refactor proj and bring new design
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@@ -0,0 +1,4 @@
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*.import eol=lf
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*.tscn eol=lf
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*.godot eol=lf
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*.tres eol=lf
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+222
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@@ -1,7 +1,7 @@
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# my own ban
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# my own ban
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||||||
resources/fonts/*.otf
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src/resources/fonts/*.otf
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resources/fonts/*.ttf
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src/resources/fonts/*.ttf
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resources/textures
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src/resources/textures/ballance
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||||||
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||||||
# Godot-specific ignores
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# Godot-specific ignores
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.import/
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.import/
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@@ -15,3 +15,222 @@ export_presets.cfg
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.mono/
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.mono/
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data_*/
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data_*/
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.vs/
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.vs/
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## ------------------------Visual Studio normal settings---------------------------------------
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## Ignore Visual Studio build files, cache files, and rubbish files.
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# Windows
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Thumbs.db
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ehthumbs.db
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Desktop.ini
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# User-specific files (MonoDevelop/Xamarin Studio)
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[Bb]in/
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[Oo]bj/
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||||||
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# MSTest test Results
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[Tt]est[Rr]esult*/
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||||||
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[Bb]uild[Ll]og.*
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||||||
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# NUNIT
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||||||
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*.VisualState.xml
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TestResult.xml
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||||||
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# Build Results of an ATL Project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# DNX
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project.lock.json
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artifacts/
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*_i.c
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*_p.c
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*_i.h
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*.meta
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*.pgc
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*.pgd
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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||||||
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||||||
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# Chutzpah Test files
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||||||
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_Chutzpah*
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||||||
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opensdf
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*.sdf
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*.cachefile
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||||||
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||||||
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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||||||
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||||||
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# TFS 2012 Local Workspace
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||||||
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$tf/
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||||||
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# Guidance Automation Toolkit
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*.gpState
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||||||
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# JustCode is a .NET coding add-in
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.JustCode
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# TeamCity is a build add-in
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_TeamCity*
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# DotCover is a Code Coverage Tool
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*.dotCover
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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# MightyMoose
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*.mm.*
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AutoTest.Net/
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# Web workbench (sass)
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.sass-cache/
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||||||
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# Installshield output folder
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[Ee]xpress/
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||||||
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||||||
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish/
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||||||
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# Publish Web Output
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||||||
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*.[Pp]ublish.xml
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||||||
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*.azurePubxml
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||||||
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## TODO: Comment the next line if you want to checkin your
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||||||
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## web deploy settings but do note that will include unencrypted
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## passwords
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#*.pubxml
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*.publishproj
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# NuGet Packages
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*.nupkg
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||||||
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# The packages folder can be ignored because of Package Restore
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**/packages/*
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# except build/, which is used as an MSBuild target.
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!**/packages/build/
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# Uncomment if necessary however generally it will be regenerated when needed
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#!**/packages/repositories.config
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# Windows Azure Build Output
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csx/
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*.build.csdef
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||||||
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# Windows Store app package directory
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||||||
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AppPackages/
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||||||
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||||||
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# Visual Studio cache files
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||||||
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# files ending in .cache can be ignored
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||||||
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*.[Cc]ache
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||||||
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# but keep track of directories ending in .cache
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||||||
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!*.[Cc]ache/
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||||||
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# Others
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||||||
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ClientBin/
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[Ss]tyle[Cc]op.*
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.pfx
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*.publishsettings
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node_modules/
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orleans.codegen.cs
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# RIA/Silverlight projects
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Generated_Code/
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||||||
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||||||
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# Backup & report files from converting an old project file
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||||||
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# to a newer Visual Studio version. Backup files are not needed,
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# because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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*.mdf
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*.ldf
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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# Microsoft Fakes
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FakesAssemblies/
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# Node.js Tools for Visual Studio
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.ntvs_analysis.dat
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# Visual Studio 6 build log
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*.plg
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# Visual Studio 6 workspace options file
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*.opt
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# LightSwitch generated files
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GeneratedArtifacts/
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_Pvt_Extensions/
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ModelManifest.xml
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@@ -1,19 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceStalker", "BallanceStalker.csproj", "{55B5D158-D2E5-4A32-9C96-5878BD379AD3}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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ExportDebug|Any CPU = ExportDebug|Any CPU
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ExportRelease|Any CPU = ExportRelease|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
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{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
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{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
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{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
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EndGlobalSection
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EndGlobal
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# BallanceStalker
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A software created by a sad and withered person.
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/btn_click.wav-10bd4155242a075bd68a0c5c45b66a23.sample"
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[deps]
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source_file="res://resources/user_interface/soundeffects/btn_click.wav"
