- fix issue that blender 4.2 lost use_auto_smooth and calc_split_normals. (it almost works but not perfect. still need more debugging)
- remove depracted material blend_mode. use modern one instead. (the modern setting make me consufes but it works)
- update to Blender 4.2 LTS
- fix issue that can not find specular property in priniciple BSDF when applying virtools material.
- update blender manifest toml to let plugin works.
- there are various mesh works need to be fixed in later commits. this commit can not works normally on blender 4.2
bring ballance virtools helper used fix_texture (renamed as fix material to correspond with the real object operated by this function) into blender plugin.
- disable bmx import/export temporaryly
- optimize the ui display of importing/exporting. (use box to organize props)
- place button horizontally, not vertically in virtools material.
- disallow apply in legacy align if no axis selected.
- add applied step counter in legacy alignment.
- add feedback for reseting bme material/component. (add a message box to show success)
- fix Sector group no-successive issue when saving as nmo
- add nong ventilator adder.
- use copy.copy to write some code to reduce the calling of get/set_raw_vt_mtl()
- keep texture when apply virtools mtl preset.
- update apply_virtools_material. use keywords, not index to visit input and output sockets.
- update blender mesh operator. send a message when mesh::validate() proceed mesh and stop custom normals assignment.