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CMake: Bump required version to 3.12 (needed by blah)
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cmake_minimum_required(VERSION 3.6)
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cmake_minimum_required(VERSION 3.12)
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project(TinyLink)
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project(TinyLink)
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# C++ version
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# C++ version
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@ -52,4 +52,4 @@ if (SDL2_ENABLED)
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TARGET game POST_BUILD
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TARGET game POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy ${SDL2_DLL} $<TARGET_FILE_DIR:game>)
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COMMAND ${CMAKE_COMMAND} -E copy ${SDL2_DLL} $<TARGET_FILE_DIR:game>)
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endif()
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endif()
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endif()
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endif()
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@ -7,7 +7,7 @@ I intend to add more documentation and clarify some of the code and assets over
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- [stream archive](https://twitch.tv/noelfb)
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- [stream archive](https://twitch.tv/noelfb)
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### building
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### building
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- You need C++17 and CMake
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- You need C++17 and CMake 3.12+
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- Make sure you have SDL2 headers & libraries, and make sure CMake can find them
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- Make sure you have SDL2 headers & libraries, and make sure CMake can find them
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- All the art was made in [Aseprite](https://www.aseprite.org/). To modify or add new sprites, you'll need to use aseprite.
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- All the art was made in [Aseprite](https://www.aseprite.org/). To modify or add new sprites, you'll need to use aseprite.
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@ -1 +1 @@
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Subproject commit 55f816043a3a7545df96044889cbe74b338bd64b
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Subproject commit 63466dc2ea6c2affbdd84a696f592796b98d0b3d
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