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dest_files=[ "res://.import/btn_click.wav-10bd4155242a075bd68a0c5c45b66a23.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
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[ext_resource path="res://resources/user_interface/textures/btn-small-deselect.png" type="Texture" id=1]
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[resource]
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texture = ExtResource( 1 )
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region_rect = Rect2( 0, 0, 64, 32 )
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margin_left = 14.1409
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margin_right = 12.785
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margin_top = 13.5598
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margin_bottom = 13.3661
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[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
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[ext_resource path="res://resources/user_interface/textures/lineedit_borderless_deselect.png" type="Texture" id=1]
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[resource]
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texture = ExtResource( 1 )
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region_rect = Rect2( 0, 0, 64, 32 )
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margin_left = 14.1409
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margin_right = 12.785
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margin_top = 13.5598
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margin_bottom = 13.3661
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[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
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[ext_resource path="res://resources/user_interface/textures/lineedit_borderless_select.png" type="Texture" id=1]
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[resource]
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texture = ExtResource( 1 )
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region_rect = Rect2( 0, 0, 64, 32 )
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margin_left = 14.1409
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margin_right = 12.785
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margin_top = 13.5598
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margin_bottom = 13.3661
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[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
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[ext_resource path="res://resources/user_interface/textures/lineedit_deselect.png" type="Texture" id=1]
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[resource]
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texture = ExtResource( 1 )
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region_rect = Rect2( 0, 0, 64, 32 )
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margin_left = 14.1409
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margin_right = 12.785
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margin_top = 13.5598
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margin_bottom = 13.3661
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/hslider-grabber-deselect.png-dbd5e229e735b61fac88b8a1fde9e3d5.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/user_interface/textures/hslider-grabber-deselect.png"
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||||||
dest_files=[ "res://.import/hslider-grabber-deselect.png-dbd5e229e735b61fac88b8a1fde9e3d5.stex" ]
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[params]
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||||||
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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||||||
flags/filter=false
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||||||
flags/mipmaps=false
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||||||
flags/anisotropic=false
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flags/srgb=2
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||||||
process/fix_alpha_border=true
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process/premult_alpha=false
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||||||
process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/hslider-grabber-select.png-7673e5df914571ff3de950ffc32eb49c.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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||||||
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||||||
source_file="res://resources/user_interface/textures/hslider-grabber-select.png"
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||||||
dest_files=[ "res://.import/hslider-grabber-select.png-7673e5df914571ff3de950ffc32eb49c.stex" ]
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||||||
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||||||
[params]
|
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||||||
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||||||
compress/mode=0
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||||||
compress/lossy_quality=0.7
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||||||
compress/hdr_mode=0
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||||||
compress/bptc_ldr=0
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||||||
compress/normal_map=0
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||||||
flags/repeat=0
|
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||||||
flags/filter=false
|
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||||||
flags/mipmaps=false
|
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||||||
flags/anisotropic=false
|
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||||||
flags/srgb=2
|
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||||||
process/fix_alpha_border=true
|
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||||||
process/premult_alpha=false
|
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||||||
process/HDR_as_SRGB=false
|
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||||||
process/invert_color=false
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||||||
process/normal_map_invert_y=false
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||||||
stream=false
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||||||
size_limit=0
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||||||
detect_3d=false
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svg/scale=1.0
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||||||
@@ -1,35 +0,0 @@
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|||||||
[remap]
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||||||
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||||||
importer="texture"
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||||||
type="StreamTexture"
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||||||
path="res://.import/lineedit_deselect.png-45991e7209bc02828712ac76f58e16af.stex"
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||||||
metadata={
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||||||
"vram_texture": false
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||||||
}
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||||||
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||||||
[deps]
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||||||
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|
||||||
source_file="res://resources/user_interface/textures/lineedit_deselect.png"
|
|
||||||
dest_files=[ "res://.import/lineedit_deselect.png-45991e7209bc02828712ac76f58e16af.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/vscrollbar-grabber-deselect.png-41f1392911c0d83776adf73235c234f7.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/vscrollbar-grabber-deselect.png"
|
|
||||||
dest_files=[ "res://.import/vscrollbar-grabber-deselect.png-41f1392911c0d83776adf73235c234f7.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/vscrollbar-grabber-select.png-72f3de637b203963d3a8fc9ea0b65abf.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/vscrollbar-grabber-select.png"
|
|
||||||
dest_files=[ "res://.import/vscrollbar-grabber-select.png-72f3de637b203963d3a8fc9ea0b65abf.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/vscrollbar-scroll-deselect.png-211048eb599996b436cb2b45ed32482b.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/vscrollbar-scroll-deselect.png"
|
|
||||||
dest_files=[ "res://.import/vscrollbar-scroll-deselect.png-211048eb599996b436cb2b45ed32482b.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/vscrollbar-scroll-select.png-0642361f149185c68fc0158fd364aa8b.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/vscrollbar-scroll-select.png"
|
|
||||||
dest_files=[ "res://.import/vscrollbar-scroll-select.png-0642361f149185c68fc0158fd364aa8b.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
[gd_scene load_steps=5 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://scenes/stages/MenuManager.tscn" type="PackedScene" id=1]
|
|
||||||
[ext_resource path="res://scenes/stages/StalkerCore.tscn" type="PackedScene" id=2]
|
|
||||||
[ext_resource path="res://scripts/GameRoot.cs" type="Script" id=3]
|
|
||||||
[ext_resource path="res://scenes/stages/ConsolePanel.tscn" type="PackedScene" id=4]
|
|
||||||
|
|
||||||
[node name="GameRoot" type="Node"]
|
|
||||||
script = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="ConsolePanel" parent="." instance=ExtResource( 4 )]
|
|
||||||
visible = false
|
|
||||||
|
|
||||||
[node name="MenuManager" parent="." instance=ExtResource( 1 )]
|
|
||||||
visible = false
|
|
||||||
|
|
||||||
[node name="StalkerCore" parent="." instance=ExtResource( 2 )]
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://scenes/user_interface/LineEditBorderless.tscn" type="PackedScene" id=1]
|
|
||||||
[ext_resource path="res://scripts/stages/ConsolePanel.cs" type="Script" id=2]
|
|
||||||
[ext_resource path="res://resources/user_interface/default_theme.tres" type="Theme" id=3]
|
|
||||||
|
|
||||||
[node name="ConsolePanel" type="Control"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
theme = ExtResource( 3 )
|
|
||||||
script = ExtResource( 2 )
|
|
||||||
|
|
||||||
[node name="CommandInput" parent="." instance=ExtResource( 1 )]
|
|
||||||
anchor_top = 1.0
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
margin_top = -44.0
|
|
||||||
margin_right = 0.0
|
|
||||||
margin_bottom = 0.0
|
|
||||||
size_flags_vertical = 3
|
|
||||||
placeholder_text = "Input your command here..."
|
|
||||||
placeholder_alpha = 0.3
|
|
||||||
caret_blink = true
|
|
||||||
|
|
||||||
[node name="ScrollSet" type="Control" parent="."]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
margin_top = 24.0
|
|
||||||
margin_right = -48.0
|
|
||||||
margin_bottom = -64.0
|
|
||||||
|
|
||||||
[node name="ScrollBackground" type="ColorRect" parent="ScrollSet"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
color = Color( 0, 0, 0, 0.498039 )
|
|
||||||
|
|
||||||
[node name="Scrollbar" type="ScrollContainer" parent="ScrollSet"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
scroll_horizontal_enabled = false
|
|
||||||
|
|
||||||
[node name="MessageContainer" type="VBoxContainer" parent="ScrollSet/Scrollbar"]
|
|
||||||
margin_right = 976.0
|
|
||||||
margin_bottom = 680.0
|
|
||||||
size_flags_horizontal = 3
|
|
||||||
size_flags_vertical = 3
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/default_theme.tres" type="Theme" id=1]
|
|
||||||
[ext_resource path="res://scenes/stages/menus/MenuMain.tscn" type="PackedScene" id=2]
|
|
||||||
[ext_resource path="res://scripts/stages/MenuManager.cs" type="Script" id=3]
|
|
||||||
|
|
||||||
[node name="MenuManager" type="Control"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
theme = ExtResource( 1 )
|
|
||||||
script = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="MenuMain" parent="." instance=ExtResource( 2 )]
|
|
||||||
@@ -1,21 +0,0 @@
|
|||||||
[gd_scene load_steps=6 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/styles/btn_style_select.tres" type="StyleBox" id=1]
|
|
||||||
[ext_resource path="res://resources/user_interface/styles/btn_style_deselect.tres" type="StyleBox" id=2]
|
|
||||||
[ext_resource path="res://resources/fonts/fontstyle_normal.tres" type="DynamicFont" id=3]
|
|
||||||
[ext_resource path="res://scripts/user_interface/ButtonCommon.cs" type="Script" id=4]
|
|
||||||
[ext_resource path="res://resources/user_interface/soundeffects/btn_click.wav" type="AudioStream" id=5]
|
|
||||||
|
|
||||||
[node name="ButtonNormal" type="Button"]
|
|
||||||
margin_right = 12.0
|
|
||||||
margin_bottom = 20.0
|
|
||||||
custom_fonts/font = ExtResource( 3 )
|
|
||||||
custom_styles/hover = ExtResource( 1 )
|
|
||||||
custom_styles/pressed = ExtResource( 1 )
|
|
||||||
custom_styles/focus = ExtResource( 1 )
|
|
||||||
custom_styles/disabled = ExtResource( 2 )
|
|
||||||
custom_styles/normal = ExtResource( 2 )
|
|
||||||
script = ExtResource( 4 )
|
|
||||||
|
|
||||||
[node name="AudioClick" type="AudioStreamPlayer" parent="."]
