Commit Graph

41 Commits

Author SHA1 Message Date
Noel Berry
ef5714bb83 virtual input cpp files had pragma once in them 2020-12-05 13:48:45 -08:00
bitwitch
8b1b99330c fix: stackvector expand 2020-11-29 13:18:22 -06:00
Noel Berry
c80188cfd0 StackVector had a typo that meant its buffer was too big 2020-11-23 01:32:06 -08:00
Noel Berry
cea39987b8 vector/stackvector refactor 2020-10-25 00:54:19 -07:00
Noel Berry
86bcd17f6a vector assert 2020-10-24 17:51:40 -07:00
Noel Berry
8d6bd102f5 fixing a few warnings 2020-10-24 17:49:46 -07:00
Noel Berry
b5e2c53613 changing back to custom vector class 2020-10-24 17:34:20 -07:00
Noel Berry
088e3a9103 few warning fixes 2020-10-24 15:37:07 -07:00
Noel Berry
b4e1cd111e Removed custom list class in favor of std::vector 2020-10-24 15:21:36 -07:00
Anton Kholetsky
e5579e7570 Fixed lost capacity and incorrect method name 2020-10-22 11:03:22 +03:00
Noel Berry
05bce9cff6 fixed spritefont size assignment typo 2020-10-19 20:38:52 -07:00
Noel Berry
5915ae1938 spritefont should use unordered_map 2020-10-19 00:50:16 -07:00
Noel Berry
28c142e8de image calls proper delete/stbi_image_free 2020-10-19 00:49:37 -07:00
Noel Berry
bf03bc815d list missing destructor call
should maybe just switch to std::vector .......
2020-10-19 00:48:17 -07:00
Noel Berry
e89532e132 fixed Batch::rect_rounded_line corner alignment 2020-10-11 23:08:33 -07:00
Noel Berry
474ee631b2 angle utility methods 2020-10-11 13:50:44 -07:00
Noel Berry
1af8669441 Batch::tri_line implemented 2020-10-11 13:48:45 -07:00
Noel Berry
02a9272b29 shape line drawing all draw within their shape 2020-10-11 13:47:47 -07:00
Noel Berry
884eba85a2 text rendering & kerning was very broken 2020-09-21 00:36:19 -07:00
Noel Berry
484da29efb
font rendering texture check was inverted 2020-09-20 13:47:07 -07:00
Noel Berry
b31bcf86c0 fixed Mat4x4 method naming convention 2020-09-19 14:14:36 -07:00
Noel Berry
f599df02cc fixed Time::on_interval overloading conflicts 2020-09-19 11:55:18 -07:00
Noel Berry
86e15adf0f Merge branch 'master' of https://github.com/NoelFB/blah 2020-09-16 21:33:43 -07:00
Noel Berry
8ed97d133e fixed incorrect aseprite linked-cel parsing 2020-09-16 21:33:41 -07:00
Noel Berry
a0ca01a5a1
fixed batcher text bottom/middle vertical align 2020-09-01 12:41:42 -07:00
Noel Berry
e1d2e3066e removed trailing whitespace 2020-08-28 21:11:43 -07:00
Noel Berry
a9087d10bf
clarified framebuffer comments 2020-08-27 23:41:42 -07:00
Noel Berry
6cb31ae0b1 fixed bug where virtual buttons would be pressed the first frame 2020-08-27 20:43:11 -07:00
Noel Berry
2ad615ce44 note for non-fixed timestep 2020-08-27 20:24:36 -07:00
Noel Berry
79dd471e10 removed some old invalid comments 2020-08-27 20:21:33 -07:00
Noel Berry
fbc6d894f4 app properly pauses during Time::pause_timer 2020-08-27 19:44:03 -07:00
Noel Berry
b939391334 small api cleanup 2020-08-27 19:43:47 -07:00
Noel Berry
71043af92a replaced input defines with statics 2020-08-27 19:43:23 -07:00
Noel Berry
3caa4a0ee1 bufferstream didn't initialize m_buffer to nullptr 2020-08-27 19:42:32 -07:00
Noel Berry
5a6d2c3de7 fixed mesh missing default stride calculation 2020-08-27 19:11:49 -07:00
Noel Berry
4c0531a3f3 log needs stdlib for abort 2020-08-27 19:11:30 -07:00
Noel Berry
5bfd9ee01c ease methods must be marked inline 2020-08-27 19:11:22 -07:00
Noel Berry
ba6f59c24a graphics typos from refactor 2020-08-27 19:10:52 -07:00
Noel Berry
60b5a8e918 removed verbose inlines 2020-08-27 19:10:39 -07:00
Noel Berry
1a8a0e0c03 added have virtual input code 2020-08-26 00:43:29 -07:00
Noel Berry
8d7e5e4224 first true commit 2020-08-26 00:38:01 -07:00