Noel Berry
1ee2fbab3d
string internal set method has additional safeguard for bad data
2021-12-18 02:48:51 -08:00
Noel Berry
d91658aa46
large spatial / numerics refactor to allow double/integer vector types
2021-12-12 20:41:23 -08:00
Noel Berry
78f6f66bff
catching null strings in Str::starts_with/ends_with
2021-05-19 11:20:08 -07:00
Noel Berry
6f2cf82b8e
added std::hash for custom string type for use in unordered_map etc
2021-05-06 20:47:22 -07:00
Noel Berry
63c2493fd3
fixed Str::replace
2021-04-09 22:57:20 -07:00
Noel Berry
4351d77f73
fixing various clang warnings
2021-03-20 22:17:40 -07:00
Noel Berry
d73241e8fe
replaced log.h with common.h, added easier shorthand for int types
2021-03-20 17:33:04 -07:00
Noel Berry
ac58379de8
more precise timing
...
renamed Time::elapsed -> Time::seconds, change type to double
updated game to store ticks (microseconds) instead of milliseconds for better update precision
2021-02-06 00:13:50 -08:00
Noel Berry
ecb9da86aa
batcher and spritefont support utf8 strings
2021-01-08 12:01:39 -08:00
Noel Berry
241d863ac4
restructured project to match a more standard cmake setup
2020-12-31 13:43:23 -08:00