|
|
||||||
stream = ExtResource( 5 )
|
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class GameRoot : Node {
|
|
||||||
|
|
||||||
MenuManager mMenuManager;
|
|
||||||
StalkerCore mStalkerCore;
|
|
||||||
|
|
||||||
public override void _Ready() {
|
|
||||||
mMenuManager = GetNode<MenuManager>("MenuManager");
|
|
||||||
mStalkerCore = GetNode<StalkerCore>("StalkerCore");
|
|
||||||
|
|
||||||
//mMenuManager.Connect(nameof(MenuManager.SetMouseCapture), this, nameof(Proc_MenuManager_SetMouseCapture));
|
|
||||||
mMenuManager.Connect(nameof(MenuManager.ExitGame), this, nameof(Proc_MenuManager_ExitGame));
|
|
||||||
|
|
||||||
//// raw executing this func
|
|
||||||
//// to set proper status
|
|
||||||
//Proc_MenuManager_SetMouseCapture();
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.EventControllerChanged += Proc_StalkerManager_EventControllerChanged;
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.None);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_StalkerManager_EventControllerChanged(BallanceStalkerCore.EventControllerSource obj) {
|
|
||||||
switch (obj) {
|
|
||||||
case BallanceStalkerCore.EventControllerSource.None:
|
|
||||||
Input.SetMouseMode(Input.MouseMode.Captured);
|
|
||||||
break;
|
|
||||||
case BallanceStalkerCore.EventControllerSource.Menu:
|
|
||||||
case BallanceStalkerCore.EventControllerSource.Console:
|
|
||||||
case BallanceStalkerCore.EventControllerSource.Chat:
|
|
||||||
Input.SetMouseMode(Input.MouseMode.Visible);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Input(InputEvent @event) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
//private void Proc_MenuManager_SetMouseCapture() {
|
|
||||||
// if (mMenuManager.Visible) {
|
|
||||||
// Input.SetMouseMode(Input.MouseMode.Visible);
|
|
||||||
// } else {
|
|
||||||
// Input.SetMouseMode(Input.MouseMode.Captured);
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
private void Proc_MenuManager_ExitGame() {
|
|
||||||
GetTree().Notification(MainLoop.NotificationWmQuitRequest);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,101 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
public enum LabelConsoleMessageType {
|
|
||||||
Normal,
|
|
||||||
Highlight,
|
|
||||||
Error
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ConsolePanel : Control {
|
|
||||||
private LineEdit mCmdInput;
|
|
||||||
private ScrollContainer mScrollbar;
|
|
||||||
private VScrollBar mScrollbarVChild;
|
|
||||||
private VBoxContainer mMessageContainer;
|
|
||||||
private PackedScene mTemplateLabelConsole;
|
|
||||||
private Queue<LabelConsole> mMessageQueue = new Queue<LabelConsole>();
|
|
||||||
private readonly int QUEUE_MAX_SIZE = 100;
|
|
||||||
|
|
||||||
public override void _Ready() {
|
|
||||||
mTemplateLabelConsole = ResourceLoader.Load<PackedScene>("res://scenes/user_interface/LabelConsole.tscn");
|
|
||||||
|
|
||||||
mCmdInput = GetNode<LineEdit>("CommandInput");
|
|
||||||
mScrollbar = GetNode<ScrollContainer>("ScrollSet/Scrollbar");
|
|
||||||
mScrollbarVChild = mScrollbar.GetVScrollbar();
|
|
||||||
mMessageContainer = GetNode<VBoxContainer>("ScrollSet/Scrollbar/MessageContainer");
|
|
||||||
mCmdInput.Connect("text_entered", this, nameof(Proc_LineEdit_TextEntered));
|
|
||||||
mScrollbarVChild.Connect("changed", this, nameof(Proc_ScrollbarVChild_Changed));
|
|
||||||
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.EventControllerChanged += Proc_StalkerManager_EventControllerChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_StalkerManager_EventControllerChanged(BallanceStalkerCore.EventControllerSource obj) {
|
|
||||||
if (obj == BallanceStalkerCore.EventControllerSource.Chat) {
|
|
||||||
this.Visible = true;
|
|
||||||
mCmdInput.GrabFocus();
|
|
||||||
} else if (obj == BallanceStalkerCore.EventControllerSource.Console) {
|
|
||||||
// same process of chat
|
|
||||||
// but only add a extra preset charcater in cmd input
|
|
||||||
this.Visible = true;
|
|
||||||
mCmdInput.Text = "/";
|
|
||||||
mCmdInput.CaretPosition = 1;
|
|
||||||
mCmdInput.GrabFocus();
|
|
||||||
} else {
|
|
||||||
this.Visible = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Input(InputEvent @event) {
|
|
||||||
if (!this.Visible) return;
|
|
||||||
|
|
||||||
if (@event.IsActionPressed("ballance_esc")) {
|
|
||||||
// clean input
|
|
||||||
mCmdInput.Text = "";
|
|
||||||
// back to camera
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.None);
|
|
||||||
// mark handled to prevent loop call
|
|
||||||
GetTree().SetInputAsHandled();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void AddMessage(string strl, LabelConsoleMessageType t) {
|
|
||||||
LabelConsole target;
|
|
||||||
if (mMessageQueue.Count > QUEUE_MAX_SIZE) {
|
|
||||||
// popup last item and remove it from scene first
|
|
||||||
target = mMessageQueue.Dequeue();
|
|
||||||
mMessageContainer.RemoveChild(target);
|
|
||||||
} else {
|
|
||||||
target = mTemplateLabelConsole.Instance<LabelConsole>();
|
|
||||||
}
|
|
||||||
|
|
||||||
// add into scene and queue
|
|
||||||
mMessageQueue.Enqueue(target);
|
|
||||||
mMessageContainer.AddChild(target);
|
|
||||||
|
|
||||||
// set text
|
|
||||||
target.SetText(strl, t);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_LineEdit_TextEntered(string new_strl) {
|
|
||||||
if (new_strl != string.Empty) {
|
|
||||||
// todo: finish cmd parse
|
|
||||||
if (new_strl.StartsWith("/")) {
|
|
||||||
AddMessage(new_strl, LabelConsoleMessageType.Highlight);
|
|
||||||
} else if (new_strl.StartsWith("!")) {
|
|
||||||
AddMessage(new_strl, LabelConsoleMessageType.Error);
|
|
||||||
} else {
|
|
||||||
AddMessage(new_strl, LabelConsoleMessageType.Normal);
|
|
||||||
}
|
|
||||||
|
|
||||||
// clean cmd
|
|
||||||
mCmdInput.Text = "";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_ScrollbarVChild_Changed() {
|
|
||||||
mScrollbar.ScrollVertical = (int)mScrollbarVChild.MaxValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,75 +0,0 @@
|
|||||||
using BallanceStalker;
|
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class MenuManager : Control {
|
|
||||||
|
|
||||||
public enum MenuPage : int {
|
|
||||||
Main,
|
|
||||||
LoadLevel,
|
|
||||||
LoadSky,
|
|
||||||
Multiplayer,
|
|
||||||
About
|
|
||||||
}
|
|
||||||
|
|
||||||
//[Signal]
|
|
||||||
//public delegate void SetMouseCapture();
|
|
||||||
[Signal]
|
|
||||||
public delegate void ExitGame();
|
|
||||||
|
|
||||||
private MenuMain mMenuMain;
|
|
||||||
private MenuPage mCurrentPage;
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
mCurrentPage = MenuPage.Main;
|
|
||||||
|
|
||||||
mMenuMain = GetNode<MenuMain>("MenuMain");
|
|
||||||
mMenuMain.Connect(nameof(MenuMain.MenuMain_GotoPage), this, nameof(Proc_MenuMain_GotoPage));
|
|
||||||
mMenuMain.Connect(nameof(MenuMain.MenuMain_Back), this, nameof(Proc_MenuMain_Back));
|
|
||||||
mMenuMain.Connect(nameof(MenuMain.MenuMain_Exit), this, nameof(Proc_MenuMain_Exit));
|
|
||||||
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.EventControllerChanged += Proc_StalkerManager_EventControllerChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_StalkerManager_EventControllerChanged(BallanceStalkerCore.EventControllerSource obj) {
|
|
||||||
if (obj == BallanceStalkerCore.EventControllerSource.Menu) {
|
|
||||||
this.Visible = true;
|
|
||||||
} else {
|
|
||||||
this.Visible = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Input(InputEvent @event) {
|
|
||||||
if (!this.Visible) return;
|
|
||||||
|
|
||||||
if (@event.IsActionPressed("ballance_esc")) {
|
|
||||||
if (mCurrentPage == MenuPage.Main) {
|
|
||||||
// we are in main menu, we need switch visible
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.None);
|
|
||||||
} else {
|
|
||||||
// otherwise, back from sub menu
|
|
