1ee2fbab3d 
					 
					
						
						
							
							string internal set method has additional safeguard for bad data  
						
						 
						
						
						
						
					 
					
						2021-12-18 02:48:51 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d91658aa46 
					 
					
						
						
							
							large spatial / numerics refactor to allow double/integer vector types  
						
						 
						
						
						
						
					 
					
						2021-12-12 20:41:23 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						78f6f66bff 
					 
					
						
						
							
							catching null strings in Str::starts_with/ends_with  
						
						 
						
						
						
						
					 
					
						2021-05-19 11:20:08 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						6f2cf82b8e 
					 
					
						
						
							
							added std::hash for custom string type for use in unordered_map etc  
						
						 
						
						
						
						
					 
					
						2021-05-06 20:47:22 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						63c2493fd3 
					 
					
						
						
							
							fixed Str::replace  
						
						 
						
						
						
						
					 
					
						2021-04-09 22:57:20 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4351d77f73 
					 
					
						
						
							
							fixing various clang warnings  
						
						 
						
						
						
						
					 
					
						2021-03-20 22:17:40 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d73241e8fe 
					 
					
						
						
							
							replaced log.h with common.h, added easier shorthand for int types  
						
						 
						
						
						
						
					 
					
						2021-03-20 17:33:04 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ac58379de8 
					 
					
						
						
							
							more precise timing  
						
						 
						
						... 
						
						
						
						renamed Time::elapsed -> Time::seconds, change type to double
updated game to store ticks (microseconds) instead of milliseconds for better update precision 
						
						
					 
					
						2021-02-06 00:13:50 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ecb9da86aa 
					 
					
						
						
							
							batcher and spritefont support utf8 strings  
						
						 
						
						
						
						
					 
					
						2021-01-08 12:01:39 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						241d863ac4 
					 
					
						
						
							
							restructured project to match a more standard cmake setup  
						
						 
						
						
						
						
					 
					
						2020-12-31 13:43:23 -08:00