s USE_SDL=2")
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	else()
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		# TODO: Maybe select system SDL2 and then fallback to downloading if it doesn't exist
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		include(FetchContent)
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		FetchContent_Declare(
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			SDL2
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			GIT_REPOSITORY https://github.com/SDL-mirror/SDL
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			GIT_TAG release-2.0.14 # grab latest release
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		)
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		FetchContent_GetProperties(SDL2)
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		if (NOT sdl2_POPULATED)
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			FetchContent_Populate(SDL2)
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			add_subdirectory(${sdl2_SOURCE_DIR} ${sdl2_BINARY_DIR})
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		# Attempt to find SDL2
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		find_package(SDL2 QUIET)
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		# If CMake cannot find SDL2 library, then it gets downloaded and compiled that way 
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		if (NOT ${SDL2_FOUND})
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			include(FetchContent)
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			FetchContent_Declare(
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				SDL2
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				GIT_REPOSITORY https://github.com/SDL-mirror/SDL
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				GIT_TAG release-2.0.14 # grab latest stable release
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			)
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			FetchContent_GetProperties(SDL2)
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			if (NOT sdl2_POPULATED)
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				FetchContent_Populate(SDL2)
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				add_subdirectory(${sdl2_SOURCE_DIR} ${sdl2_BINARY_DIR})
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			endif()
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		endif()
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		set(LIBS ${LIBS} SDL2) # link to SDL2 static library
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		# Either way we are linking to SDL2
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		set(LIBS ${LIBS} SDL2)
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	endif()
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endif()
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