||||||
RefreshMenuPage(MenuPage.Main);
|
|
||||||
}
|
|
||||||
// mark handled to prevent loop call
|
|
||||||
GetTree().SetInputAsHandled();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void RefreshMenuPage(MenuPage page_type) {
|
|
||||||
;//todo:
|
|
||||||
//mCurrentPage = page_type;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_MenuMain_GotoPage(MenuPage menu_type) {
|
|
||||||
RefreshMenuPage(menu_type);
|
|
||||||
}
|
|
||||||
private void Proc_MenuMain_Back() {
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.None);
|
|
||||||
}
|
|
||||||
private void Proc_MenuMain_Exit() {
|
|
||||||
EmitSignal(nameof(ExitGame));
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,231 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
// Reference: https://github.com/godotengine/godot-demo-projects/blob/master/3d/waypoints
|
|
||||||
|
|
||||||
public enum ShadowBallType : UInt32 {
|
|
||||||
Stone,
|
|
||||||
Wood,
|
|
||||||
Paper
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ShadowBall : Spatial {
|
|
||||||
|
|
||||||
static readonly float MARGIN = 16f; // set it as half of arrow image
|
|
||||||
static readonly float TEXT_RADIUS = MARGIN + 16f;
|
|
||||||
|
|
||||||
private bool mAlwaysTracking = true;
|
|
||||||
|
|
||||||
Control mCtl2D;
|
|
||||||
Spatial mTextArchor, mModelArchor;
|
|
||||||
TextureRect mPlayerArrow;
|
|
||||||
Label mPlayername;
|
|
||||||
Camera mSpectatorCamera = null;
|
|
||||||
MeshInstance mMeshWood, mMeshStone, mMeshPaper;
|
|
||||||
ShadowBallType mOldState = ShadowBallType.Wood;
|
|
||||||
|
|
||||||
public override void _Ready() {
|
|
||||||
mCtl2D = GetNode<Control>("TextArchor/Ctl2D");
|
|
||||||
mTextArchor = GetNode<Spatial>("TextArchor");
|
|
||||||
mPlayerArrow = GetNode<TextureRect>("TextArchor/Ctl2D/PlayerArrow");
|
|
||||||
mPlayername = GetNode<Label>("TextArchor/Ctl2D/Playername");
|
|
||||||
|
|
||||||
mModelArchor = GetNode<Spatial>("ModelArchor");
|
|
||||||
mMeshWood = GetNode<MeshInstance>("ModelArchor/Ball_Wood");
|
|
||||||
mMeshStone = GetNode<MeshInstance>("ModelArchor/Ball_Stone");
|
|
||||||
mMeshPaper = GetNode<MeshInstance>("ModelArchor/Ball_Paper");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetPlayerName(string new_name) {
|
|
||||||
mPlayername.Text = new_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetBallState(Vector3 pos, Quat quad, ShadowBallType btype) {
|
|
||||||
this.Translation = pos;
|
|
||||||
mModelArchor.Rotation = quad.GetEuler();
|
|
||||||
|
|
||||||
if (mOldState != btype) {
|
|
||||||
switch (mOldState) {
|
|
||||||
case ShadowBallType.Stone:
|
|
||||||
mMeshStone.Visible = false;
|
|
||||||
break;
|
|
||||||
case ShadowBallType.Wood:
|
|
||||||
mMeshWood.Visible = false;
|
|
||||||
break;
|
|
||||||
case ShadowBallType.Paper:
|
|
||||||
mMeshPaper.Visible = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
switch (btype) {
|
|
||||||
case ShadowBallType.Stone:
|
|
||||||
mMeshStone.Visible = true;
|
|
||||||
break;
|
|
||||||
case ShadowBallType.Wood:
|
|
||||||
mMeshWood.Visible = true;
|
|
||||||
break;
|
|
||||||
case ShadowBallType.Paper:
|
|
||||||
mMeshPaper.Visible = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
mOldState = btype;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Process(float delta) {
|
|
||||||
if (mSpectatorCamera is null || !mSpectatorCamera.Current) {
|
|
||||||
mSpectatorCamera = GetViewport().GetCamera();
|
|
||||||
}
|
|
||||||
if (mSpectatorCamera is null) return;
|
|
||||||
|
|
||||||
var parent_translation = mTextArchor.GlobalTransform.origin;
|
|
||||||
var camera_transform = mSpectatorCamera.GlobalTransform;
|
|
||||||
var camera_translation = camera_transform.origin;
|
|
||||||
|
|
||||||
var unprojected_position = mSpectatorCamera.UnprojectPosition(parent_translation);
|
|
||||||
// `get_size_override()` will return a valid size only if the stretch mode is `2d`.
|
|
||||||
// Otherwise, the viewport size is used directly.
|
|
||||||
var viewport_base_size = GetViewport().GetSizeOverride() > Vector2.Zero ? GetViewport().GetSizeOverride() : GetViewport().Size;
|
|
||||||
|
|
||||||
// unprojected_position will return some illegal number, such as inf or nan, so we need to check them here
|
|
||||||
// if something bad happend, we need hide all UI elements and return immediately
|
|
||||||
if (Mathf.IsInf(unprojected_position.x) || Mathf.IsInf(unprojected_position.y) ||
|
|
||||||
Mathf.IsNaN(unprojected_position.x) || Mathf.IsNaN(unprojected_position.y)) {
|
|
||||||
mCtl2D.Visible = false;
|
|
||||||
return;
|
|
||||||
} else {
|
|
||||||
mCtl2D.Visible = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// We would use "camera.is_position_behind(parent_translation)", except
|
|
||||||
// that it also accounts for the near clip plane, which we don't want.
|
|
||||||
var is_behind = camera_transform.basis.z.Dot(parent_translation - camera_translation) > 0f;
|
|
||||||
|
|
||||||
// Fade the waypoint when the camera gets close.
|
|
||||||
//var distance = camera_translation.DistanceTo(parent_translation);
|
|
||||||
//mCtl2D.Modulate.a = Godot.Mathf.Clamp(RangeLerp range_lerp(distance, 0, 2, 0, 1), 0, 1);
|
|
||||||
|
|
||||||
if (!mAlwaysTracking) {
|
|
||||||
// For non-sticky waypoints, we don't need to clamp and calculate
|
|
||||||
// the position if the waypoint goes off screen.
|
|
||||||
mCtl2D.RectPosition = unprojected_position;
|
|
||||||
mCtl2D.Visible = !is_behind;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// calculate corner position
|
|
||||||
// We use Liang - Barsky clip to implement this function
|
|
||||||
var viewport_center = viewport_base_size / 2f;
|
|
||||||
if (is_behind) {
|
|
||||||
unprojected_position = viewport_center + (viewport_center - unprojected_position);
|
|
||||||
}
|
|
||||||
var relative_pos = unprojected_position - viewport_center;
|
|
||||||
/*
|
|
||||||
Liang-Barsky clip
|
|
||||||
|
|
||||||
wx_left <= x1+u(x2-x1) <= wx_right
|
|
||||||
wy_top <= y1+u(y2-y1) <= wy_bottom
|
|
||||||
|
|
||||||
p1 = x1-x2;
|
|
||||||
p2 = x2-x1;
|
|
||||||
p3 = y1-y2;
|
|
||||||
p4 = y2-y1;
|
|
||||||
|
|
||||||
assume x1 = y1 = 0
|
|
||||||
|
|
||||||
left: u(-x2) <= -wx_left
|
|
||||||
right: u(x2) <= wx_right
|
|
||||||
bottom: u(y2) <= wy_bottom
|
|
||||||
top: u(-y2) <= -wy_top
|
|
||||||
|
|
||||||
when <= become ==, solve u to get corner data:
|
|
||||||
|
|
||||||
left: u1 = wx_left / x2
|
|
||||||
right: u2 = wx_right / x2
|
|
||||||
bottom: u3 = wy_bottom / y2
|
|
||||||
top: u4 = wy_top / y2
|
|
||||||
|
|
||||||
u = 0 and 1 indicate the start point and end point of this line.
|
|
||||||
but we don't need it when `is_behind` is true.
|
|
||||||
so we modify LB clip method in there
|
|
||||||
|
|
||||||
we dont need check requirement: uone > utwo, because it is impossible
|
|
||||||
that line is outside of viewport entirely.
|
|
||||||
|
|
||||||
*/
|
|
||||||
float u2 = (viewport_center.x - MARGIN) / relative_pos.x,
|
|
||||||
u1 = -u2;
|
|
||||||
float u3 = (viewport_center.y - MARGIN) / relative_pos.y,
|
|
||||||
u4 = -u3;
|
|
||||||
|
|
||||||
// becasue p1 = -p2, p3 = -p4
|
|
||||||
// we need move number to let u1 become negative one and u2 become positive one.
|
|
||||||
// also the u3, u4.
|
|
||||||
float cache;
|
|
||||||
if (Mathf.Sign(relative_pos.x) < 0) {
|
|
||||||
cache = u1;
|
|
||||||
u1 = u2;
|
|
||||||
u2 = cache;
|
|
||||||
}
|
|
||||||
if (Mathf.Sign(relative_pos.y) > 0) {
|
|
||||||
cache = u3;
|
|
||||||
u3 = u4;
|
|
||||||
u4 = cache;
|
|
||||||
}
|
|
||||||
|
|
||||||
// we don't need uone, because uone is a const
|
|
||||||
float uone = 0f, utwo = 1f;
|
|
||||||
if (relative_pos.x == 0f) {
|
|
||||||
// only y is valid
|
|
||||||
if (relative_pos.y == 0f) {
|
|
||||||
// something goes wrong.
