Commit Graph

51 Commits

Author SHA1 Message Date
98c59cfdfd Updated Readme to reflect Blah changes 2022-02-12 13:04:15 -08:00
6405f5c897 updated to latest version of blah 2022-02-12 13:03:02 -08:00
37a5afc52c updated to latest blah version 2021-04-06 17:46:30 -07:00
4740c54465 updated to latest 'blah' version 2021-03-20 20:44:04 -07:00
26bc63236d updated to latest version of blah 2021-02-21 18:46:55 -08:00
3d94a9dad0 fixed trailing bracket in readme 2021-01-11 11:16:01 -08:00
48c6326cc7 updated stream archive links 2021-01-06 11:32:05 -08:00
ce72329084 note about submodule 2021-01-06 00:37:54 -08:00
8936a5bbb7 cleaning up CMakeLists.txt 2021-01-05 20:48:25 -08:00
14123e5b5e Merge pull request #4 from kevinbchen/main
Emscripten build
2021-01-05 20:46:17 -08:00
cc5f137fa6 Merge branch 'main' into main 2021-01-05 20:46:09 -08:00
14c1d625a1 few additional notes 2021-01-04 18:57:46 -08:00
7173d65263 added some documentation & explanations 2021-01-04 18:55:26 -08:00
68bb409f98 removed shared_ptr arrays as clang isn't a fan 2021-01-04 18:38:12 -08:00
7ffa649160 Emscripten build 2021-01-04 01:22:39 -08:00
f8254013c3 Merge pull request #3 from akien-mga/cmake-3.12
CMake: Bump required version to 3.12 (needed by blah)
2021-01-04 00:46:49 -08:00
04f2b68139 CMake: Bump required version to 3.12 (needed by blah) 2021-01-04 09:37:14 +01:00
c1859f6946 notes about documenation 2021-01-03 23:22:02 -08:00
54fd84f450 Added note about Aseprite use 2021-01-03 23:20:36 -08:00
39c0c516c8 clarified SDL2 notes 2021-01-03 23:19:25 -08:00
1ec75743c5 Merge pull request #2 from impiaaa/main
Fixes for building on Linux
2021-01-03 23:15:45 -08:00
3f3ffbf52c no 'the' in the title 2021-01-03 23:14:11 -08:00
e2268a3cdf added game title 2021-01-03 23:13:31 -08:00
5623d0948a Update submodule 2021-01-03 23:11:20 -08:00
ee21d2dfe4 Include stdlib.h in content.cpp for strtol 2021-01-03 23:11:20 -08:00
e0fef8cc62 Update README.md 2021-01-03 22:25:38 -08:00
e1bb593219 Update README.md 2021-01-03 22:14:59 -08:00
1874ff2a9b Update README.md 2021-01-03 22:14:42 -08:00
1519bf2f87 boxart and screenshot 2021-01-03 22:14:11 -08:00
98ac005985 Update README.md 2021-01-03 22:05:47 -08:00
ff31d139da few final tweaks v1.0.0 2021-01-03 22:01:22 -08:00
0b48a16c55 updated title 2021-01-03 21:58:45 -08:00
fc57d2e47c it's done!!! 2021-01-03 21:54:18 -08:00
f721b86bb9 boss!!! 2021-01-03 21:42:45 -08:00
0d01334e0a everything except boss 2021-01-03 19:47:16 -08:00
cdccb14f2e bunch of stuff 2021-01-03 18:55:56 -08:00
36182673ef more rooms and enemies! 2021-01-03 17:03:48 -08:00
fa949e1298 attack / hurt / bramble!! 2021-01-03 15:11:49 -08:00
fb9cebd8ff room transition + attack anim 2021-01-03 14:08:22 -08:00
a8b78214f9 simple level loading 2021-01-03 13:04:11 -08:00
eefc0547eb pulled latest blah fixes 2021-01-03 00:32:36 -08:00
be0000ab4c Merge pull request #1 from sherjilozair/fix
Copy SDL2_DLL only if it exists
2021-01-02 20:34:19 -08:00
2397ae4c67 Copy SDL2_DLL only if it exists 2021-01-03 02:46:20 +00:00
dd1bbbc9de tilemap rendering! 2021-01-02 17:50:25 -08:00
c38b1e1418 basic player movement 2021-01-02 17:05:12 -08:00
4e05170023 basic components 2021-01-02 16:20:01 -08:00
8db43ce18e adding gameplay buffer 2021-01-02 13:51:50 -08:00
7d917a98a2 font asset 2021-01-02 12:51:51 -08:00
189a84ff8e very simple entity/component system 2021-01-01 19:47:19 -08:00
04557c8ca2 first commit 2021-01-01 17:43:43 -08:00