blah/src/internal
2022-02-11 16:03:27 -08:00
..
input.h removing "backend" from internal namespaces 2021-05-25 21:30:46 -07:00
platform_sdl2.cpp made std::shared_ptr and std::functional optional 2022-02-11 15:20:07 -08:00
platform_win32.cpp moved Sprite Batcher's default shader to Renderer; no longer a global var 2022-02-10 01:13:20 -08:00
platform.h Refactored Graphics to allow Renderer choice at runtime 2022-02-09 18:49:47 -08:00
renderer_d3d11.cpp moved Sprite Batcher's default shader to Renderer; no longer a global var 2022-02-10 01:13:20 -08:00
renderer_opengl.cpp moved Sprite Batcher's default shader to Renderer; no longer a global var 2022-02-10 01:13:20 -08:00
renderer.h cleaned up Calc header, renamed numerics folder to math 2022-02-11 16:03:27 -08:00