|
|
||||||
mCtl2D.Visible = false;
|
|
||||||
return;
|
|
||||||
} else {
|
|
||||||
// pick
|
|
||||||
uone = u3;
|
|
||||||
utwo = u4;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
uone = Mathf.Max(u1, u3);
|
|
||||||
utwo = Mathf.Min(u2, u4);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool outside_window;
|
|
||||||
if (!is_behind) {
|
|
||||||
// if object is not behind the camera, we need to restore the real position of it.
|
|
||||||
// because previous process assume that the start point and end point of line is ignored.
|
|
||||||
uone = Mathf.Max(0f, uone);
|
|
||||||
utwo = Mathf.Min(1f, utwo);
|
|
||||||
outside_window = utwo != 1f;
|
|
||||||
} else {
|
|
||||||
outside_window = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
mCtl2D.RectPosition = (relative_pos * utwo) + viewport_center;
|
|
||||||
|
|
||||||
// if player ball is bebind us camera, we need to show a arrow and a playername with it
|
|
||||||
// otherwise, we only need display username
|
|
||||||
mPlayerArrow.Visible = outside_window;
|
|
||||||
|
|
||||||
if (outside_window) {
|
|
||||||
// Used to display a diagonal arrow when the waypoint is displayed in
|
|
||||||
// one of the screen corners.
|
|
||||||
var deg = Mathf.Rad2Deg(mCtl2D.RectPosition.AngleToPoint(viewport_center));
|
|
||||||
mPlayerArrow.RectRotation = deg;
|
|
||||||
|
|
||||||
var text_pos = mCtl2D.RectPosition.DirectionTo(viewport_center) * TEXT_RADIUS;
|
|
||||||
text_pos.x -= RangeLerp(mCtl2D.RectPosition.x, MARGIN, viewport_base_size.x - MARGIN, 0f, mPlayername.RectSize.x);
|
|
||||||
text_pos.y -= RangeLerp(mCtl2D.RectPosition.y, MARGIN, viewport_base_size.y - MARGIN, 0f, mPlayername.RectSize.y);
|
|
||||||
mPlayername.RectPosition = text_pos;
|
|
||||||
} else {
|
|
||||||
mPlayername.RectPosition = (-mPlayername.RectSize) / 2f;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private static float RangeLerp(float value, float istart, float istop, float ostart, float ostop) {
|
|
||||||
return ostart + (ostop - ostart) * (value - istart) / (istop - istart);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,44 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
public class ShadowBallManager : Spatial {
|
|
||||||
private Dictionary<Guid, ShadowBall> mBallDict = new Dictionary<Guid, ShadowBall>();
|
|
||||||
private PackedScene mTemplateShadowBall;
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
mTemplateShadowBall = ResourceLoader.Load<PackedScene>("res://scenes/stages/ShadowBall.tscn");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public Guid AddBall() {
|
|
||||||
var guid = Guid.NewGuid();
|
|
||||||
var instance = mTemplateShadowBall.Instance<ShadowBall>();
|
|
||||||
|
|
||||||
AddChild(instance);
|
|
||||||
mBallDict.Add(guid, instance);
|
|
||||||
return guid;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetBallName(Guid ballid, string new_name) {
|
|
||||||
if (mBallDict.TryGetValue(ballid, out ShadowBall entity)) {
|
|
||||||
entity.SetPlayerName(new_name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetBallState(Guid ballid, Vector3 pos, Quat quad, ShadowBallType btype) {
|
|
||||||
if (mBallDict.TryGetValue(ballid, out ShadowBall entity)) {
|
|
||||||
entity.SetBallState(pos, quad, btype);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void RemoveBall(Guid ballid) {
|
|
||||||
if (mBallDict.TryGetValue(ballid, out ShadowBall entity)) {
|
|
||||||
RemoveChild(entity);
|
|
||||||
entity.QueueFree();
|
|
||||||
mBallDict.Remove(ballid);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,117 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class StalkerCamera : Spatial {
|
|
||||||
Spatial mFreeCamOrigin = null, mSpecCam = null, mStaticCameraOrigin = null, mStaticCameraTracking = null;
|
|
||||||
Camera mFreeCam;
|
|
||||||
|
|
||||||
private static float BASIC_MOVEMENT = 0.2f;
|
|
||||||
private static float STATIC_MOVEMENT = 10f;
|
|
||||||
|
|
||||||
bool mEnableCamera = false;
|
|
||||||
object lockMotionMouse = new object();
|
|
||||||
Vector2 motionMouse = new Vector2(0, 0);
|
|
||||||
int movementScale = 1;
|
|
||||||
|
|
||||||
public override void _Ready() {
|
|
||||||
mFreeCam = GetNode<Camera>("FreeCam");
|
|
||||||
mFreeCamOrigin = GetNode<Spatial>("FreeCamOrigin");
|
|
||||||
mStaticCameraOrigin = GetNode<Spatial>("StaticCamOrigin");
|
|
||||||
mStaticCameraTracking = GetNode<Spatial>("StaticCamOrigin/StaticCamTracking");
|
|
||||||
mSpecCam = null;
|
|
||||||
//Input.SetMouseMode(Input.MouseMode.Captured);
|
|
||||||
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.EventControllerChanged += Proc_StalkerManager_EventControllerChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_StalkerManager_EventControllerChanged(BallanceStalkerCore.EventControllerSource obj) {
|
|
||||||
mEnableCamera = obj == BallanceStalkerCore.EventControllerSource.None;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Process(float delta) {
|
|
||||||
if (!mEnableCamera) return;
|
|
||||||
|
|
||||||
if (mSpecCam is null) {
|
|
||||||
Vector3 motion3d = new Vector3(0, 0, 0);
|
|
||||||
if (Input.IsActionPressed("ballance_forward")) motion3d.z -= 1f;
|
|
||||||
if (Input.IsActionPressed("ballance_backward")) motion3d.z += 1f;
|
|
||||||
if (Input.IsActionPressed("ballance_left")) motion3d.x -= 1f;
|
|
||||||
if (Input.IsActionPressed("ballance_right")) motion3d.x += 1f;
|
|
||||||
if (Input.IsActionPressed("ballance_down")) motion3d.y -= 1f;
|
|
||||||
if (Input.IsActionPressed("ballance_up")) motion3d.y += 1f;
|
|
||||||
|
|
||||||
mFreeCam.Translate(motion3d * (BASIC_MOVEMENT * movementScale));
|
|
||||||
|
|
||||||
Vector2 copiedMotion2d;
|
|
||||||
lock (lockMotionMouse) {
|
|
||||||
copiedMotion2d = motionMouse;
|
|
||||||
motionMouse = new Vector2(0, 0);
|
|
||||||
}
|
|
||||||
var viewport_base_size = GetViewport().GetSizeOverride() > Vector2.Zero ? GetViewport().GetSizeOverride() : GetViewport().Size;
|
|
||||||
float window_x = viewport_base_size.x;
|
|
||||||
Vector3 camRot = mFreeCam.Rotation;
|
|
||||||
camRot.x = Mathf.Clamp(camRot.x - copiedMotion2d.y * 2 / window_x, -90f, 90f);
|
|
||||||
camRot.y = camRot.y - copiedMotion2d.x * 2 / window_x;
|
|
||||||
camRot.z = 0;
|
|
||||||
mFreeCam.Rotation = camRot;
|
|
||||||
} else {
|
|
||||||
mStaticCameraOrigin.Translation = mSpecCam.Translation;
|
|
||||||
mFreeCam.Transform = mFreeCam.Transform.InterpolateWith(mStaticCameraTracking.Transform, STATIC_MOVEMENT);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Input(InputEvent @event) {
|
|
||||||
if (!mEnableCamera) return;
|
|
||||||
|
|
||||||
if (@event.IsActionPressed("ballance_esc")) {
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.Menu);
|
|
||||||
// mark handled to prevent loop call
|
|
||||||
GetTree().SetInputAsHandled();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (@event.IsActionPressed("ballance_cmd")) {
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.Console);
|
|
||||||
// mark handled to prevent loop call
|
|
||||||
GetTree().SetInputAsHandled();
|
|
||||||
}
|
|
||||||
if (@event.IsActionPressed("ballance_chat")) {
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.Chat);
|
|
||||||
// mark handled to prevent loop call
|
|
||||||
GetTree().SetInputAsHandled();
|
|
||||||
}
|
|
||||||
|
|
||||||
// mouse wheel
|
|
||||||
if (@event is InputEventMouseButton) {
|
|
||||||
InputEventMouseButton emb = (InputEventMouseButton)@event;
|
|
||||||
if (emb.IsPressed()) {
|
|
||||||
if (emb.ButtonIndex == (int)ButtonList.WheelUp) {
|
|
||||||
movementScale = Mathf.Clamp(movementScale + 1, 1, 50);
|
|
||||||
}
|
|
||||||
if (emb.ButtonIndex == (int)ButtonList.WheelDown) {
|
|
||||||
movementScale = Mathf.Clamp(movementScale - 1, 1, 50);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// mouse motion
|
|
||||||
if (@event is InputEventMouseMotion) {
|
|
||||||
var mov = (InputEventMouseMotion)@event;
|
|
||||||
lock (lockMotionMouse) {
|
|
||||||
