Noel Berry
|
e615b9d7e4
|
large organizational & cleanup refactor
|
2021-05-09 17:23:02 -07:00 |
|
Noel Berry
|
04f6257b75
|
various small C++ warning fixes
|
2021-05-06 21:48:06 -07:00 |
|
Noel Berry
|
c6b5e98deb
|
implemented batch push_layer and pop_layer properly
|
2021-04-03 22:27:23 -07:00 |
|
Noel Berry
|
94f25cea88
|
removing redundant framebuffer virtual methods
|
2021-03-24 01:07:49 -07:00 |
|
Noel Berry
|
bd9736df03
|
simplified texture and framebuffer create methods
|
2021-03-24 00:56:43 -07:00 |
|
Noel Berry
|
6fddd34ca5
|
cleaning up cmake defines; adding a Win32 Platform Backend
|
2021-03-23 01:56:53 -07:00 |
|
Noel Berry
|
9e3f745a38
|
removed drawing folder; moved to graphics
|
2021-03-22 16:53:27 -07:00 |
|
Noel Berry
|
9b42bba16e
|
spritefont takes a vector instead of a null-terminated charset
|
2021-03-20 23:24:18 -07:00 |
|
Noel Berry
|
4351d77f73
|
fixing various clang warnings
|
2021-03-20 22:17:40 -07:00 |
|
Noel Berry
|
d73241e8fe
|
replaced log.h with common.h, added easier shorthand for int types
|
2021-03-20 17:33:04 -07:00 |
|
Sherjil Ozair
|
4e80149987
|
Add required headers to compile on macos
|
2021-01-03 02:27:58 +00:00 |
|
Noel Berry
|
241d863ac4
|
restructured project to match a more standard cmake setup
|
2020-12-31 13:43:23 -08:00 |
|