Commit Graph

15 Commits

Author SHA1 Message Date
3396947115 feat: add ballance map sector field in scene
- add ballance map sector info in scene to indicate the maximum sector count of this map.
- this adding will prevent the bug that the exported ballance map do not have successive sector groups. because original implement will not create sector group if no component in corresponding sector and previous remedy still have bug. and if this happended, ballance will show spaceship in wrong sector. this adding is the final solution of this bug.
- exlarge ballance map sector info when user adding component. the enlarged value will be calculated by user input sector.
- auto enlarge ballance map sector info when importing. this will give user a fluent experience when modifying existing map.
- exporting map will also use ballance map sector info to pre-create successive sector group as term 2 stated.
- move sector name extractor from virtools file exporting module to naming convention module.
2024-04-01 14:39:11 +08:00
b039dd8b43 fix: fix grouping and naming error
- fix wood and rail soundeffect grouping error.
- fix checkpoint and resetpoint naming error again (forget to change PC/PR).
2024-02-20 21:52:50 +08:00
02082bf99e fix issue. add doc.
- fix TwoFlames Resetpoint naming error.
- add doc parts.
2024-02-08 23:21:53 +08:00
c82c094519 add shadow group as the essential group for floor type. 2024-02-08 13:50:56 +08:00
b5565d796a add a part of rail adder 2024-01-06 23:51:11 +08:00
680f367a42 fix issues
- disable bmx import/export temporaryly
- optimize the ui display of importing/exporting. (use box to organize props)
- place button horizontally, not vertically in virtools material.
- disallow apply in legacy align if no axis selected.
- add applied step counter in legacy alignment.
- add feedback for reseting bme material/component. (add a message box to show success)
2024-01-01 13:07:10 +08:00
a6de69c882 refactor BlenderEnumPropHelper 2023-12-15 21:57:50 +08:00
ebb22c9ec1 refactor. and finish basic of adding component 2023-12-07 21:28:23 +08:00
ae9a848864 write shit 2023-12-06 17:16:31 +08:00
7116d7198a update naming 2023-11-29 22:12:04 +08:00
6944415912 finish naming convention converter 2023-11-29 21:35:15 +08:00
88fe1519e3 add name convention 2023-11-26 20:37:19 +08:00
5bb3abed20 shhit 2023-11-26 12:57:49 +08:00
e79982c43f init naming convention plugin system 2023-11-24 17:49:18 +08:00
8e2d7a4133 update plugin
- revert merge of ballance textures
- prepare for naming convension dev
- show icons for virtools group list
2023-11-23 22:34:06 +08:00