motionMouse += mov.Relative;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetTrackingTarget(Spatial target) {
|
|
||||||
if (target is null) {
|
|
||||||
if (!(mSpecCam is null)) {
|
|
||||||
// shift off from a player archor, we need move free cam origin to target
|
|
||||||
mFreeCamOrigin.Translation = mSpecCam.Translation;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// set cam origin
|
|
||||||
mSpecCam = target;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class StalkerCore : Spatial {
|
|
||||||
|
|
||||||
// Declare member variables here. Examples:
|
|
||||||
// private int a = 2;
|
|
||||||
// private string b = "text";
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// // Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
// public override void _Process(float delta)
|
|
||||||
// {
|
|
||||||
//
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
@@ -1,34 +0,0 @@
|
|||||||
using BallanceStalker;
|
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class MenuMain : Control {
|
|
||||||
|
|
||||||
[Signal]
|
|
||||||
public delegate void MenuMain_GotoPage(MenuManager.MenuPage menu_type);
|
|
||||||
[Signal]
|
|
||||||
public delegate void MenuMain_Back();
|
|
||||||
[Signal]
|
|
||||||
public delegate void MenuMain_Exit();
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnLoadLevel").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.LoadLevel });
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnLoadSky").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.LoadSky });
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnMultiplayer").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.Multiplayer });
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnAbout").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.About });
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnBack").Connect("pressed", this, nameof(Proc_Back));
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnExit").Connect("pressed", this, nameof(Proc_Exit));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_GotoPage(MenuManager.MenuPage menu_type) {
|
|
||||||
EmitSignal(nameof(MenuMain_GotoPage), menu_type);
|
|
||||||
}
|
|
||||||
private void Proc_Back() {
|
|
||||||
EmitSignal(nameof(MenuMain_Back));
|
|
||||||
}
|
|
||||||
private void Proc_Exit() {
|
|
||||||
EmitSignal(nameof(MenuMain_Exit));
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace BallanceStalkerCore {
|
|
||||||
public class LogManager {
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,55 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.IO;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace BallanceStalkerCore {
|
|
||||||
|
|
||||||
public enum EventControllerSource {
|
|
||||||
/// <summary>
|
|
||||||
/// Default statue. It mean that we are now in camera mode.
|
|
||||||
/// </summary>
|
|
||||||
None,
|
|
||||||
/// <summary>
|
|
||||||
/// Menu take control of event input
|
|
||||||
/// </summary>
|
|
||||||
Menu,
|
|
||||||
/// <summary>
|
|
||||||
/// Console panel now take control of event input.
|
|
||||||
/// </summary>
|
|
||||||
Console,
|
|
||||||
/// <summary>
|
|
||||||
/// it is same as console, the only different is preset character
|
|
||||||
/// </summary>
|
|
||||||
Chat
|
|
||||||
}
|
|
||||||
|
|
||||||
public class StalkerManager {
|
|
||||||
public static StalkerManager Singleton = new StalkerManager();
|
|
||||||
private StalkerManager() {
|
|
||||||
mEventController = EventControllerSource.None;
|
|
||||||
|
|
||||||
mLogger = new LogManager();
|
|
||||||
mBmmoClient = new BmmoClient(mLogger);
|
|
||||||
}
|
|
||||||
|
|
||||||
public event Action<EventControllerSource> EventControllerChanged;
|
|
||||||
private EventControllerSource mEventController;
|
|
||||||
public BmmoClient mBmmoClient;
|
|
||||||
public LogManager mLogger;
|
|
||||||
|
|
||||||
public void SetEventController(EventControllerSource src) {
|
|
||||||
if (mEventController != src) {
|
|
||||||
mEventController = src;
|
|
||||||
}
|
|
||||||
EventControllerChanged?.Invoke(src);
|
|
||||||
}
|
|
||||||
public EventControllerSource GetEventController() {
|
|
||||||
return mEventController;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class ButtonCommon : Button
|
|
||||||
{
|
|
||||||
AudioStreamPlayer audio;
|
|
||||||
|
|
||||||
public override void _Ready() {
|
|
||||||
this.Connect("pressed", this, nameof(event_Btn_pressed));
|
|
||||||
audio = GetNode<AudioStreamPlayer>("AudioClick");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void event_Btn_pressed() {
|
|
||||||
audio.Play();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class LabelConsole : Control {
|
|
||||||
|
|
||||||
Label mRealLabel;
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
mRealLabel = GetNode<Label>("RealLabel");
|
|
||||||
mRealLabel.Connect("item_rect_changed", this, nameof(Proc_Label_ItemRectChanged));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetText(string strl, LabelConsoleMessageType t) {
|
|
||||||
mRealLabel.Text = strl;
|
|
||||||
switch (t) {
|
|
||||||
case LabelConsoleMessageType.Normal:
|
|
||||||
mRealLabel.Modulate = Colors.White;
|
|
||||||
break;
|
|
||||||
case LabelConsoleMessageType.Highlight:
|
|
||||||
mRealLabel.Modulate = Colors.Yellow;
|
|
||||||
break;
|
|
||||||
case LabelConsoleMessageType.Error:
|
|
||||||
mRealLabel.Modulate = Colors.OrangeRed;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
this.RectMinSize = new Vector2(0, (mRealLabel.GetLineHeight() + mRealLabel.GetConstant("line_spacing")) * mRealLabel.GetLineCount());
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_Label_ItemRectChanged() {
|
|
||||||
this.RectMinSize = new Vector2(0, (mRealLabel.GetLineHeight() + mRealLabel.GetConstant("line_spacing")) * mRealLabel.GetLineCount());
|
|
||||||
}
|
|
||||||
|
|
||||||
// // Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
// public override void _Process(float delta)
|
|
||||||
// {
|
|
||||||
//
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
File renamed without changes.
@@ -0,0 +1,41 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 16
|
||||||
|
VisualStudioVersion = 16.0.31702.278
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BallanceStalker", "BallanceStalker.csproj", "{55B5D158-D2E5-4A32-9C96-5878BD379AD3}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "debug_proj", "debug_proj\debug_proj.csproj", "{A203405D-3F18-4890-8DFC-8752E2BE8225}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
ExportDebug|Any CPU = ExportDebug|Any CPU
|
||||||
|
ExportRelease|Any CPU = ExportRelease|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Release|Any CPU.ActiveCfg = ExportRelease|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Release|Any CPU.Build.0 = ExportRelease|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.ExportRelease|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.ExportRelease|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {0F74F6BC-8B1F-4D22-808E-4580D119177C}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
@@ -0,0 +1,33 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{B83A5A30-7D9A-4BCC-BB56-2974A2AAE767}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<RootNamespace>DebugProj</RootNamespace>
|
||||||
|
<AssemblyName>DebugProj</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||||
|
<Deterministic>true</Deterministic>
|
||||||
|
<ProjectTypeGuids>{8F3E2DF0-C35C-4265-82FC-BEA011F4A7ED};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\*.csproj">
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
||||||
@@ -11,7 +11,7 @@ config_version=4
|
|||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="BallanceStalker"
|
config/name="BallanceStalker"
|
||||||
run/main_scene="res://scenes/GameRoot.tscn"
|
run/main_scene="res://scenes/StalkerBase.tscn"
|
||||||
config/icon="res://resources/icons/icon.png"
|
config/icon="res://resources/icons/icon.png"
|
||||||
|
|
||||||
[display]
|
[display]
|
||||||
File renamed without changes.
