Noel Berry
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8add71003c
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added App::is_running() getter
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2022-02-12 23:14:35 -08:00 |
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Noel Berry
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9beb7eff58
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Color::to_hex_rgb had an incorrect declaration appended to it
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2022-02-12 12:30:51 -08:00 |
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Noel Berry
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99595f265f
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refactored graphics & streams into single files - easier to maintain & read
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2022-02-12 12:19:53 -08:00 |
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Noel Berry
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9c7d8a4418
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various memory cleanup, move/copy simplifications
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2022-02-12 00:18:08 -08:00 |
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Noel Berry
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4c04fdd72f
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clarified Aseprite state, removed unnecessary copy/move code
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2022-02-12 00:16:11 -08:00 |
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Noel Berry
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d559f1c8ee
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added Texture::get/set data for Color*
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2022-02-12 00:15:07 -08:00 |
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Noel Berry
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1caa31032b
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Refactored Platform into a struct to hold global state better
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2022-02-11 20:19:14 -08:00 |
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Noel Berry
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068d0778c2
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added Time::get_ticks() to poll for an immediate value
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2022-02-11 16:07:07 -08:00 |
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Noel Berry
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edee79b237
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cleaned up Calc header, renamed numerics folder to math
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2022-02-11 16:03:27 -08:00 |
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Noel Berry
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cedc57e322
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made std::shared_ptr and std::functional optional
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2022-02-11 15:20:07 -08:00 |
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Noel Berry
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0c809f8085
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made stream.read/write explicit instead of using a template
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2022-02-11 15:19:35 -08:00 |
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Noel Berry
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51e80ec6a2
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spritefont uses a binary search instead of std::unordered_map
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2022-02-11 15:18:10 -08:00 |
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Noel Berry
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f56e3bb2b2
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moved Sprite Batcher's default shader to Renderer; no longer a global var
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2022-02-10 01:13:20 -08:00 |
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Noel Berry
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f5e8de0b11
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Refactored Graphics to allow Renderer choice at runtime
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2022-02-09 18:49:47 -08:00 |
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Noel Berry
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ae6a2f12d4
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fixed Vec3f::normal
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2022-02-01 19:48:01 -08:00 |
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Noel Berry
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ccd02fa9ef
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added App::focused and System::open_url apis
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2022-01-25 22:50:20 -08:00 |
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Noel Berry
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c8afa3f699
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Vec2::normal accounts for zero-length
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2022-01-09 14:32:50 -08:00 |
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Noel Berry
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832c8f4283
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simplifying Input enums
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2022-01-09 14:32:35 -08:00 |
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Noel Berry
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53ebb40ffd
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fixed packer's off-by-one error with padding
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2022-01-09 13:51:23 -08:00 |
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Noel Berry
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168424039c
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fixed missing vec3/vec4 constructors
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2022-01-09 13:50:50 -08:00 |
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Noel Berry
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1ee2fbab3d
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string internal set method has additional safeguard for bad data
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2021-12-18 02:48:51 -08:00 |
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Noel Berry
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10c1c39419
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fixed missing <cstring> #include for vector.h
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2021-12-18 02:48:06 -08:00 |
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Noel Berry
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d91658aa46
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large spatial / numerics refactor to allow double/integer vector types
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2021-12-12 20:41:23 -08:00 |
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Noel Berry
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8f9c6aa9ff
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Sprite Batcher has fields for optional texture/sampler uniform names
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2021-08-06 16:03:44 -07:00 |
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Noel Berry
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5ba620c066
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cleaning up color struct
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2021-05-25 21:31:18 -07:00 |
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Noel Berry
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6f0ac3e8c2
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removing pointless forward declaration
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2021-05-25 21:30:58 -07:00 |
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Noel Berry
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d7cef352a5
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simplifying input backend & input state update
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2021-05-19 11:21:08 -07:00 |
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Noel Berry
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b7e318e420
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Mat3x2 tweaks
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2021-05-19 11:20:22 -07:00 |
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Noel Berry
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b68729850b
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cleanup pass on numerics
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2021-05-11 02:27:00 -07:00 |
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Noel Berry
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991cfcad82
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adding more App windowing methods
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2021-05-09 19:46:08 -07:00 |
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Noel Berry
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76525f91c5
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cleaning up App::config getter and removing App::is_running
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2021-05-09 19:40:50 -07:00 |
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Noel Berry
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c51d397ccc
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cleaning up file / memory streams
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2021-05-09 19:30:01 -07:00 |
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Noel Berry
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2447490033
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simplifying input calls & state
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2021-05-09 18:37:31 -07:00 |
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Noel Berry
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e615b9d7e4
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large organizational & cleanup refactor
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2021-05-09 17:23:02 -07:00 |
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Noel Berry
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04f6257b75
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various small C++ warning fixes
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2021-05-06 21:48:06 -07:00 |
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Noel Berry
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60f3939ff7
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added resize method to bufferstream
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2021-05-06 20:47:52 -07:00 |
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Noel Berry
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5f9df4beee
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cleaned up Calc template functions
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2021-05-06 20:47:40 -07:00 |
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Noel Berry
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6f2cf82b8e
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added std::hash for custom string type for use in unordered_map etc
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2021-05-06 20:47:22 -07:00 |
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Noel Berry
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cf1771926d
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fixed StackVector copy/move assignment operators
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2021-04-24 22:47:44 -07:00 |
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Noel Berry
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0f04ff0803
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packer can optionally pack a source rectangle of an image
useful for packing tilesets
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2021-04-11 20:57:09 -07:00 |
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Noel Berry
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65f7194e4f
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refactored FileMode to make more sense
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2021-04-05 01:07:16 -07:00 |
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Noel Berry
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c6b5e98deb
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implemented batch push_layer and pop_layer properly
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2021-04-03 22:27:23 -07:00 |
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Noel Berry
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aa6efb23b1
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added RectI::overlap_rect
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2021-04-03 22:24:51 -07:00 |
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Noel Berry
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0c3cac2d08
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indentation fixes
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2021-03-27 23:29:03 -07:00 |
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Noel Berry
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94f25cea88
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removing redundant framebuffer virtual methods
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2021-03-24 01:07:49 -07:00 |
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Noel Berry
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bd9736df03
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simplified texture and framebuffer create methods
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2021-03-24 00:56:43 -07:00 |
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Noel Berry
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6fddd34ca5
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cleaning up cmake defines; adding a Win32 Platform Backend
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2021-03-23 01:56:53 -07:00 |
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Noel Berry
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9e3f745a38
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removed drawing folder; moved to graphics
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2021-03-22 16:53:27 -07:00 |
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Noel Berry
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088851b43f
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Lots of documentation & commenting
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2021-03-21 02:08:28 -07:00 |
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Noel Berry
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9b42bba16e
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spritefont takes a vector instead of a null-terminated charset
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2021-03-20 23:24:18 -07:00 |
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