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@@ -1,19 +1,19 @@
|
|||||||
[gd_resource type="Theme" load_steps=15 format=2]
|
[gd_resource type="Theme" load_steps=15 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/vscrollbar-scroll-select.png" type="Texture" id=1]
|
[ext_resource path="res://resources/textures/gui/hslider-grabber-select.png" type="Texture" id=1]
|
||||||
[ext_resource path="res://resources/user_interface/textures/vscrollbar-grabber-select.png" type="Texture" id=2]
|
[ext_resource path="res://resources/textures/gui/vscrollbar-scroll-select.png" type="Texture" id=2]
|
||||||
[ext_resource path="res://resources/user_interface/textures/vscrollbar-grabber-deselect.png" type="Texture" id=3]
|
[ext_resource path="res://resources/textures/gui/vscrollbar-grabber-select.png" type="Texture" id=3]
|
||||||
[ext_resource path="res://resources/user_interface/textures/vscrollbar-scroll-deselect.png" type="Texture" id=4]
|
[ext_resource path="res://resources/textures/gui/vscrollbar-grabber-deselect.png" type="Texture" id=4]
|
||||||
[ext_resource path="res://resources/user_interface/textures/hslider-grabber-deselect.png" type="Texture" id=5]
|
[ext_resource path="res://resources/textures/gui/hslider-grabber-deselect.png" type="Texture" id=5]
|
||||||
[ext_resource path="res://resources/user_interface/textures/hslider-grabber-select.png" type="Texture" id=6]
|
[ext_resource path="res://resources/textures/gui/hslider-slider.png" type="Texture" id=6]
|
||||||
[ext_resource path="res://resources/user_interface/textures/hslider-slider.png" type="Texture" id=7]
|
[ext_resource path="res://resources/textures/gui/vscrollbar-scroll-deselect.png" type="Texture" id=7]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxEmpty" id=1]
|
[sub_resource type="StyleBoxEmpty" id=1]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxEmpty" id=2]
|
[sub_resource type="StyleBoxEmpty" id=2]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id=3]
|
[sub_resource type="StyleBoxTexture" id=3]
|
||||||
texture = ExtResource( 7 )
|
texture = ExtResource( 6 )
|
||||||
region_rect = Rect2( 0, 0, 64, 32 )
|
region_rect = Rect2( 0, 0, 64, 32 )
|
||||||
margin_left = 1.0
|
margin_left = 1.0
|
||||||
margin_right = 1.0
|
margin_right = 1.0
|
||||||
@@ -21,7 +21,7 @@ margin_top = 14.0
|
|||||||
margin_bottom = 14.0
|
margin_bottom = 14.0
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id=4]
|
[sub_resource type="StyleBoxTexture" id=4]
|
||||||
texture = ExtResource( 3 )
|
texture = ExtResource( 4 )
|
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region_rect = Rect2( 0, 0, 32, 64 )
|
region_rect = Rect2( 0, 0, 32, 64 )
|
||||||
margin_left = 13.0
|
margin_left = 13.0
|
||||||
margin_right = 13.0
|
margin_right = 13.0
|
||||||
@@ -29,7 +29,7 @@ margin_top = 3.0
|
|||||||
margin_bottom = 3.0
|
margin_bottom = 3.0
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id=5]
|
[sub_resource type="StyleBoxTexture" id=5]
|
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texture = ExtResource( 2 )
|
texture = ExtResource( 3 )
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region_rect = Rect2( 0, 0, 32, 64 )
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region_rect = Rect2( 0, 0, 32, 64 )
|
||||||
margin_left = 13.0
|
margin_left = 13.0
|
||||||
margin_right = 13.0
|
margin_right = 13.0
|
||||||
@@ -37,7 +37,7 @@ margin_top = 3.0
|
|||||||
margin_bottom = 3.0
|
margin_bottom = 3.0
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id=6]
|
[sub_resource type="StyleBoxTexture" id=6]
|
||||||
texture = ExtResource( 4 )
|
texture = ExtResource( 7 )
|
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region_rect = Rect2( 0, 0, 32, 64 )
|
region_rect = Rect2( 0, 0, 32, 64 )
|
||||||
margin_left = 11.0
|
margin_left = 11.0
|
||||||
margin_right = 11.0
|
margin_right = 11.0
|
||||||
@@ -45,7 +45,7 @@ margin_top = 1.0
|
|||||||
margin_bottom = 1.0
|
margin_bottom = 1.0
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id=7]
|
[sub_resource type="StyleBoxTexture" id=7]
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texture = ExtResource( 1 )
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texture = ExtResource( 2 )
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region_rect = Rect2( 0, 0, 32, 64 )
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region_rect = Rect2( 0, 0, 32, 64 )
|
||||||
margin_left = 11.0
|
margin_left = 11.0
|
||||||
margin_right = 11.0
|
margin_right = 11.0
|
||||||
@@ -55,7 +55,7 @@ margin_bottom = 1.0
|
|||||||
[resource]
|
[resource]
|
||||||
HSlider/icons/grabber = ExtResource( 5 )
|
HSlider/icons/grabber = ExtResource( 5 )
|
||||||
HSlider/icons/grabber_disabled = ExtResource( 5 )
|
HSlider/icons/grabber_disabled = ExtResource( 5 )
|
||||||
HSlider/icons/grabber_highlight = ExtResource( 6 )
|
HSlider/icons/grabber_highlight = ExtResource( 1 )
|
||||||
HSlider/icons/tick = null
|
HSlider/icons/tick = null
|
||||||
HSlider/styles/grabber_area = SubResource( 1 )
|
HSlider/styles/grabber_area = SubResource( 1 )
|
||||||
HSlider/styles/grabber_area_highlight = SubResource( 2 )
|
HSlider/styles/grabber_area_highlight = SubResource( 2 )
|
||||||
File renamed without changes.
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File renamed without changes.
@@ -0,0 +1,9 @@
|
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|
[gd_resource type="DynamicFont" load_steps=3 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/fonts/font_SquarishSansCT.tres" type="DynamicFontData" id=1]
|
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|
[ext_resource path="res://resources/fonts/font_SourceHanSansCN.tres" type="DynamicFontData" id=2]
|
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|
|
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|
[resource]
|
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|
size = 12
|
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|
font_data = ExtResource( 1 )
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|
fallback/0 = ExtResource( 2 )
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File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
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@@ -0,0 +1,21 @@
|
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|
[remap]
|
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|
|
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|
importer="wav"
|
||||||
|
type="AudioStreamSample"
|
||||||
|
path="res://.import/btn_click.wav-250737dca1a0428929c92b4ab8e70e0b.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/soundeffects/gui/btn_click.wav"
|
||||||
|
dest_files=[ "res://.import/btn_click.wav-250737dca1a0428929c92b4ab8e70e0b.sample" ]
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|
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|
[params]
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|
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force/max_rate_hz=44100
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@@ -0,0 +1,11 @@
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|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
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|
|
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|
[ext_resource path="res://resources/textures/gui/btn-small-deselect.png" type="Texture" id=1]
|
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|
|
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|
[resource]
|
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|
texture = ExtResource( 1 )
|
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region_rect = Rect2( 0, 0, 64, 32 )
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|
margin_left = 14.1409
|
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|
margin_right = 12.785
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||||||
|
margin_top = 13.5598
|
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|
margin_bottom = 13.3661
|
||||||
+1
-1
@@ -1,6 +1,6 @@
|
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[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
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|
|
||||||
[ext_resource path="res://resources/user_interface/textures/btn-small-select.png" type="Texture" id=1]
|
[ext_resource path="res://resources/textures/gui/btn-small-select.png" type="Texture" id=1]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 1 )
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+1
-1
@@ -1,6 +1,6 @@
|
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[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
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|
|
||||||
[ext_resource path="res://resources/user_interface/textures/btn_deselect.png" type="Texture" id=1]
|
[ext_resource path="res://resources/textures/gui/btn_deselect.png" type="Texture" id=1]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 1 )
|
||||||
+1
-1
@@ -1,6 +1,6 @@
|
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[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/btn_select.png" type="Texture" id=1]
|
[ext_resource path="res://resources/textures/gui/btn_select.png" type="Texture" id=1]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 1 )
|
||||||
File renamed without changes.
@@ -0,0 +1,7 @@
|
|||||||
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/textures/gui/lineedit_borderless_deselect.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
region_rect = Rect2( 0, 0, 64, 32 )
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/textures/gui/lineedit_borderless_select.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
region_rect = Rect2( 0, 0, 64, 32 )
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/textures/gui/lineedit_deselect.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
region_rect = Rect2( 0, 0, 64, 32 )
|
||||||
|
margin_left = 14.1409
|
||||||
|
margin_right = 12.785
|
||||||
|
margin_top = 13.5598
|
||||||
|
margin_bottom = 13.3661
|
||||||
+1
-1
@@ -1,6 +1,6 @@
|
|||||||
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/lineedit_select.png" type="Texture" id=1]
|
[ext_resource path="res://resources/textures/gui/lineedit_select.png" type="Texture" id=1]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 1 )
|
||||||
File renamed without changes.
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/btn-small-deselect.png-d715a7f5faa567d48116fddb4bffad5c.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/textures/gui/btn-small-deselect.png"
|
||||||
|
dest_files=[ "res://.import/btn-small-deselect.png-d715a7f5faa567d48116fddb4bffad5c.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=false
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
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|
detect_3d=false
|
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|
svg/scale=1.0
|
||||||
File renamed without changes.
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/btn-small-select.png-be8ec72b83327ac478a6b9c59d2a7563.stex"
|
||||||
|
metadata={
|
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|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/textures/gui/btn-small-select.png"
|
||||||
|
dest_files=[ "res://.import/btn-small-select.png-be8ec72b83327ac478a6b9c59d2a7563.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=false
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=false
|
||||||
|
svg/scale=1.0
|
||||||
File renamed without changes.
+3
-3
@@ -2,15 +2,15 @@
|
|||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="StreamTexture"
|
||||||
path="res://.import/btn_deselect.png-00b7f2eab9128d91c7c719e4f6685df5.stex"
|
path="res://.import/btn_deselect.png-f4c23ea1e7ff312deabd84b69eb24168.stex"
|
||||||
metadata={
|
metadata={
|
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"vram_texture": false
|
"vram_texture": false
|
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}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/btn_deselect.png"
|
source_file="res://resources/textures/gui/btn_deselect.png"
|
||||||
dest_files=[ "res://.import/btn_deselect.png-00b7f2eab9128d91c7c719e4f6685df5.stex" ]
|
dest_files=[ "res://.import/btn_deselect.png-f4c23ea1e7ff312deabd84b69eb24168.stex" ]
|
||||||
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|
||||||
[params]
|
[params]
|
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|
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File renamed without changes.
+3
-3
@@ -2,15 +2,15 @@
|
|||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="StreamTexture"
|
||||||
path="res://.import/btn_select.png-9d750292de91408d67d9b5679d5e14ad.stex"
|
path="res://.import/btn_select.png-b16231b52adc557127984e6d58e1572a.stex"
|
||||||
metadata={
|
metadata={
|
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"vram_texture": false
|
"vram_texture": false
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||||||
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|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/btn_select.png"
|
source_file="res://resources/textures/gui/btn_select.png"
|
||||||
dest_files=[ "res://.import/btn_select.png-9d750292de91408d67d9b5679d5e14ad.stex" ]
|
dest_files=[ "res://.import/btn_select.png-b16231b52adc557127984e6d58e1572a.stex" ]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
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|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/hslider-grabber-deselect.png-eb176a60004bc9dd86185e925bada1ca.stex"
|
||||||
|
metadata={
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|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/textures/gui/hslider-grabber-deselect.png"
|
||||||
|
dest_files=[ "res://.import/hslider-grabber-deselect.png-eb176a60004bc9dd86185e925bada1ca.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=false
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=false
|
||||||
|
svg/scale=1.0
|
||||||
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-3
@@ -2,15 +2,15 @@
|
|||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="StreamTexture"
|
||||||
path="res://.import/btn-small-deselect.png-50de40a7a56e5cc7a3f77da3a18182dc.stex"
|
path="res://.import/hslider-grabber-select.png-f38b699d41ad00ae1de0bbbb40c0cd2e.stex"
|
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metadata={
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"vram_texture": false
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"vram_texture": false
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}
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}
|
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|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/btn-small-deselect.png"
|
source_file="res://resources/textures/gui/hslider-grabber-select.png"
|
||||||
dest_files=[ "res://.import/btn-small-deselect.png-50de40a7a56e5cc7a3f77da3a18182dc.stex" ]
|
dest_files=[ "res://.import/hslider-grabber-select.png-f38b699d41ad00ae1de0bbbb40c0cd2e.stex" ]
|
||||||
|
|
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[params]
|
[params]
|
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|
|
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File renamed without changes.
+3
-3
@@ -2,15 +2,15 @@
|
|||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="StreamTexture"
|
||||||
path="res://.import/hslider-slider.png-e3144ca0191d69c66b3b6002e961fae8.stex"
|
path="res://.import/hslider-slider.png-3eb2d7a672c3fa1416391d0279e35945.stex"
|
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metadata={
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metadata={
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"vram_texture": false
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"vram_texture": false
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}
|
}
|
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|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/hslider-slider.png"
|
source_file="res://resources/textures/gui/hslider-slider.png"
|
||||||
dest_files=[ "res://.import/hslider-slider.png-e3144ca0191d69c66b3b6002e961fae8.stex" ]
|
dest_files=[ "res://.import/hslider-slider.png-3eb2d7a672c3fa1416391d0279e35945.stex" ]
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|
|
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[params]
|
[params]
|
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|
|
||||||
File renamed without changes.
+3
-3
@@ -2,15 +2,15 @@
|
|||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="StreamTexture"
|
||||||
path="res://.import/lineedit_borderless_deselect.png-5a57d2f0a83a0ea3163638365fbb072b.stex"
|
path="res://.import/lineedit_borderless_deselect.png-72e2e66dc3a8de40ef8cbd9b3b5162e7.stex"
|
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metadata={
|
metadata={
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"vram_texture": false
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"vram_texture": false
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}
|
}
|
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|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/lineedit_borderless_deselect.png"
|
source_file="res://resources/textures/gui/lineedit_borderless_deselect.png"
|
||||||
dest_files=[ "res://.import/lineedit_borderless_deselect.png-5a57d2f0a83a0ea3163638365fbb072b.stex" ]
|
dest_files=[ "res://.import/lineedit_borderless_deselect.png-72e2e66dc3a8de40ef8cbd9b3b5162e7.stex" ]
|
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|
|
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[params]
|
[params]
|
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|
|
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File renamed without changes.
+3
-3
@@ -2,15 +2,15 @@
|
|||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="StreamTexture"
|
||||||
path="res://.import/lineedit_borderless_select.png-4aee58b7e500decf6960fa056582c12d.stex"
|
path="res://.import/lineedit_borderless_select.png-60af708dfafe45ec5c1a02982e459da8.stex"
|
||||||
metadata={
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metadata={
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"vram_texture": false
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"vram_texture": false
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}
|
}
|
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|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/lineedit_borderless_select.png"
|
source_file="res://resources/textures/gui/lineedit_borderless_select.png"
|
||||||
dest_files=[ "res://.import/lineedit_borderless_select.png-4aee58b7e500decf6960fa056582c12d.stex" ]
|
dest_files=[ "res://.import/lineedit_borderless_select.png-60af708dfafe45ec5c1a02982e459da8.stex" ]
|
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|
|
||||||
[params]
|
[params]
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|
|
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File renamed without changes.
Loaded 100 of 151 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user